Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133101904.lua
2022-04-29 16:40:51 +02:00

218 lines
3.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133101904
L1_1 = {}
L2_1 = {}
L2_1.config_id = 904001
L2_1.monster_id = 21020201
L3_1 = {}
L3_1.x = 971.984
L3_1.y = 300.447
L3_1.z = 1195.612
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 354.271
L3_1.y = 82.7
L3_1.z = 356.692
L2_1.rot = L3_1
L2_1.level = 35
L2_1.drop_id = 1000100
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 904002
L3_1.monster_id = 21010601
L4_1 = {}
L4_1.x = 979.21
L4_1.y = 307.272
L4_1.z = 1186.77
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 359.6
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 35
L3_1.drop_id = 1000100
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 904003
L4_1.monster_id = 21010601
L5_1 = {}
L5_1.x = 982.785
L5_1.y = 306.629
L5_1.z = 1187.15
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 35
L4_1.drop_id = 1000100
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 904004
L5_1.monster_id = 21010101
L6_1 = {}
L6_1.x = 990.469
L6_1.y = 300.213
L6_1.z = 1201.997
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 237.03
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 35
L5_1.drop_id = 1000100
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 904006
L6_1.monster_id = 21010101
L7_1 = {}
L7_1.x = 991.812
L7_1.y = 300.568
L7_1.z = 1197.286
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 263.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 35
L6_1.drop_id = 1000100
L6_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 904005
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 5.9
L3_1 = {}
L3_1.x = 988.636
L3_1.y = 300.274
L3_1.z = 1197.938
L2_1.pos = L3_1
L2_1.area_id = 6
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1904005
L2_1.name = "ENTER_REGION_904005"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_904005"
L2_1.action = "action_EVENT_ENTER_REGION_904005"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 3
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 904005
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_904005"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L5_1 = 904001
L6_1 = 904002
L7_1 = 904003
L8_1 = 904004
L9_1 = 904006
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L4_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 904005 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_904005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133101904
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_904005 = L1_1