Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133103313.lua
2022-04-29 16:40:51 +02:00

75 lines
1.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.group_id = 133103313
L1_1 = {}
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 313002
L2_1.npc_id = 20042
L3_1 = {}
L3_1.x = 603.705
L3_1.y = 232.027
L3_1.z = 1713.083
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 190.363
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 6
L1_1[1] = L2_1
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 313001
L2_1.gadget_id = 70710091
L3_1 = {}
L3_1.x = 603.872
L3_1.y = 231.458
L3_1.z = 1713.236
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 210.616
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 24
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.persistent = true
L2_1.area_id = 6
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 313001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L4_1 = 313002
L3_1[1] = L4_1
L2_1.npcs = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1