local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133101102 L1_1 = {} L2_1 = {} L2_1.config_id = 102001 L2_1.monster_id = 25010601 L3_1 = {} L3_1.x = 1278.679 L3_1.y = 231.1 L3_1.z = 1123.385 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 15.791 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L2_1.pose_id = 4 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 102002 L3_1.monster_id = 25010401 L4_1 = {} L4_1.x = 1277.895 L4_1.y = 233.702 L4_1.z = 1138.332 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 123.459 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L3_1.pose_id = 9004 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 102003 L4_1.monster_id = 25030301 L5_1 = {} L5_1.x = 1276.714 L5_1.y = 233.983 L5_1.z = 1142.872 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 129.936 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L4_1.pose_id = 9005 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 102004 L5_1.monster_id = 25010201 L6_1 = {} L6_1.x = 1283.0 L6_1.y = 232.625 L6_1.z = 1133.074 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 32.072 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L5_1.pose_id = 9006 L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 102005 L6_1.monster_id = 25010701 L7_1 = {} L7_1.x = 1284.232 L7_1.y = 232.94 L7_1.z = 1135.034 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 222.261 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L6_1.pose_id = 9006 L6_1.area_id = 6 L7_1 = {} L7_1.config_id = 102006 L7_1.monster_id = 25010601 L8_1 = {} L8_1.x = 1303.778 L8_1.y = 224.662 L8_1.z = 1118.442 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 287.178 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L7_1.area_id = 6 L8_1 = {} L8_1.config_id = 102007 L8_1.monster_id = 25030201 L9_1 = {} L9_1.x = 1302.045 L9_1.y = 225.946 L9_1.z = 1121.461 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 287.178 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L8_1.area_id = 6 L9_1 = {} L9_1.config_id = 102008 L9_1.monster_id = 25070101 L10_1 = {} L10_1.x = 1300.836 L10_1.y = 225.892 L10_1.z = 1118.555 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 287.178 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L9_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 102013 L2_1.gadget_id = 70310006 L3_1 = {} L3_1.x = 1280.636 L3_1.y = 232.425 L3_1.z = 1131.461 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 107.947 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 6 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1102014 L2_1.name = "ANY_MONSTER_DIE_102014" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_102014" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_102014" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 102001 L5_1 = 102002 L6_1 = 102003 L7_1 = 102004 L8_1 = 102005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 102013 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_102014" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if 2 < L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_102014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 102006 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 102007 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 102008 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = {} L2_2.x = 1352 L2_2.y = 213 L2_2.z = 1086 L3_2 = ScriptLib L3_2 = L3_2.ScenePlaySound L4_2 = A0_2 L5_2 = {} L5_2.play_pos = L2_2 L5_2.sound_name = "LevelHornSound001" L5_2.play_type = 1 L5_2.is_broadcast = false L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_soundplay" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = {} L3_2.x = 1281 L3_2.y = 213 L3_2.z = 1086 L4_2 = ScriptLib L4_2 = L4_2.ShowReminderRadius L5_2 = A0_2 L6_2 = 400004 L7_2 = L3_2 L8_2 = 50 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_ANY_MONSTER_DIE_102014 = L1_1