Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133104138.lua
2022-04-29 16:40:51 +02:00

892 lines
18 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133104138
L1_1 = {}
L1_1.challenge_1_duration = 130
L1_1.challenge_2_duration = 110
L1_1.challenge_3_duration = 100
L1_1.group_id = 133104138
L1_1.father_quest = 21005
L1_1.region = 230
L1_1.gadget_chest_1 = 444
L1_1.gadget_chest_2 = 443
L1_1.gadget_chest_3 = 442
L1_1.nonRecordChallengeID = 184
L1_1.recordChallengeID = 168
L1_1.group_id_lift = 133104187
L2_1 = L1_1.father_quest
L3_1 = "02"
L2_1 = L2_1 .. L3_1
L1_1.quest_1_id = L2_1
L2_1 = L1_1.father_quest
L3_1 = "04"
L2_1 = L2_1 .. L3_1
L1_1.quest_2_id = L2_1
L2_1 = L1_1.father_quest
L3_1 = "06"
L2_1 = L2_1 .. L3_1
L1_1.quest_3_id = L2_1
L2_1 = L1_1.father_quest
L3_1 = "08"
L2_1 = L2_1 .. L3_1
L1_1.quest_4_id = L2_1
L2_1 = L1_1.group_id
L3_1 = "0101"
L2_1 = L2_1 .. L3_1
L1_1.quest_1_success = L2_1
L2_1 = L1_1.group_id
L3_1 = "0102"
L2_1 = L2_1 .. L3_1
L1_1.quest_1_fail = L2_1
L2_1 = L1_1.group_id
L3_1 = "0201"
L2_1 = L2_1 .. L3_1
L1_1.quest_2_success = L2_1
L2_1 = L1_1.group_id
L3_1 = "0202"
L2_1 = L2_1 .. L3_1
L1_1.quest_2_fail = L2_1
L2_1 = L1_1.group_id
L3_1 = "0301"
L2_1 = L2_1 .. L3_1
L1_1.quest_3_success = L2_1
L2_1 = L1_1.group_id
L3_1 = "0302"
L2_1 = L2_1 .. L3_1
L1_1.quest_3_fail = L2_1
L2_1 = L1_1.group_id
L3_1 = "0401"
L2_1 = L2_1 .. L3_1
L1_1.quest_4_success = L2_1
L2_1 = L1_1.group_id
L3_1 = "0402"
L2_1 = L2_1 .. L3_1
L1_1.quest_4_fail = L2_1
L2_1 = {}
monsters = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 3
L3_1.npc_id = 20029
L4_1 = {}
L4_1.x = 935.714
L4_1.y = 208.321
L4_1.z = 308.544
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 353.712
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.area_id = 5
L2_1[1] = L3_1
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 442
L3_1.gadget_id = 70211121
L4_1 = {}
L4_1.x = 938.727
L4_1.y = 208.32
L4_1.z = 311.883
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.023
L4_1.y = 315.554
L4_1.z = 359.643
L3_1.rot = L4_1
L3_1.level = 16
L3_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\146\131\230\156\136"
L3_1.showcutscene = true
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 443
L4_1.gadget_id = 70211111
L5_1 = {}
L5_1.x = 940.324
L5_1.y = 208.306
L5_1.z = 313.404
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.028
L5_1.y = 316.307
L5_1.z = 359.643
L4_1.rot = L5_1
L4_1.level = 16
L4_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\146\131\230\156\136"
L4_1.showcutscene = true
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 1
L4_1.explore = L5_1
L4_1.area_id = 5
L5_1 = {}
L5_1.config_id = 444
L5_1.gadget_id = 70211101
L6_1 = {}
L6_1.x = 937.201
L6_1.y = 208.333
L6_1.z = 310.389
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.027
L6_1.y = 316.224
L6_1.z = 359.643
L5_1.rot = L6_1
L5_1.level = 16
L5_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\146\131\230\156\136"
L5_1.showcutscene = true
L5_1.isOneoff = true
L5_1.persistent = true
L6_1 = {}
L6_1.name = "chest"
L6_1.exp = 1
L5_1.explore = L6_1
L5_1.area_id = 5
L6_1 = {}
L6_1.config_id = 445
L6_1.gadget_id = 70900201
L7_1 = {}
L7_1.x = 881.181
L7_1.y = 265.041
L7_1.z = 325.384
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 16
L6_1.area_id = 5
L7_1 = {}
L7_1.config_id = 138001
L7_1.gadget_id = 70220013
L8_1 = {}
L8_1.x = 924.132
L8_1.y = 212.757
L8_1.z = 346.908
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 16
L7_1.area_id = 5
L8_1 = {}
L8_1.config_id = 138002
L8_1.gadget_id = 70360025
L9_1 = {}
L9_1.x = 881.169
L9_1.y = 265.445
L9_1.z = 325.351
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 230
