Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133008048.lua
2022-04-29 16:40:51 +02:00

1865 lines
39 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1
L0_1 = {}
L0_1.group_id = 133008048
L1_1 = {}
L2_1 = {}
L2_1.config_id = 48002
L2_1.monster_id = 24010101
L3_1 = {}
L3_1.x = 1167.231
L3_1.y = 285.623
L3_1.z = -567.528
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 5.076
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_id = 1000100
L2_1.pose_id = 100
L2_1.climate_area_id = 1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 48003
L3_1.monster_id = 24010101
L4_1 = {}
L4_1.x = 1177.036
L4_1.y = 285.663
L4_1.z = -528.304
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 188.034
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_id = 1000100
L3_1.pose_id = 100
L3_1.climate_area_id = 1
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 48004
L4_1.monster_id = 24010301
L5_1 = {}
L5_1.x = 1151.498
L5_1.y = 285.623
L5_1.z = -543.257
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 96.573
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_id = 1000100
L5_1 = {}
L6_1 = 1007
L7_1 = 1010
L8_1 = 1019
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.affix = L5_1
L4_1.pose_id = 100
L4_1.climate_area_id = 1
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 48013
L5_1.monster_id = 24010101
L6_1 = {}
L6_1.x = 1167.231
L6_1.y = 285.623
L6_1.z = -567.528
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 5.076
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_id = 1000100
L6_1 = {}
L7_1 = 5009
L6_1[1] = L7_1
L5_1.affix = L6_1
L5_1.pose_id = 101
L5_1.climate_area_id = 1
L5_1.area_id = 10
L6_1 = {}
L6_1.config_id = 48014
L6_1.monster_id = 24010301
L7_1 = {}
L7_1.x = 1151.498
L7_1.y = 285.623
L7_1.z = -543.257
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 96.573
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.drop_id = 1000100
L7_1 = {}
L8_1 = 1007
L9_1 = 1010
L10_1 = 1019
L11_1 = 5009
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L6_1.affix = L7_1
L6_1.pose_id = 101
L6_1.climate_area_id = 1
L6_1.area_id = 10
L7_1 = {}
L7_1.config_id = 48015
L7_1.monster_id = 24010101
L8_1 = {}
L8_1.x = 1177.036
L8_1.y = 285.663
L8_1.z = -528.304
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 188.034
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 30
L7_1.drop_id = 1000100
L8_1 = {}
L9_1 = 5009
L8_1[1] = L9_1
L7_1.affix = L8_1
L7_1.pose_id = 101
L7_1.climate_area_id = 1
L7_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 48017
L2_1.gadget_id = 70360105
L3_1 = {}
L3_1.x = 1172.42
L3_1.y = 285.623
L3_1.z = -549.033
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.persistent = true
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 48027
L3_1.gadget_id = 70310017
L4_1 = {}
L4_1.x = 1189.592
L4_1.y = 285.663
L4_1.z = -537.791
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 48028
L4_1.gadget_id = 70310017
L5_1 = {}
L5_1.x = 1160.392
L5_1.y = 285.623
L5_1.z = -530.762
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.persistent = true
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 48029
L5_1.gadget_id = 70310017
L6_1 = {}
L6_1.x = 1153.421
L6_1.y = 285.709
L6_1.z = -559.021
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L5_1.persistent = true
L5_1.area_id = 10
L6_1 = {}
L6_1.config_id = 48030
L6_1.gadget_id = 70310017
L7_1 = {}
L7_1.x = 1182.607
L7_1.y = 285.663
L7_1.z = -565.963
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.persistent = true
L6_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1048001
L2_1.name = "ANY_MONSTER_DIE_48001"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_48001"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_48001"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1048005
L3_1.name = "ANY_MONSTER_LIVE_48005"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_LIVE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_48005"
L3_1.action = "action_EVENT_ANY_MONSTER_LIVE_48005"
L4_1 = {}
L4_1.config_id = 1048006
L4_1.name = "ANY_MONSTER_LIVE_48006"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_LIVE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_48006"
L4_1.action = "action_EVENT_ANY_MONSTER_LIVE_48006"
L5_1 = {}
L5_1.config_id = 1048007
L5_1.name = "ANY_MONSTER_LIVE_48007"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_LIVE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_48007"
L5_1.action = "action_EVENT_ANY_MONSTER_LIVE_48007"
L6_1 = {}
L6_1.config_id = 1048008
L6_1.name = "ANY_MONSTER_DIE_48008"
L7_1 = EventType
L7_1 = L7_1.EVENT_ANY_MONSTER_DIE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_48008"
L6_1.action = "action_EVENT_ANY_MONSTER_DIE_48008"
L7_1 = {}
L7_1.config_id = 1048009
L7_1.name = "GADGET_CREATE_48009"
L8_1 = EventType
L8_1 = L8_1.EVENT_GADGET_CREATE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_GADGET_CREATE_48009"
L7_1.action = "action_EVENT_GADGET_CREATE_48009"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1048010
L8_1.name = "GADGET_CREATE_48010"
L9_1 = EventType
L9_1 = L9_1.EVENT_GADGET_CREATE
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_GADGET_CREATE_48010"
