local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133102177 L1_1 = {} L2_1 = {} L2_1.config_id = 177001 L2_1.monster_id = 25010201 L3_1 = {} L3_1.x = 1620.681 L3_1.y = 241.538 L3_1.z = 808.447 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 121.428 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 33 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 177004 L3_1.monster_id = 25010201 L4_1 = {} L4_1.x = 1613.922 L4_1.y = 242.244 L4_1.z = 802.262 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 63.919 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 177005 L4_1.monster_id = 25010201 L5_1 = {} L5_1.x = 1636.114 L5_1.y = 240.155 L5_1.z = 814.808 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 262.019 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 33 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 177006 L5_1.monster_id = 25010201 L6_1 = {} L6_1.x = 1619.025 L6_1.y = 242.485 L6_1.z = 796.097 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 58.118 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 33 L5_1.drop_id = 1000100 L5_1.disableWander = true L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 177007 L6_1.monster_id = 25010201 L7_1 = {} L7_1.x = 1640.259 L7_1.y = 239.404 L7_1.z = 818.02 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 253.493 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 33 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 177008 L7_1.monster_id = 25010201 L8_1 = {} L8_1.x = 1641.182 L8_1.y = 239.526 L8_1.z = 812.685 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 261.708 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 33 L7_1.drop_id = 1000100 L7_1.disableWander = true L7_1.area_id = 5 L8_1 = {} L8_1.config_id = 177013 L8_1.monster_id = 25030301 L9_1 = {} L9_1.x = 1613.972 L9_1.y = 241.943 L9_1.z = 805.279 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 112.163 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 33 L8_1.drop_id = 1000100 L8_1.disableWander = true L8_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 177009 L2_1.gadget_id = 70710651 L3_1 = {} L3_1.x = 1615.112 L3_1.y = 242.227 L3_1.z = 800.681 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 177010 L3_1.gadget_id = 70710651 L4_1 = {} L4_1.x = 1614.386 L4_1.y = 242.24 L4_1.z = 801.623 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1177002 L2_1.name = "SPECIFIC_MONSTER_HP_CHANGE_177002" L3_1 = EventType L3_1 = L3_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE L2_1.event = L3_1 L2_1.source = "177013" L2_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_177002" L2_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_177002" L3_1 = {} L3_1.config_id = 1177003 L3_1.name = "ANY_MONSTER_DIE_177003" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_177003" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_177003" L4_1 = {} L4_1.config_id = 1177011 L4_1.name = "QUEST_START_177011" L5_1 = EventType L5_1 = L5_1.EVENT_QUEST_START L4_1.event = L5_1 L4_1.source = "4003705" L4_1.condition = "" L4_1.action = "action_EVENT_QUEST_START_177011" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 177001 L5_1 = 177004 L6_1 = 177006 L7_1 = 177013 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "SPECIFIC_MONSTER_HP_CHANGE_177002" L5_1 = "QUEST_START_177011" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 177005 L6_1 = 177007 L7_1 = 177008 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_177003" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 177009 L7_1 = 177010 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.type L3_2 = EventType L3_2 = L3_2.EVENT_SPECIFIC_MONSTER_HP_CHANGE if L2_2 == L3_2 then L2_2 = A1_2.param3 if not (50 < L2_2) then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_177002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 400004 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133102177 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_177002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_177003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "13310217702" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_177003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133102177 L4_2.suite = 3 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_177011 = L1_1