local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133104138 L1_1 = {} L1_1.challenge_1_duration = 130 L1_1.challenge_2_duration = 110 L1_1.challenge_3_duration = 100 L1_1.group_id = 133104138 L1_1.father_quest = 21005 L1_1.region = 230 L1_1.gadget_chest_1 = 444 L1_1.gadget_chest_2 = 443 L1_1.gadget_chest_3 = 442 L1_1.nonRecordChallengeID = 184 L1_1.recordChallengeID = 168 L1_1.group_id_lift = 133104187 L2_1 = L1_1.father_quest L3_1 = "02" L2_1 = L2_1 .. L3_1 L1_1.quest_1_id = L2_1 L2_1 = L1_1.father_quest L3_1 = "04" L2_1 = L2_1 .. L3_1 L1_1.quest_2_id = L2_1 L2_1 = L1_1.father_quest L3_1 = "06" L2_1 = L2_1 .. L3_1 L1_1.quest_3_id = L2_1 L2_1 = L1_1.father_quest L3_1 = "08" L2_1 = L2_1 .. L3_1 L1_1.quest_4_id = L2_1 L2_1 = L1_1.group_id L3_1 = "0101" L2_1 = L2_1 .. L3_1 L1_1.quest_1_success = L2_1 L2_1 = L1_1.group_id L3_1 = "0102" L2_1 = L2_1 .. L3_1 L1_1.quest_1_fail = L2_1 L2_1 = L1_1.group_id L3_1 = "0201" L2_1 = L2_1 .. L3_1 L1_1.quest_2_success = L2_1 L2_1 = L1_1.group_id L3_1 = "0202" L2_1 = L2_1 .. L3_1 L1_1.quest_2_fail = L2_1 L2_1 = L1_1.group_id L3_1 = "0301" L2_1 = L2_1 .. L3_1 L1_1.quest_3_success = L2_1 L2_1 = L1_1.group_id L3_1 = "0302" L2_1 = L2_1 .. L3_1 L1_1.quest_3_fail = L2_1 L2_1 = L1_1.group_id L3_1 = "0401" L2_1 = L2_1 .. L3_1 L1_1.quest_4_success = L2_1 L2_1 = L1_1.group_id L3_1 = "0402" L2_1 = L2_1 .. L3_1 L1_1.quest_4_fail = L2_1 L2_1 = {} monsters = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 3 L3_1.npc_id = 20029 L4_1 = {} L4_1.x = 935.714 L4_1.y = 208.321 L4_1.z = 308.544 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 353.712 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.area_id = 5 L2_1[1] = L3_1 npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 442 L3_1.gadget_id = 70211121 L4_1 = {} L4_1.x = 938.727 L4_1.y = 208.32 L4_1.z = 311.883 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.023 L4_1.y = 315.554 L4_1.z = 359.643 L3_1.rot = L4_1 L3_1.level = 16 L3_1.drop_tag = "\232\167\163\232\176\156\233\171\152\231\186\167\231\146\131\230\156\136" L3_1.showcutscene = true L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 443 L4_1.gadget_id = 70211111 L5_1 = {} L5_1.x = 940.324 L5_1.y = 208.306 L5_1.z = 313.404 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.028 L5_1.y = 316.307 L5_1.z = 359.643 L4_1.rot = L5_1 L4_1.level = 16 L4_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\146\131\230\156\136" L4_1.showcutscene = true L4_1.isOneoff = true L4_1.persistent = true L5_1 = {} L5_1.name = "chest" L5_1.exp = 1 L4_1.explore = L5_1 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 444 L5_1.gadget_id = 70211101 L6_1 = {} L6_1.x = 937.201 L6_1.y = 208.333 L6_1.z = 310.389 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.027 L6_1.y = 316.224 L6_1.z = 359.643 L5_1.rot = L6_1 L5_1.level = 16 L5_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\146\131\230\156\136" L5_1.showcutscene = true L5_1.isOneoff = true L5_1.persistent = true L6_1 = {} L6_1.name = "chest" L6_1.exp = 1 L5_1.explore = L6_1 L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 445 L6_1.gadget_id = 70900201 L7_1 = {} L7_1.x = 881.181 L7_1.y = 265.041 L7_1.z = 325.384 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 16 L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 138001 L7_1.gadget_id = 70220013 L8_1 = {} L8_1.x = 924.132 L8_1.y = 212.757 L8_1.z = 346.908 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 16 L7_1.area_id = 5 L8_1 = {} L8_1.config_id = 138002 L8_1.gadget_id = 70360025 L9_1 = {} L9_1.x = 881.169 L9_1.y = 265.445 L9_1.z = 325.351 