L8_1.action = "action_EVENT_GADGET_CREATE_48010"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1048011
L9_1.name = "GADGET_CREATE_48011"
L10_1 = EventType
L10_1 = L10_1.EVENT_GADGET_CREATE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_GADGET_CREATE_48011"
L9_1.action = "action_EVENT_GADGET_CREATE_48011"
L9_1.trigger_count = 0
L10_1 = {}
L10_1.config_id = 1048012
L10_1.name = "GADGET_CREATE_48012"
L11_1 = EventType
L11_1 = L11_1.EVENT_GADGET_CREATE
L10_1.event = L11_1
L10_1.source = ""
L10_1.condition = "condition_EVENT_GADGET_CREATE_48012"
L10_1.action = "action_EVENT_GADGET_CREATE_48012"
L10_1.trigger_count = 0
L11_1 = {}
L11_1.config_id = 1048016
L11_1.name = "ANY_MONSTER_DIE_48016"
L12_1 = EventType
L12_1 = L12_1.EVENT_ANY_MONSTER_DIE
L11_1.event = L12_1
L11_1.source = ""
L11_1.condition = "condition_EVENT_ANY_MONSTER_DIE_48016"
L11_1.action = "action_EVENT_ANY_MONSTER_DIE_48016"
L12_1 = {}
L12_1.config_id = 1048018
L12_1.name = "GADGET_CREATE_48018"
L13_1 = EventType
L13_1 = L13_1.EVENT_GADGET_CREATE
L12_1.event = L13_1
L12_1.source = ""
L12_1.condition = "condition_EVENT_GADGET_CREATE_48018"
L12_1.action = "action_EVENT_GADGET_CREATE_48018"
L12_1.trigger_count = 0
L13_1 = {}
L13_1.config_id = 1048019
L13_1.name = "TIMER_EVENT_48019"
L14_1 = EventType
L14_1 = L14_1.EVENT_TIMER_EVENT
L13_1.event = L14_1
L13_1.source = "interval_0"
L13_1.condition = ""
L13_1.action = "action_EVENT_TIMER_EVENT_48019"
L13_1.trigger_count = 0
L14_1 = {}
L14_1.config_id = 1048020
L14_1.name = "TIMER_EVENT_48020"
L15_1 = EventType
L15_1 = L15_1.EVENT_TIMER_EVENT
L14_1.event = L15_1
L14_1.source = "interval_1"
L14_1.condition = ""
L14_1.action = "action_EVENT_TIMER_EVENT_48020"
L14_1.trigger_count = 0
L15_1 = {}
L15_1.config_id = 1048021
L15_1.name = "TIMER_EVENT_48021"
L16_1 = EventType
L16_1 = L16_1.EVENT_TIMER_EVENT
L15_1.event = L16_1
L15_1.source = "interval_2"
L15_1.condition = ""
L15_1.action = "action_EVENT_TIMER_EVENT_48021"
L15_1.trigger_count = 0
L16_1 = {}
L16_1.config_id = 1048022
L16_1.name = "TIMER_EVENT_48022"
L17_1 = EventType
L17_1 = L17_1.EVENT_TIMER_EVENT
L16_1.event = L17_1
L16_1.source = "interval_3"
L16_1.condition = ""
L16_1.action = "action_EVENT_TIMER_EVENT_48022"
L16_1.trigger_count = 0
L17_1 = {}
L17_1.config_id = 1048023
L17_1.name = "VARIABLE_CHANGE_48023"
L18_1 = EventType
L18_1 = L18_1.EVENT_VARIABLE_CHANGE
L17_1.event = L18_1
L17_1.source = "count"
L17_1.condition = "condition_EVENT_VARIABLE_CHANGE_48023"
L17_1.action = "action_EVENT_VARIABLE_CHANGE_48023"
L17_1.trigger_count = 0
L18_1 = {}
L18_1.config_id = 1048024
L18_1.name = "GADGET_CREATE_48024"
L19_1 = EventType
L19_1 = L19_1.EVENT_GADGET_CREATE
L18_1.event = L19_1
L18_1.source = ""
L18_1.condition = "condition_EVENT_GADGET_CREATE_48024"
L18_1.action = "action_EVENT_GADGET_CREATE_48024"
L19_1 = {}
L19_1.config_id = 1048025
L19_1.name = "GADGET_CREATE_48025"
L20_1 = EventType
L20_1 = L20_1.EVENT_GADGET_CREATE
L19_1.event = L20_1
L19_1.source = ""
L19_1.condition = "condition_EVENT_GADGET_CREATE_48025"
L19_1.action = "action_EVENT_GADGET_CREATE_48025"
L20_1 = {}
L20_1.config_id = 1048026
L20_1.name = "GADGET_CREATE_48026"
L21_1 = EventType
L21_1 = L21_1.EVENT_GADGET_CREATE
L20_1.event = L21_1
L20_1.source = ""
L20_1.condition = "condition_EVENT_GADGET_CREATE_48026"
L20_1.action = "action_EVENT_GADGET_CREATE_48026"
L21_1 = {}
L21_1.config_id = 1048031
L21_1.name = "GROUP_LOAD_48031"
L22_1 = EventType
L22_1 = L22_1.EVENT_GROUP_LOAD
L21_1.event = L22_1
L21_1.source = ""
L21_1.condition = "condition_EVENT_GROUP_LOAD_48031"
L21_1.action = "action_EVENT_GROUP_LOAD_48031"
L21_1.trigger_count = 0
L22_1 = {}
L22_1.config_id = 1048032
L22_1.name = "ANY_MONSTER_DIE_48032"
L23_1 = EventType
L23_1 = L23_1.EVENT_ANY_MONSTER_DIE
L22_1.event = L23_1
L22_1.source = ""
L22_1.condition = "condition_EVENT_ANY_MONSTER_DIE_48032"
L22_1.action = "action_EVENT_ANY_MONSTER_DIE_48032"
L22_1.trigger_count = 2
L23_1 = {}
L23_1.config_id = 1048033
L23_1.name = "VARIABLE_CHANGE_48033"
L24_1 = EventType
L24_1 = L24_1.EVENT_VARIABLE_CHANGE
L23_1.event = L24_1
L23_1.source = ""
L23_1.condition = "condition_EVENT_VARIABLE_CHANGE_48033"
L23_1.action = "action_EVENT_VARIABLE_CHANGE_48033"
L23_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
L1_1[18] = L19_1
L1_1[19] = L20_1
L1_1[20] = L21_1
L1_1[21] = L22_1
L1_1[22] = L23_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "count"
L2_1.value = 0
L2_1.no_refresh = true
L3_1 = {}
L3_1.configId = 2
L3_1.name = "monster_die_count"
L3_1.value = 0
L3_1.no_refresh = true
L4_1 = {}
L4_1.configId = 3
L4_1.name = "baodi_count"
L4_1.value = 0
L4_1.no_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
variables = L1_1
L1_1 = {}
L1_1.suite = 2
L1_1.end_suite = 4
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 48013
L5_1 = 48014
L6_1 = 48015
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 48027
L5_1 = 48028
L6_1 = 48029
L7_1 = 48030
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_48008"
L5_1 = "ANY_MONSTER_DIE_48016"
L6_1 = "VARIABLE_CHANGE_48023"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 48014
L5_1[1] = L6_1
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 48017
L7_1 = 48027
L8_1 = 48028
L9_1 = 48029