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 3
L4_1 = {}
L4_1.x = 881.138
L4_1.y = 265.0
L4_1.z = 325.38
L3_1.pos = L4_1
L3_1.area_id = 5
L2_1[1] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1000225
L3_1.name = "QUEST_START_225"
L4_1 = EventType
L4_1 = L4_1.EVENT_QUEST_START
L3_1.event = L4_1
L3_1.source = "2100502"
L3_1.condition = ""
L3_1.action = "action_EVENT_QUEST_START_225"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1000226
L4_1.name = "QUEST_START_226"
L5_1 = EventType
L5_1 = L5_1.EVENT_QUEST_START
L4_1.event = L5_1
L4_1.source = "2100504"
L4_1.condition = ""
L4_1.action = "action_EVENT_QUEST_START_226"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1000227
L5_1.name = "QUEST_START_227"
L6_1 = EventType
L6_1 = L6_1.EVENT_QUEST_START
L5_1.event = L6_1
L5_1.source = "2100506"
L5_1.condition = ""
L5_1.action = "action_EVENT_QUEST_START_227"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1000228
L6_1.name = "CHALLENGE_SUCCESS_228"
L7_1 = EventType
L7_1 = L7_1.EVENT_CHALLENGE_SUCCESS
L6_1.event = L7_1
L6_1.source = "10"
L6_1.condition = ""
L6_1.action = "action_EVENT_CHALLENGE_SUCCESS_228"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1000229
L7_1.name = "CHALLENGE_FAIL_229"
L8_1 = EventType
L8_1 = L8_1.EVENT_CHALLENGE_FAIL
L7_1.event = L8_1
L7_1.source = "10"
L7_1.condition = ""
L7_1.action = "action_EVENT_CHALLENGE_FAIL_229"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1000230
L8_1.name = "ENTER_REGION_230"
L9_1 = EventType
L9_1 = L9_1.EVENT_ENTER_REGION
L8_1.event = L9_1
L8_1.source = "1"
L8_1.condition = "condition_EVENT_ENTER_REGION_230"
L8_1.action = "action_EVENT_ENTER_REGION_230"
L8_1.trigger_count = 0
L8_1.tag = "555"
L9_1 = {}
L9_1.config_id = 1000231
L9_1.name = "QUEST_START_231"
L10_1 = EventType
L10_1 = L10_1.EVENT_QUEST_START
L9_1.event = L10_1
L9_1.source = "2100508"
L9_1.condition = ""
L9_1.action = "action_EVENT_QUEST_START_231"
L9_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "Challenge_Flag"
L3_1.value = 0
L3_1.no_refresh = false
L2_1[1] = L3_1
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 5
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 138001
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "QUEST_START_225"
L6_1 = "QUEST_START_226"
L7_1 = "QUEST_START_227"
L8_1 = "QUEST_START_231"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 445
L7_1 = 138002
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 230
L5_1[1] = L6_1
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "CHALLENGE_SUCCESS_228"
L7_1 = "CHALLENGE_FAIL_229"
L8_1 = "ENTER_REGION_230"
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 445
L8_1 = 138002
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.gadgets = L6_1
L6_1 = {}
L7_1 = 230
L6_1[1] = L7_1
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "CHALLENGE_SUCCESS_228"
L8_1 = "CHALLENGE_FAIL_229"
L9_1 = "ENTER_REGION_230"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L8_1 = 445
L9_1 = 138002
L7_1[1] = L8_1
L7_1[2] = L9_1
L6_1.gadgets = L7_1
L7_1 = {}
L8_1 = 230
L7_1[1] = L8_1
L6_1.regions = L7_1
L7_1 = {}
L8_1 = "CHALLENGE_SUCCESS_228"
L9_1 = "CHALLENGE_FAIL_229"
L10_1 = "ENTER_REGION_230"
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L7_1 = {}
L8_1 = {}
L7_1.monsters = L8_1
L8_1 = {}
L9_1 = 138001
L8_1[1] = L9_1
L7_1.gadgets = L8_1
L8_1 = {}
L7_1.regions = L8_1
L8_1 = {}
L9_1 = "QUEST_START_225"
L10_1 = "QUEST_START_226"
L11_1 = "QUEST_START_227"
L12_1 = "QUEST_START_231"
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L8_1[4] = L12_1
L7_1.triggers = L8_1
L8_1 = {}
L9_1 = 3
L8_1[1] = L9_1
L7_1.npcs = L8_1
