Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133102535.lua
2022-04-29 16:40:51 +02:00

82 lines
1.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133102535
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 535001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = 1149.738
L3_1.y = 218.824
L3_1.z = 905.535
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 19
L2_1.point_type = 4002
L2_1.isOneoff = true
L3_1 = {}
L3_1.name = "gather"
L3_1.exp = 3
L2_1.explore = L3_1
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 535002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 1344.456
L4_1.y = 210.398
L4_1.z = 953.074
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 78.811
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 19
L3_1.point_type = 4002
L3_1.isOneoff = true
L4_1 = {}
L4_1.name = "gather"
L4_1.exp = 3
L3_1.explore = L4_1
L3_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 535001
L5_1 = 535002
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1