local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 133008260 L1_1 = {} L2_1 = {} L2_1.config_id = 260002 L2_1.monster_id = 25030301 L3_1 = {} L3_1.x = 1538.058 L3_1.y = 272.151 L3_1.z = -821.478 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 347.004 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L2_1.pose_id = 9008 L2_1.climate_area_id = 1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 260003 L3_1.monster_id = 25010201 L4_1 = {} L4_1.x = 1536.457 L4_1.y = 272.151 L4_1.z = -819.445 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 92.922 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L3_1.pose_id = 9004 L3_1.climate_area_id = 1 L3_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 260001 L2_1.gadget_id = 70211001 L3_1 = {} L3_1.x = 1533.808 L3_1.y = 272.108 L3_1.z = -820.771 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 135.859 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\233\155\170\229\177\177\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183" L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 260004 L3_1.gadget_id = 70310022 L4_1 = {} L4_1.x = 1537.571 L4_1.y = 272.102 L4_1.z = -819.726 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 260002 L5_1 = 260003 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 260001 L5_1 = 260004 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1