L7_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 10
L5_2 = L1_1.nonRecordChallengeID
L6_2 = L1_1.challenge_1_duration
L7_2 = 4
L8_2 = 555
L9_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "switch"
L5_2 = 0
L6_2 = L1_1.group_id_lift
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Challenge_Flag"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 3000
L5_2 = 1
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 3000
L5_2 = 2
L6_2 = 2
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_225 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 10
L5_2 = L1_1.nonRecordChallengeID
L6_2 = L1_1.challenge_2_duration
L7_2 = 4
L8_2 = 555
L9_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "switch"
L5_2 = 0
L6_2 = L1_1.group_id_lift
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Challenge_Flag"
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 3000
L5_2 = 2
L6_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_226 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 10
L5_2 = L1_1.recordChallengeID
L6_2 = L1_1.challenge_3_duration
L7_2 = 4
L8_2 = 555
L9_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "switch"
L5_2 = 0
L6_2 = L1_1.group_id_lift
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Challenge_Flag"
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 3000
L5_2 = 2
L6_2 = 4
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_227 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Challenge_Flag"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 == 1 then
L3_2 = ScriptLib
L3_2 = L3_2.CreateGadget
L4_2 = A0_2
L5_2 = {}
L6_2 = L1_1.gadget_chest_1
L5_2.config_id = L6_2
L3_2(L4_2, L5_2)
L3_2 = ScriptLib
L3_2 = L3_2.AddQuestProgress
L4_2 = A0_2
L5_2 = L1_1.quest_1_success
L3_2(L4_2, L5_2)
L3_2 = ScriptLib
L3_2 = L3_2.SetGroupVariableValueByGroup
L4_2 = A0_2
L5_2 = "switch"
L6_2 = 1
L7_2 = L1_1.group_id_lift
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = ScriptLib
L3_2 = L3_2.MarkPlayerAction
L4_2 = A0_2
L5_2 = 3000
L6_2 = 3
L7_2 = 2
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = ScriptLib
L3_2 = L3_2.RemoveExtraGroupSuite
L4_2 = A0_2
L5_2 = L1_1.group_id
L6_2 = 2
L3_2(L4_2, L5_2, L6_2)
elseif L2_2 == 2 then
L3_2 = ScriptLib
L3_2 = L3_2.CreateGadget
L4_2 = A0_2
L5_2 = {}
L6_2 = L1_1.gadget_chest_2
L5_2.config_id = L6_2
L3_2(L4_2, L5_2)
L3_2 = ScriptLib
L3_2 = L3_2.AddQuestProgress
L4_2 = A0_2
L5_2 = L1_1.quest_2_success
L3_2(L4_2, L5_2)
L3_2 = ScriptLib
L3_2 = L3_2.SetGroupVariableValueByGroup
L4_2 = A0_2
L5_2 = "switch"
L6_2 = 1
L7_2 = L1_1.group_id_lift
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = ScriptLib
L3_2 = L3_2.MarkPlayerAction
L4_2 = A0_2
L5_2 = 3000
L6_2 = 3
L7_2 = 3
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = ScriptLib
L3_2 = L3_2.RemoveExtraGroupSuite
L4_2 = A0_2
L5_2 = L1_1.group_id
L6_2 = 3
L3_2(L4_2, L5_2, L6_2)
elseif L2_2 == 3 then
L3_2 = ScriptLib
L3_2 = L3_2.CreateGadget
L4_2 = A0_2
L5_2 = {}
L6_2 = L1_1.gadget_chest_3
L5_2.config_id = L6_2
L3_2(L4_2, L5_2)
L3_2 = ScriptLib
L3_2 = L3_2.AddQuestProgress
L4_2 = A0_2
L5_2 = L1_1.quest_3_success
L3_2(L4_2, L5_2)
L3_2 = ScriptLib
L3_2 = L3_2.SetGroupVariableValueByGroup
L4_2 = A0_2
L5_2 = "switch"
L6_2 = 1
L7_2 = L1_1.group_id_lift
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = ScriptLib
L3_2 = L3_2.MarkPlayerAction
L4_2 = A0_2
L5_2 = 3000
L6_2 = 3
L7_2 = 4
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = ScriptLib
L3_2 = L3_2.RemoveExtraGroupSuite
L4_2 = A0_2
L5_2 = L1_1.group_id
L6_2 = 4
L3_2(L4_2, L5_2, L6_2)
elseif L2_2 == 4 then
L3_2 = ScriptLib
L3_2 = L3_2.AddQuestProgress
L4_2 = A0_2