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.area_id = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 230 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 3 L4_1 = {} L4_1.x = 881.138 L4_1.y = 265.0 L4_1.z = 325.38 L3_1.pos = L4_1 L3_1.area_id = 5 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1000225 L3_1.name = "QUEST_START_225" L4_1 = EventType L4_1 = L4_1.EVENT_QUEST_START L3_1.event = L4_1 L3_1.source = "2100502" L3_1.condition = "" L3_1.action = "action_EVENT_QUEST_START_225" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1000226 L4_1.name = "QUEST_START_226" L5_1 = EventType L5_1 = L5_1.EVENT_QUEST_START L4_1.event = L5_1 L4_1.source = "2100504" L4_1.condition = "" L4_1.action = "action_EVENT_QUEST_START_226" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1000227 L5_1.name = "QUEST_START_227" L6_1 = EventType L6_1 = L6_1.EVENT_QUEST_START L5_1.event = L6_1 L5_1.source = "2100506" L5_1.condition = "" L5_1.action = "action_EVENT_QUEST_START_227" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1000228 L6_1.name = "CHALLENGE_SUCCESS_228" L7_1 = EventType L7_1 = L7_1.EVENT_CHALLENGE_SUCCESS L6_1.event = L7_1 L6_1.source = "10" L6_1.condition = "" L6_1.action = "action_EVENT_CHALLENGE_SUCCESS_228" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1000229 L7_1.name = "CHALLENGE_FAIL_229" L8_1 = EventType L8_1 = L8_1.EVENT_CHALLENGE_FAIL L7_1.event = L8_1 L7_1.source = "10" L7_1.condition = "" L7_1.action = "action_EVENT_CHALLENGE_FAIL_229" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1000230 L8_1.name = "ENTER_REGION_230" L9_1 = EventType L9_1 = L9_1.EVENT_ENTER_REGION L8_1.event = L9_1 L8_1.source = "1" L8_1.condition = "condition_EVENT_ENTER_REGION_230" L8_1.action = "action_EVENT_ENTER_REGION_230" L8_1.trigger_count = 0 L8_1.tag = "555" L9_1 = {} L9_1.config_id = 1000231 L9_1.name = "QUEST_START_231" L10_1 = EventType L10_1 = L10_1.EVENT_QUEST_START L9_1.event = L10_1 L9_1.source = "2100508" L9_1.condition = "" L9_1.action = "action_EVENT_QUEST_START_231" L9_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "Challenge_Flag" L3_1.value = 0 L3_1.no_refresh = false L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 5 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 138001 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "QUEST_START_225" L6_1 = "QUEST_START_226" L7_1 = "QUEST_START_227" L8_1 = "QUEST_START_231" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 445 L7_1 = 138002 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 230 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L6_1 = "CHALLENGE_SUCCESS_228" L7_1 = "CHALLENGE_FAIL_229" L8_1 = "ENTER_REGION_230" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 445 L8_1 = 138002 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.gadgets = L6_1 L6_1 = {} L7_1 = 230 L6_1[1] = L7_1 L5_1.regions = L6_1 L6_1 = {} L7_1 = "CHALLENGE_SUCCESS_228" L8_1 = "CHALLENGE_FAIL_229" L9_1 = "ENTER_REGION_230" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L8_1 = 445 L9_1 = 138002 L7_1[1] = L8_1 L7_1[2] = L9_1 L6_1.gadgets = L7_1 L7_1 = {} L8_1 = 230 L7_1[1] = L8_1 L6_1.regions = L7_1 L7_1 = {} L8_1 = "CHALLENGE_SUCCESS_228" L9_1 = "CHALLENGE_FAIL_229" L10_1 = "ENTER_REGION_230" L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.triggers = L7_1 L6_1.rand_weight = 100 L7_1 = {} L8_1 = {} L7_1.monsters = L8_1 L8_1 = {} L9_1 = 138001 L8_1[1] = L9_1 L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L9_1 = "QUEST_START_225" L10_1 = "QUEST_START_226" L11_1 = "QUEST_START_227" L12_1 = "QUEST_START_231" L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L8_1[4] = L12_1 L7_1.triggers = L8_1 L8_1 = {} L9_1 = 3 L8_1[1] = L9_1 L7_1.npcs = L8_1 L7_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 10 L5_2 = L1_1.nonRecordChallengeID L6_2 = L1_1.challenge_1_duration L7_2 = 4 L8_2 = 555 L9_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "switch" L5_2 = 0 L6_2 = L1_1.group_id_lift L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Challenge_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 3000 L5_2 = 1 L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 3000 L5_2 = 2 L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_225 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 10 L5_2 = L1_1.nonRecordChallengeID L6_2 = L1_1.challenge_2_duration L7_2 = 4 L8_2 = 555 L9_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "switch" L5_2 = 0 L6_2 = L1_1.group_id_lift L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Challenge_Flag" L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 3000 L5_2 = 2 L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_226 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 10 L5_2 = L1_1.recordChallengeID L6_2 = L1_1.challenge_3_duration L7_2 = 4 L8_2 = 555 L9_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "switch" L5_2 = 0 L6_2 = L1_1.group_id_lift L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Challenge_Flag" L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 3000 L5_2 = 2 L6_2 = 4 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_227 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Challenge_Flag" L2_2 = L2_2(L3_2, L4_2) if L2_2 == 1 then L3_2 = ScriptLib L3_2 = L3_2.CreateGadget L4_2 = A0_2 L5_2 = {} L6_2 = L1_1.gadget_chest_1 L5_2.config_id = L6_2 L3_2(L4_2, L5_2) L3_2 = ScriptLib L3_2 = L3_2.AddQuestProgress L4_2 = A0_2 L5_2 = L1_1.quest_1_success L3_2(L4_2, L5_2) L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValueByGroup L4_2 = A0_2 L5_2 = "switch" L6_2 = 1 L7_2 = L1_1.group_id_lift L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.MarkPlayerAction L4_2 = A0_2 L5_2 = 3000 L6_2 = 3 L7_2 = 2 L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.RemoveExtraGroupSuite L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = 2 L3_2(L4_2, L5_2, L6_2) elseif L2_2 == 2 then L3_2 = ScriptLib L3_2 = L3_2.CreateGadget L4_2 = A0_2 L5_2 = {} L6_2 = L1_1.gadget_chest_2 L5_2.config_id = L6_2 L3_2(L4_2, L5_2) L3_2 = ScriptLib L3_2 = L3_2.AddQuestProgress L4_2 = A0_2 L5_2 = L1_1.quest_2_success L3_2(L4_2, L5_2) L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValueByGroup L4_2 = A0_2 L5_2 = "switch" L6_2 = 1 L7_2 = L1_1.group_id_lift L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.MarkPlayerAction L4_2 = A0_2 L5_2 = 3000 L6_2 = 3 L7_2 = 3 L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.RemoveExtraGroupSuite L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = 3 L3_2(L4_2, L5_2, L6_2) elseif L2_2 == 3 then L3_2 = ScriptLib L3_2 = L3_2.CreateGadget L4_2 = A0_2 L5_2 = {} L6_2 = L1_1.gadget_chest_3 L5_2.config_id = L6_2 L3_2(L4_2, L5_2) L3_2 = ScriptLib L3_2 = L3_2.AddQuestProgress L4_2 = A0_2 L5_2 = L1_1.quest_3_success L3_2(L4_2, L5_2) L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValueByGroup L4_2 = A0_2 L5_2 = "switch" L6_2 = 1 L7_2 = L1_1.group_id_lift L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.MarkPlayerAction L4_2 = A0_2 L5_2 = 3000 L6_2 = 3 L7_2 = 4 L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.RemoveExtraGroupSuite L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = 