local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133101913 L1_1 = {} monsters = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 913001 L2_1.npc_id = 10305 L3_1 = {} L3_1.x = 1142.761 L3_1.y = 349.714 L3_1.z = 1570.377 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 913004 L3_1.npc_id = 10313 L4_1 = {} L4_1.x = 1090.745 L4_1.y = 355.018 L4_1.z = 1615.21 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 913005 L4_1.npc_id = 10314 L5_1 = {} L5_1.x = 1073.686 L5_1.y = 355.96 L5_1.z = 1610.332 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L3_1 = {} L4_1 = 913001 L5_1 = 913004 L6_1 = 913005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.npcs = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1