local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133104578 L1_1 = {} L2_1 = {} L2_1.config_id = 578001 L2_1.monster_id = 20011301 L3_1 = {} L3_1.x = 79.882 L3_1.y = 254.745 L3_1.z = 319.128 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 136.628 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_id = 1000100 L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 578004 L3_1.monster_id = 20011101 L4_1 = {} L4_1.x = 75.948 L4_1.y = 255.472 L4_1.z = 317.489 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 111.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_id = 1000100 L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 578005 L4_1.monster_id = 20010501 L5_1 = {} L5_1.x = 82.163 L5_1.y = 254.89 L5_1.z = 321.3 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 176.952 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_id = 1000100 L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 578006 L5_1.monster_id = 20010501 L6_1 = {} L6_1.x = 75.858 L6_1.y = 254.032 L6_1.z = 309.166 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 74.709 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.drop_id = 1000100 L5_1.area_id = 9 L6_1 = {} L6_1.config_id = 578007 L6_1.monster_id = 20010701 L7_1 = {} L7_1.x = 86.747 L7_1.y = 254.207 L7_1.z = 319.7 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 207.298 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.drop_id = 1000100 L6_1.area_id = 9 L7_1 = {} L7_1.config_id = 578009 L7_1.monster_id = 20011001 L8_1 = {} L8_1.x = 79.647 L8_1.y = 252.756 L8_1.z = 305.141 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 359.735 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 30 L7_1.drop_id = 1000100 L7_1.area_id = 9 L8_1 = {} L8_1.config_id = 578010 L8_1.monster_id = 20011001 L9_1 = {} L9_1.x = 83.483 L9_1.y = 252.058 L9_1.z = 304.67 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 338.535 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 30 L8_1.drop_id = 1000100 L8_1.area_id = 9 L9_1 = {} L9_1.config_id = 578011 L9_1.monster_id = 20010904 L10_1 = {} L10_1.x = 86.125 L10_1.y = 251.287 L10_1.z = 305.334 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 359.735 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 30 L9_1.drop_id = 1000100 L9_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 578003 L2_1.gadget_id = 70300052 L3_1 = {} L3_1.x = 84.234 L3_1.y = 252.498 L3_1.z = 312.03 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 19 L2_1.area_id = 9 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1578002 L2_1.name = "ANY_MONSTER_DIE_578002" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_578002" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_578002" L3_1 = {} L3_1.config_id = 1578008 L3_1.name = "ANY_MONSTER_DIE_578008" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_578008" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_578008" L4_1 = {} L4_1.config_id = 1578012 L4_1.name = "ANY_MONSTER_DIE_578012" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_578012" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_578012" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 578003 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L4_1 = {} L5_1 = {} L6_1 = 578004 L7_1 = 578005 L8_1 = 578006 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_578002" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L4_1.ban_refresh = true L5_1 = {} L6_1 = {} L7_1 = 578001 L8_1 = 578007 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_DIE_578008" L6_1[1] = L7_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L5_1.ban_refresh = true L6_1 = {} L7_1 = {} L8_1 = 578009 L9_1 = 578010 L10_1 = 578011 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L8_1 = "ANY_MONSTER_DIE_578012" L7_1[1] = L8_1 L6_1.triggers = L7_1 L6_1.rand_weight = 100 L6_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_578002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133104578 L4_2.suite = 4 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_578002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_578008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133104578 L4_2.suite = 5 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_578008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_578012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133104578" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_578012 = L1_1