L10_1 = 48030
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_48001"
L7_1 = "ANY_MONSTER_LIVE_48005"
L8_1 = "ANY_MONSTER_LIVE_48007"
L9_1 = "GADGET_CREATE_48018"
L10_1 = "TIMER_EVENT_48019"
L11_1 = "TIMER_EVENT_48020"
L12_1 = "TIMER_EVENT_48021"
L13_1 = "TIMER_EVENT_48022"
L14_1 = "GADGET_CREATE_48024"
L15_1 = "GADGET_CREATE_48025"
L16_1 = "GADGET_CREATE_48026"
L17_1 = "ANY_MONSTER_DIE_48032"
L18_1 = "VARIABLE_CHANGE_48033"
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L5_1[7] = L12_1
L5_1[8] = L13_1
L5_1[9] = L14_1
L5_1[10] = L15_1
L5_1[11] = L16_1
L5_1[12] = L17_1
L5_1[13] = L18_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 48027
L8_1 = 48028
L9_1 = 48029
L10_1 = 48030
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "GADGET_CREATE_48009"
L8_1 = "GADGET_CREATE_48010"
L9_1 = "GADGET_CREATE_48011"
L10_1 = "GADGET_CREATE_48012"
L11_1 = "GROUP_LOAD_48031"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L8_1 = 48017
L9_1 = 48027
L10_1 = 48028
L11_1 = 48029
L12_1 = 48030
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L7_1[5] = L12_1
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L8_1 = "ANY_MONSTER_DIE_48001"
L9_1 = "ANY_MONSTER_LIVE_48006"
L10_1 = "GADGET_CREATE_48018"
L11_1 = "TIMER_EVENT_48019"
L12_1 = "TIMER_EVENT_48020"
L13_1 = "TIMER_EVENT_48021"
L14_1 = "TIMER_EVENT_48022"
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L7_1[5] = L12_1
L7_1[6] = L13_1
L7_1[7] = L14_1
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 48014 ~= L2_2 then
L2_2 = A1_2.param1
if 48004 ~= L2_2 then
L2_2 = false
return L2_2
end
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_48001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "13300804801"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CancelGroupTimerEvent
L3_2 = A0_2
L4_2 = 133008048
L5_2 = "interval_0"
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CancelGroupTimerEvent
L3_2 = A0_2
L4_2 = 133008048
L5_2 = "interval_1"
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CancelGroupTimerEvent
L3_2 = A0_2
L4_2 = 133008048
L5_2 = "interval_2"
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CancelGroupTimerEvent
L3_2 = A0_2
L4_2 = 133008048
L5_2 = "interval_3"
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48027
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48028
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48029
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48030
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GoToGroupSuite
L3_2 = A0_2
L4_2 = 133008048
L5_2 = 4
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : goto_groupSuite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 48017
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_48001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 48013 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_48005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.RemoveEntityByConfigId
L3_2 = A0_2
L4_2 = 133008048
L5_2 = EntityType
L5_2 = L5_2.MONSTER
L6_2 = 48013
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 48002
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_48005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 48014 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_48006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.RemoveEntityByConfigId
L3_2 = A0_2
L4_2 = 133008048
L5_2 = EntityType
L5_2 = L5_2.MONSTER
L6_2 = 48014
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 48004
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_48006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 48015 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_48007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.RemoveEntityByConfigId
L3_2 = A0_2
L4_2 = 133008048
L5_2 = EntityType
L5_2 = L5_2.MONSTER
L6_2 = 48015
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 48003
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_48007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 48013 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_48008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "baodi_count"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_48008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 48027 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_48009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48027
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_48009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 48028 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_48010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48028
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_48010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 48029 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_48011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48029
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_48011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 48030 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_48012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48030
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_48012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 48015 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_48016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "baodi_count"
