Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133008260.lua
2022-04-29 16:40:51 +02:00

122 lines
2.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133008260
L1_1 = {}
L2_1 = {}
L2_1.config_id = 260002
L2_1.monster_id = 25030301
L3_1 = {}
L3_1.x = 1538.058
L3_1.y = 272.151
L3_1.z = -821.478
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 347.004
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L2_1.pose_id = 9008
L2_1.climate_area_id = 1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 260003
L3_1.monster_id = 25010201
L4_1 = {}
L4_1.x = 1536.457
L4_1.y = 272.151
L4_1.z = -819.445
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 92.922
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
L3_1.pose_id = 9004
L3_1.climate_area_id = 1
L3_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 260001
L2_1.gadget_id = 70211001
L3_1 = {}
L3_1.x = 1533.808
L3_1.y = 272.108
L3_1.z = -820.771
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 135.859
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\233\155\170\229\177\177\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183"
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 260004
L3_1.gadget_id = 70310022
L4_1 = {}
L4_1.x = 1537.571
L4_1.y = 272.102
L4_1.z = -819.726
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 260002
L5_1 = 260003
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 260001
L5_1 = 260004
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1