4 L3_2(L4_2, L5_2, L6_2) elseif L2_2 == 4 then L3_2 = ScriptLib L3_2 = L3_2.AddQuestProgress L4_2 = A0_2 L5_2 = L1_1.quest_4_success L3_2(L4_2, L5_2) L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValueByGroup L4_2 = A0_2 L5_2 = "switch" L6_2 = 1 L7_2 = L1_1.group_id_lift L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.MarkPlayerAction L4_2 = A0_2 L5_2 = 3000 L6_2 = 3 L7_2 = 5 L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.RemoveExtraGroupSuite L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = 4 L3_2(L4_2, L5_2, L6_2) end L3_2 = 0 return L3_2 end action_EVENT_CHALLENGE_SUCCESS_228 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Challenge_Flag" L2_2 = L2_2(L3_2, L4_2) if L2_2 == 1 then L3_2 = ScriptLib L3_2 = L3_2.AddQuestProgress L4_2 = A0_2 L5_2 = L1_1.quest_1_fail L3_2(L4_2, L5_2) L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValueByGroup L4_2 = A0_2 L5_2 = "switch" L6_2 = 1 L7_2 = L1_1.group_id_lift L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.MarkPlayerAction L4_2 = A0_2 L5_2 = 3000 L6_2 = 4 L7_2 = 2 L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.RemoveExtraGroupSuite L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = 2 L3_2(L4_2, L5_2, L6_2) elseif L2_2 == 2 then L3_2 = ScriptLib L3_2 = L3_2.AddQuestProgress L4_2 = A0_2 L5_2 = L1_1.quest_2_fail L3_2(L4_2, L5_2) L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValueByGroup L4_2 = A0_2 L5_2 = "switch" L6_2 = 1 L7_2 = L1_1.group_id_lift L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.MarkPlayerAction L4_2 = A0_2 L5_2 = 3000 L6_2 = 4 L7_2 = 3 L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.RemoveExtraGroupSuite L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = 3 L3_2(L4_2, L5_2, L6_2) elseif L2_2 == 3 then L3_2 = ScriptLib L3_2 = L3_2.AddQuestProgress L4_2 = A0_2 L5_2 = L1_1.quest_3_fail L3_2(L4_2, L5_2) L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValueByGroup L4_2 = A0_2 L5_2 = "switch" L6_2 = 1 L7_2 = L1_1.group_id_lift L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.MarkPlayerAction L4_2 = A0_2 L5_2 = 3000 L6_2 = 4 L7_2 = 4 L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.RemoveExtraGroupSuite L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = 4 L3_2(L4_2, L5_2, L6_2) elseif L2_2 == 4 then L3_2 = ScriptLib L3_2 = L3_2.AddQuestProgress L4_2 = A0_2 L5_2 = L1_1.quest_4_fail L3_2(L4_2, L5_2) L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValueByGroup L4_2 = A0_2 L5_2 = "switch" L6_2 = 1 L7_2 = L1_1.group_id_lift L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.MarkPlayerAction L4_2 = A0_2 L5_2 = 3000 L6_2 = 4 L7_2 = 5 L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.RemoveExtraGroupSuite L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = 4 L3_2(L4_2, L5_2, L6_2) end L3_2 = 0 return L3_2 end action_EVENT_CHALLENGE_FAIL_229 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param1 L3_2 = L1_1.region if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_230 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 138002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_230 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 10 L5_2 = L1_1.recordChallengeID L6_2 = L1_1.challenge_3_duration L7_2 = 4 L8_2 = 555 L9_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "switch" L5_2 = 0 L6_2 = L1_1.group_id_lift L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "Challenge_Flag" L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 3000 L5_2 = 2 L6_2 = 5 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_231 = L2_1