L5_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_48016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 48017 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_48018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48027
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48028
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48029
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48030
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 133008048
L5_2 = "interval_0"
L6_2 = 5
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_48018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48030
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48027
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 133008048
L5_2 = "interval_1"
L6_2 = 25
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_TIMER_EVENT_48019 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48027
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48028
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 133008048
L5_2 = "interval_2"
L6_2 = 25
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_TIMER_EVENT_48020 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48028
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48029
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 133008048
L5_2 = "interval_3"
L6_2 = 25
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_TIMER_EVENT_48021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48029
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 48030
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 133008048
L5_2 = "interval_0"
L6_2 = 25
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_TIMER_EVENT_48022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "count"
L5_2 = 133008048
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 ~= 4 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_48023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.GoToGroupSuite
L3_2 = A0_2
L4_2 = 133008048
L5_2 = 3
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : goto_groupSuite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddEntityGlobalFloatValueByConfigId
L3_2 = A0_2
L4_2 = {}
L5_2 = 48013
L4_2[1] = L5_2
L5_2 = "_MONSTERAFFIX_AIHITFEELING_LEVELTRIGGER"
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 48013
L5_2 = 133008048
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddEntityGlobalFloatValueByConfigId
L3_2 = A0_2
L4_2 = {}
L5_2 = 48015
L4_2[1] = L5_2
L5_2 = "_MONSTERAFFIX_AIHITFEELING_LEVELTRIGGER"
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 48015
L5_2 = 133008048
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_48023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "baodi_count"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param1
if 48017 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_48024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 48002
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_48024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "baodi_count"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param1
if 48017 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_48025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 48003
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_48025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "baodi_count"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 3 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param1
if 48017 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_48026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 48002
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 48003
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_48026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 133008312
L5_2 = 312001
L2_2 = L2_2(L3_2, L4_2, L5_2)
if -1 == L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GROUP_LOAD_48031 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133008312
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_48031 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 48015 ~= L2_2 then
L2_2 = A1_2.param1
if 48003 ~= L2_2 then
L2_2 = A1_2.param1
if 48013 ~= L2_2 then
L2_2 = A1_2.param1
if 48002 ~= L2_2 then
L2_2 = false
return L2_2
end
end
end
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_48032 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_die_count"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_48032 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_die_count"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_48033 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.AddEntityGlobalFloatValueByConfigId
L3_2 = A0_2
L4_2 = {}
L5_2 = 48014
L4_2[1] = L5_2
L5_2 = "_MONSTERAFFIX_AIHITFEELING_LEVELTRIGGER"
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 48014
L5_2 = 133008048
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GoToGroupSuite
L3_2 = A0_2
L4_2 = 133008048
L5_2 = 5
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : goto_groupSuite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_48033 = L1_1