local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133102708 L1_1 = {} L2_1 = {} L2_1.config_id = 708001 L2_1.monster_id = 25010103 L3_1 = {} L3_1.x = 1632.282 L3_1.y = 211.696 L3_1.z = 150.437 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 78.119 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_id = 1000100 L3_1 = {} L4_1 = 1021 L3_1[1] = L4_1 L2_1.affix = L3_1 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 708002 L3_1.monster_id = 25010104 L4_1 = {} L4_1.x = 1631.764 L4_1.y = 212.303 L4_1.z = 152.976 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 75.386 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_id = 1000100 L4_1 = {} L5_1 = 1021 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 708004 L4_1.monster_id = 25010204 L5_1 = {} L5_1.x = 1631.273 L5_1.y = 211.833 L5_1.z = 150.794 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 65.219 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_id = 1000100 L5_1 = {} L6_1 = 1021 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 708005 L5_1.monster_id = 25010302 L6_1 = {} L6_1.x = 1632.735 L6_1.y = 212.052 L6_1.z = 152.255 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 74.584 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.drop_id = 1000100 L6_1 = {} L7_1 = 1021 L6_1[1] = L7_1 L5_1.affix = L6_1 L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 708006 L6_1.monster_id = 25010201 L7_1 = {} L7_1.x = 1623.4 L7_1.y = 215.301 L7_1.z = 157.659 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 109.371 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.drop_id = 1000100 L7_1 = {} L8_1 = 1021 L7_1[1] = L8_1 L6_1.affix = L7_1 L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 708007 L7_1.monster_id = 25010201 L8_1 = {} L8_1.x = 1626.31 L8_1.y = 215.509 L8_1.z = 161.586 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 176.875 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 30 L7_1.drop_id = 1000100 L8_1 = {} L9_1 = 1021 L8_1[1] = L9_1 L7_1.affix = L8_1 L7_1.area_id = 5 L8_1 = {} L8_1.config_id = 708008 L8_1.monster_id = 25030201 L9_1 = {} L9_1.x = 1624.687 L9_1.y = 215.459 L9_1.z = 159.845 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 143.23 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 30 L8_1.drop_id = 1000100 L9_1 = {} L10_1 = 1021 L9_1[1] = L10_1 L8_1.affix = L9_1 L8_1.isElite = true L8_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1708003 L2_1.name = "ANY_MONSTER_DIE_708003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_708003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_708003" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1708009 L3_1.name = "ANY_MONSTER_DIE_708009" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_708009" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_708009" L3_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L5_1 = 708001 L6_1 = 708002 L7_1 = 708004 L8_1 = 708005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_708003" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L4_1 = {} L5_1 = {} L6_1 = 708006 L7_1 = 708007 L8_1 = 708008 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_708009" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L4_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 133102708 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_708003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133102708 L4_2.suite = 3 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_708003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 133102708 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_708009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133102708" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_708009 = L1_1