mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
198 lines
3.5 KiB
Lua
198 lines
3.5 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 133101019
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L1_1 = {}
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L1_1.worktop_id = 19001
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L1_1.gallery_id = 18010
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L1_1.region_id = 19002
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L1_1.client_judge_id = 100310010
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L2_1 = {}
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monsters = L2_1
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L2_1 = {}
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npcs = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 19001
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L3_1.gadget_id = 70290325
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L4_1 = {}
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L4_1.x = 1053.524
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L4_1.y = 269.781
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L4_1.z = 1488.891
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.area_id = 6
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L4_1 = {}
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L4_1.config_id = 19003
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L4_1.gadget_id = 70290346
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L5_1 = {}
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L5_1.x = 1048.053
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L5_1.y = 275.064
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L5_1.z = 1502.753
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L4_1.area_id = 6
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L5_1 = {}
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L5_1.config_id = 19004
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L5_1.gadget_id = 70290346
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L6_1 = {}
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L6_1.x = 1030.665
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L6_1.y = 273.436
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L6_1.z = 1494.481
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L5_1.area_id = 6
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L6_1 = {}
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L6_1.config_id = 19005
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L6_1.gadget_id = 70290346
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L7_1 = {}
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L7_1.x = 966.646
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L7_1.y = 313.515
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L7_1.z = 1577.464
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L6_1.area_id = 6
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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gadgets = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 19002
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L4_1 = RegionShape
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L4_1 = L4_1.SPHERE
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L3_1.shape = L4_1
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L3_1.radius = 20
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L4_1 = {}
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L4_1.x = 1053.405
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L4_1.y = 269.623
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L4_1.z = 1488.464
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L3_1.pos = L4_1
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L3_1.area_id = 6
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L2_1[1] = L3_1
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regions = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 1019007
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L3_1.name = "SELECT_OPTION_19007"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_SELECT_OPTION
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = ""
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L3_1.action = "action_EVENT_SELECT_OPTION_19007"
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L3_1.trigger_count = 0
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L2_1[1] = L3_1
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triggers = L2_1
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L2_1 = {}
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variables = L2_1
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L2_1 = {}
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L2_1.suite = 1
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L2_1.end_suite = 0
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L2_1.rand_suite = false
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init_config = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 19001
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L4_1[1] = L5_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L5_1 = 19002
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L4_1[1] = L5_1
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "SELECT_OPTION_19007"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L4_1.monsters = L5_1
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L5_1 = {}
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L6_1 = 19003
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L7_1 = 19004
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L8_1 = 19005
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L5_1[3] = L8_1
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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suites = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 == 19001 then
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L2_2 = A1_2.param2
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if L2_2 == 190 then
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L2_2 = ScriptLib
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L2_2 = L2_2.BeginCameraSceneLook
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = {}
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L5_2.x = 966.6461
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L5_2.y = 293.1342
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L5_2.z = 1577.464
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L4_2.look_pos = L5_2
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L4_2.duration = 3
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L4_2.is_force = true
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L4_2.is_broadcast = false
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L4_2.is_recover_keep_current = false
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L4_2.delay = 0
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L4_2.is_set_follow_pos = false
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L5_2 = {}
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L5_2.x = 0
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L5_2.y = 0
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L5_2.z = 0
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L4_2.follow_pos = L5_2
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L4_2.is_force_walk = false
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L4_2.is_change_play_mode = false
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L4_2.screen_x = 0
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L4_2.screen_y = 0
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L4_2.is_set_screenXY = false
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L5_2 = {}
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L4_2.other_params = L5_2
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L5_2 = KeepRotType
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L5_2 = L5_2.Keep_ROT_X
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L4_2.keep_rot_type = L5_2
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L4_2.custom_radius = 0
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L2_2(L3_2, L4_2)
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else
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end
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_SELECT_OPTION_19007 = L2_1
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L2_1 = require
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L3_1 = "V2_6/PhotographActivity"
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L2_1(L3_1)
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