Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133101102.lua
2022-04-29 16:40:51 +02:00

325 lines
6.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133101102
L1_1 = {}
L2_1 = {}
L2_1.config_id = 102001
L2_1.monster_id = 25010601
L3_1 = {}
L3_1.x = 1278.679
L3_1.y = 231.1
L3_1.z = 1123.385
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 15.791
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L2_1.pose_id = 4
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 102002
L3_1.monster_id = 25010401
L4_1 = {}
L4_1.x = 1277.895
L4_1.y = 233.702
L4_1.z = 1138.332
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 123.459
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L3_1.pose_id = 9004
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 102003
L4_1.monster_id = 25030301
L5_1 = {}
L5_1.x = 1276.714
L5_1.y = 233.983
L5_1.z = 1142.872
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 129.936
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L4_1.pose_id = 9005
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 102004
L5_1.monster_id = 25010201
L6_1 = {}
L6_1.x = 1283.0
L6_1.y = 232.625
L6_1.z = 1133.074
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 32.072
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L5_1.pose_id = 9006
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 102005
L6_1.monster_id = 25010701
L7_1 = {}
L7_1.x = 1284.232
L7_1.y = 232.94
L7_1.z = 1135.034
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 222.261
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L6_1.pose_id = 9006
L6_1.area_id = 6
L7_1 = {}
L7_1.config_id = 102006
L7_1.monster_id = 25010601
L8_1 = {}
L8_1.x = 1303.778
L8_1.y = 224.662
L8_1.z = 1118.442
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 287.178
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L7_1.area_id = 6
L8_1 = {}
L8_1.config_id = 102007
L8_1.monster_id = 25030201
L9_1 = {}
L9_1.x = 1302.045
L9_1.y = 225.946
L9_1.z = 1121.461
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 287.178
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L8_1.area_id = 6
L9_1 = {}
L9_1.config_id = 102008
L9_1.monster_id = 25070101
L10_1 = {}
L10_1.x = 1300.836
L10_1.y = 225.892
L10_1.z = 1118.555
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 287.178
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L9_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 102013
L2_1.gadget_id = 70310006
L3_1 = {}
L3_1.x = 1280.636
L3_1.y = 232.425
L3_1.z = 1131.461
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 107.947
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 6
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1102014
L2_1.name = "ANY_MONSTER_DIE_102014"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_102014"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_102014"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 102001
L5_1 = 102002
L6_1 = 102003
L7_1 = 102004
L8_1 = 102005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 102013
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_102014"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if 2 < L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_102014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 102006
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 102007
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 102008
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = 1352
L2_2.y = 213
L2_2.z = 1086
L3_2 = ScriptLib
L3_2 = L3_2.ScenePlaySound
L4_2 = A0_2
L5_2 = {}
L5_2.play_pos = L2_2
L5_2.sound_name = "LevelHornSound001"
L5_2.play_type = 1
L5_2.is_broadcast = false
L3_2 = L3_2(L4_2, L5_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_soundplay"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = {}
L3_2.x = 1281
L3_2.y = 213
L3_2.z = 1086
L4_2 = ScriptLib
L4_2 = L4_2.ShowReminderRadius
L5_2 = A0_2
L6_2 = 400004
L7_2 = L3_2
L8_2 = 50
L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = 0
return L4_2
end
action_EVENT_ANY_MONSTER_DIE_102014 = L1_1