local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 133102535 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 535001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = 1149.738 L3_1.y = 218.824 L3_1.z = 905.535 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 19 L2_1.point_type = 4002 L2_1.isOneoff = true L3_1 = {} L3_1.name = "gather" L3_1.exp = 3 L2_1.explore = L3_1 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 535002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 1344.456 L4_1.y = 210.398 L4_1.z = 953.074 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 78.811 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 19 L3_1.point_type = 4002 L3_1.isOneoff = true L4_1 = {} L4_1.name = "gather" L4_1.exp = 3 L3_1.explore = L4_1 L3_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 535001 L5_1 = 535002 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1