Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104578.lua
2022-04-29 16:40:51 +02:00

394 lines
7.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133104578
L1_1 = {}
L2_1 = {}
L2_1.config_id = 578001
L2_1.monster_id = 20011301
L3_1 = {}
L3_1.x = 79.882
L3_1.y = 254.745
L3_1.z = 319.128
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 136.628
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_id = 1000100
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 578004
L3_1.monster_id = 20011101
L4_1 = {}
L4_1.x = 75.948
L4_1.y = 255.472
L4_1.z = 317.489
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 111.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_id = 1000100
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 578005
L4_1.monster_id = 20010501
L5_1 = {}
L5_1.x = 82.163
L5_1.y = 254.89
L5_1.z = 321.3
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 176.952
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_id = 1000100
L4_1.area_id = 9
L5_1 = {}
L5_1.config_id = 578006
L5_1.monster_id = 20010501
L6_1 = {}
L6_1.x = 75.858
L6_1.y = 254.032
L6_1.z = 309.166
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 74.709
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_id = 1000100
L5_1.area_id = 9
L6_1 = {}
L6_1.config_id = 578007
L6_1.monster_id = 20010701
L7_1 = {}
L7_1.x = 86.747
L7_1.y = 254.207
L7_1.z = 319.7
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 207.298
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.drop_id = 1000100
L6_1.area_id = 9
L7_1 = {}
L7_1.config_id = 578009
L7_1.monster_id = 20011001
L8_1 = {}
L8_1.x = 79.647
L8_1.y = 252.756
L8_1.z = 305.141
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 359.735
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 30
L7_1.drop_id = 1000100
L7_1.area_id = 9
L8_1 = {}
L8_1.config_id = 578010
L8_1.monster_id = 20011001
L9_1 = {}
L9_1.x = 83.483
L9_1.y = 252.058
L9_1.z = 304.67
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 338.535
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 30
L8_1.drop_id = 1000100
L8_1.area_id = 9
L9_1 = {}
L9_1.config_id = 578011
L9_1.monster_id = 20010904
L10_1 = {}
L10_1.x = 86.125
L10_1.y = 251.287
L10_1.z = 305.334
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 359.735
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 30
L9_1.drop_id = 1000100
L9_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 578003
L2_1.gadget_id = 70300052
L3_1 = {}
L3_1.x = 84.234
L3_1.y = 252.498
L3_1.z = 312.03
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 19
L2_1.area_id = 9
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1578002
L2_1.name = "ANY_MONSTER_DIE_578002"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_578002"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_578002"
L3_1 = {}
L3_1.config_id = 1578008
L3_1.name = "ANY_MONSTER_DIE_578008"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_578008"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_578008"
L4_1 = {}
L4_1.config_id = 1578012
L4_1.name = "ANY_MONSTER_DIE_578012"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_578012"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_578012"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 578003
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L4_1 = {}
L5_1 = {}
L6_1 = 578004
L7_1 = 578005
L8_1 = 578006
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_578002"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L4_1.ban_refresh = true
L5_1 = {}
L6_1 = {}
L7_1 = 578001
L8_1 = 578007
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ANY_MONSTER_DIE_578008"
L6_1[1] = L7_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L5_1.ban_refresh = true
L6_1 = {}
L7_1 = {}
L8_1 = 578009
L9_1 = 578010
L10_1 = 578011
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L8_1 = "ANY_MONSTER_DIE_578012"
L7_1[1] = L8_1
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L6_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_578002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133104578
L4_2.suite = 4
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_578002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_578008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133104578
L4_2.suite = 5
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_578008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_578012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133104578"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_578012 = L1_1