mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
368 lines
6.7 KiB
Lua
368 lines
6.7 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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L0_1 = {}
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L0_1.group_id = 133102177
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 177001
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L2_1.monster_id = 25010201
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L3_1 = {}
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L3_1.x = 1620.681
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L3_1.y = 241.538
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L3_1.z = 808.447
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 121.428
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 33
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L2_1.drop_id = 1000100
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L2_1.disableWander = true
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L2_1.area_id = 5
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L3_1 = {}
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L3_1.config_id = 177004
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L3_1.monster_id = 25010201
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L4_1 = {}
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L4_1.x = 1613.922
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L4_1.y = 242.244
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L4_1.z = 802.262
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 63.919
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 33
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L3_1.drop_id = 1000100
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L3_1.disableWander = true
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L3_1.area_id = 5
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L4_1 = {}
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L4_1.config_id = 177005
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L4_1.monster_id = 25010201
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L5_1 = {}
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L5_1.x = 1636.114
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L5_1.y = 240.155
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L5_1.z = 814.808
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 262.019
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 33
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L4_1.drop_id = 1000100
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L4_1.disableWander = true
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L4_1.area_id = 5
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L5_1 = {}
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L5_1.config_id = 177006
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L5_1.monster_id = 25010201
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L6_1 = {}
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L6_1.x = 1619.025
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L6_1.y = 242.485
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L6_1.z = 796.097
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 58.118
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 33
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L5_1.drop_id = 1000100
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L5_1.disableWander = true
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L5_1.area_id = 5
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L6_1 = {}
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L6_1.config_id = 177007
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L6_1.monster_id = 25010201
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L7_1 = {}
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L7_1.x = 1640.259
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L7_1.y = 239.404
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L7_1.z = 818.02
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 253.493
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 33
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L6_1.drop_id = 1000100
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L6_1.disableWander = true
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L6_1.area_id = 5
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L7_1 = {}
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L7_1.config_id = 177008
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L7_1.monster_id = 25010201
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L8_1 = {}
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L8_1.x = 1641.182
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L8_1.y = 239.526
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L8_1.z = 812.685
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 261.708
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 33
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L7_1.drop_id = 1000100
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L7_1.disableWander = true
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L7_1.area_id = 5
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L8_1 = {}
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L8_1.config_id = 177013
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L8_1.monster_id = 25030301
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L9_1 = {}
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L9_1.x = 1613.972
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L9_1.y = 241.943
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L9_1.z = 805.279
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 112.163
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 33
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L8_1.drop_id = 1000100
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L8_1.disableWander = true
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L8_1.area_id = 5
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 177009
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L2_1.gadget_id = 70710651
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L3_1 = {}
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L3_1.x = 1615.112
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L3_1.y = 242.227
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L3_1.z = 800.681
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.area_id = 5
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L3_1 = {}
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L3_1.config_id = 177010
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L3_1.gadget_id = 70710651
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L4_1 = {}
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L4_1.x = 1614.386
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L4_1.y = 242.24
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L4_1.z = 801.623
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.area_id = 5
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1177002
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L2_1.name = "SPECIFIC_MONSTER_HP_CHANGE_177002"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE
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L2_1.event = L3_1
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L2_1.source = "177013"
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L2_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_177002"
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L2_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_177002"
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L3_1 = {}
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L3_1.config_id = 1177003
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L3_1.name = "ANY_MONSTER_DIE_177003"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_177003"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_177003"
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L4_1 = {}
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L4_1.config_id = 1177011
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L4_1.name = "QUEST_START_177011"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_QUEST_START
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L4_1.event = L5_1
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L4_1.source = "4003705"
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L4_1.condition = ""
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L4_1.action = "action_EVENT_QUEST_START_177011"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 177001
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L5_1 = 177004
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L6_1 = 177006
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L7_1 = 177013
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "SPECIFIC_MONSTER_HP_CHANGE_177002"
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L5_1 = "QUEST_START_177011"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 177005
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L6_1 = 177007
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L7_1 = 177008
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_177003"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L4_1.monsters = L5_1
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L5_1 = {}
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L6_1 = 177009
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L7_1 = 177010
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.type
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L3_2 = EventType
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L3_2 = L3_2.EVENT_SPECIFIC_MONSTER_HP_CHANGE
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if L2_2 == L3_2 then
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L2_2 = A1_2.param3
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if not (50 < L2_2) then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_177002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 400004
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 133102177
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_177002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_177003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13310217702"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_177003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.RefreshGroup
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 133102177
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L4_2.suite = 3
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_START_177011 = L1_1
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