L5_2 = L1_1.quest_4_success
L3_2(L4_2, L5_2)
L3_2 = ScriptLib
L3_2 = L3_2.SetGroupVariableValueByGroup
L4_2 = A0_2
L5_2 = "switch"
L6_2 = 1
L7_2 = L1_1.group_id_lift
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = ScriptLib
L3_2 = L3_2.MarkPlayerAction
L4_2 = A0_2
L5_2 = 3000
L6_2 = 3
L7_2 = 5
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = ScriptLib
L3_2 = L3_2.RemoveExtraGroupSuite
L4_2 = A0_2
L5_2 = L1_1.group_id
L6_2 = 4
L3_2(L4_2, L5_2, L6_2)
end
L3_2 = 0
return L3_2
end
action_EVENT_CHALLENGE_SUCCESS_228 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Challenge_Flag"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 == 1 then
L3_2 = ScriptLib
L3_2 = L3_2.AddQuestProgress
L4_2 = A0_2
L5_2 = L1_1.quest_1_fail
L3_2(L4_2, L5_2)
L3_2 = ScriptLib
L3_2 = L3_2.SetGroupVariableValueByGroup
L4_2 = A0_2
L5_2 = "switch"
L6_2 = 1
L7_2 = L1_1.group_id_lift
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = ScriptLib
L3_2 = L3_2.MarkPlayerAction
L4_2 = A0_2
L5_2 = 3000
L6_2 = 4
L7_2 = 2
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = ScriptLib
L3_2 = L3_2.RemoveExtraGroupSuite
L4_2 = A0_2
L5_2 = L1_1.group_id
L6_2 = 2
L3_2(L4_2, L5_2, L6_2)
elseif L2_2 == 2 then
L3_2 = ScriptLib
L3_2 = L3_2.AddQuestProgress
L4_2 = A0_2
L5_2 = L1_1.quest_2_fail
L3_2(L4_2, L5_2)
L3_2 = ScriptLib
L3_2 = L3_2.SetGroupVariableValueByGroup
L4_2 = A0_2
L5_2 = "switch"
L6_2 = 1
L7_2 = L1_1.group_id_lift
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = ScriptLib
L3_2 = L3_2.MarkPlayerAction
L4_2 = A0_2
L5_2 = 3000
L6_2 = 4
L7_2 = 3
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = ScriptLib
L3_2 = L3_2.RemoveExtraGroupSuite
L4_2 = A0_2
L5_2 = L1_1.group_id
L6_2 = 3
L3_2(L4_2, L5_2, L6_2)
elseif L2_2 == 3 then
L3_2 = ScriptLib
L3_2 = L3_2.AddQuestProgress
L4_2 = A0_2
L5_2 = L1_1.quest_3_fail
L3_2(L4_2, L5_2)
L3_2 = ScriptLib
L3_2 = L3_2.SetGroupVariableValueByGroup
L4_2 = A0_2
L5_2 = "switch"
L6_2 = 1
L7_2 = L1_1.group_id_lift
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = ScriptLib
L3_2 = L3_2.MarkPlayerAction
L4_2 = A0_2
L5_2 = 3000
L6_2 = 4
L7_2 = 4
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = ScriptLib
L3_2 = L3_2.RemoveExtraGroupSuite
L4_2 = A0_2
L5_2 = L1_1.group_id
L6_2 = 4
L3_2(L4_2, L5_2, L6_2)
elseif L2_2 == 4 then
L3_2 = ScriptLib
L3_2 = L3_2.AddQuestProgress
L4_2 = A0_2
L5_2 = L1_1.quest_4_fail
L3_2(L4_2, L5_2)
L3_2 = ScriptLib
L3_2 = L3_2.SetGroupVariableValueByGroup
L4_2 = A0_2
L5_2 = "switch"
L6_2 = 1
L7_2 = L1_1.group_id_lift
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = ScriptLib
L3_2 = L3_2.MarkPlayerAction
L4_2 = A0_2
L5_2 = 3000
L6_2 = 4
L7_2 = 5
L3_2(L4_2, L5_2, L6_2, L7_2)
L3_2 = ScriptLib
L3_2 = L3_2.RemoveExtraGroupSuite
L4_2 = A0_2
L5_2 = L1_1.group_id
L6_2 = 4
L3_2(L4_2, L5_2, L6_2)
end
L3_2 = 0
return L3_2
end
action_EVENT_CHALLENGE_FAIL_229 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param1
L3_2 = L1_1.region
if L2_2 ~= L3_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_230 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 138002
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_230 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = L1_1.group_id
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 10
L5_2 = L1_1.recordChallengeID
L6_2 = L1_1.challenge_3_duration
L7_2 = 4
L8_2 = 555
L9_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "switch"
L5_2 = 0
L6_2 = L1_1.group_id_lift
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "Challenge_Flag"
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 3000
L5_2 = 2
L6_2 = 5
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_231 = L2_1