Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133102708.lua
2022-04-29 16:40:51 +02:00

319 lines
5.6 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133102708
L1_1 = {}
L2_1 = {}
L2_1.config_id = 708001
L2_1.monster_id = 25010103
L3_1 = {}
L3_1.x = 1632.282
L3_1.y = 211.696
L3_1.z = 150.437
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 78.119
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_id = 1000100
L3_1 = {}
L4_1 = 1021
L3_1[1] = L4_1
L2_1.affix = L3_1
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 708002
L3_1.monster_id = 25010104
L4_1 = {}
L4_1.x = 1631.764
L4_1.y = 212.303
L4_1.z = 152.976
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 75.386
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_id = 1000100
L4_1 = {}
L5_1 = 1021
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 708004
L4_1.monster_id = 25010204
L5_1 = {}
L5_1.x = 1631.273
L5_1.y = 211.833
L5_1.z = 150.794
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 65.219
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_id = 1000100
L5_1 = {}
L6_1 = 1021
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.area_id = 5
L5_1 = {}
L5_1.config_id = 708005
L5_1.monster_id = 25010302
L6_1 = {}
L6_1.x = 1632.735
L6_1.y = 212.052
L6_1.z = 152.255
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 74.584
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_id = 1000100
L6_1 = {}
L7_1 = 1021
L6_1[1] = L7_1
L5_1.affix = L6_1
L5_1.area_id = 5
L6_1 = {}
L6_1.config_id = 708006
L6_1.monster_id = 25010201
L7_1 = {}
L7_1.x = 1623.4
L7_1.y = 215.301
L7_1.z = 157.659
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 109.371
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.drop_id = 1000100
L7_1 = {}
L8_1 = 1021
L7_1[1] = L8_1
L6_1.affix = L7_1
L6_1.area_id = 5
L7_1 = {}
L7_1.config_id = 708007
L7_1.monster_id = 25010201
L8_1 = {}
L8_1.x = 1626.31
L8_1.y = 215.509
L8_1.z = 161.586
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 176.875
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 30
L7_1.drop_id = 1000100
L8_1 = {}
L9_1 = 1021
L8_1[1] = L9_1
L7_1.affix = L8_1
L7_1.area_id = 5
L8_1 = {}
L8_1.config_id = 708008
L8_1.monster_id = 25030201
L9_1 = {}
L9_1.x = 1624.687
L9_1.y = 215.459
L9_1.z = 159.845
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 143.23
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 30
L8_1.drop_id = 1000100
L9_1 = {}
L10_1 = 1021
L9_1[1] = L10_1
L8_1.affix = L9_1
L8_1.isElite = true
L8_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1708003
L2_1.name = "ANY_MONSTER_DIE_708003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_708003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_708003"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1708009
L3_1.name = "ANY_MONSTER_DIE_708009"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_708009"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_708009"
L3_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L5_1 = 708001
L6_1 = 708002
L7_1 = 708004
L8_1 = 708005
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_708003"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L4_1 = {}
L5_1 = {}
L6_1 = 708006
L7_1 = 708007
L8_1 = 708008
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_708009"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L4_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 133102708
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_708003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133102708
L4_2.suite = 3
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_708003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 133102708
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_708009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133102708"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_708009 = L1_1