Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133101913.lua
2022-04-29 16:40:51 +02:00

87 lines
1.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133101913
L1_1 = {}
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 913001
L2_1.npc_id = 10305
L3_1 = {}
L3_1.x = 1142.761
L3_1.y = 349.714
L3_1.z = 1570.377
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 913004
L3_1.npc_id = 10313
L4_1 = {}
L4_1.x = 1090.745
L4_1.y = 355.018
L4_1.z = 1615.21
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 913005
L4_1.npc_id = 10314
L5_1 = {}
L5_1.x = 1073.686
L5_1.y = 355.96
L5_1.z = 1610.332
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L4_1 = 913001
L5_1 = 913004
L6_1 = 913005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.npcs = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1