local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1 L0_1 = {} L0_1.group_id = 133008048 L1_1 = {} L2_1 = {} L2_1.config_id = 48002 L2_1.monster_id = 24010101 L3_1 = {} L3_1.x = 1167.231 L3_1.y = 285.623 L3_1.z = -567.528 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 5.076 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_id = 1000100 L2_1.pose_id = 100 L2_1.climate_area_id = 1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 48003 L3_1.monster_id = 24010101 L4_1 = {} L4_1.x = 1177.036 L4_1.y = 285.663 L4_1.z = -528.304 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 188.034 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_id = 1000100 L3_1.pose_id = 100 L3_1.climate_area_id = 1 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 48004 L4_1.monster_id = 24010301 L5_1 = {} L5_1.x = 1151.498 L5_1.y = 285.623 L5_1.z = -543.257 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 96.573 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_id = 1000100 L5_1 = {} L6_1 = 1007 L7_1 = 1010 L8_1 = 1019 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.affix = L5_1 L4_1.pose_id = 100 L4_1.climate_area_id = 1 L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 48013 L5_1.monster_id = 24010101 L6_1 = {} L6_1.x = 1167.231 L6_1.y = 285.623 L6_1.z = -567.528 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 5.076 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.drop_id = 1000100 L6_1 = {} L7_1 = 5009 L6_1[1] = L7_1 L5_1.affix = L6_1 L5_1.pose_id = 101 L5_1.climate_area_id = 1 L5_1.area_id = 10 L6_1 = {} L6_1.config_id = 48014 L6_1.monster_id = 24010301 L7_1 = {} L7_1.x = 1151.498 L7_1.y = 285.623 L7_1.z = -543.257 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 96.573 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.drop_id = 1000100 L7_1 = {} L8_1 = 1007 L9_1 = 1010 L10_1 = 1019 L11_1 = 5009 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L6_1.affix = L7_1 L6_1.pose_id = 101 L6_1.climate_area_id = 1 L6_1.area_id = 10 L7_1 = {} L7_1.config_id = 48015 L7_1.monster_id = 24010101 L8_1 = {} L8_1.x = 1177.036 L8_1.y = 285.663 L8_1.z = -528.304 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 188.034 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 30 L7_1.drop_id = 1000100 L8_1 = {} L9_1 = 5009 L8_1[1] = L9_1 L7_1.affix = L8_1 L7_1.pose_id = 101 L7_1.climate_area_id = 1 L7_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 48017 L2_1.gadget_id = 70360105 L3_1 = {} L3_1.x = 1172.42 L3_1.y = 285.623 L3_1.z = -549.033 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.persistent = true L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 48027 L3_1.gadget_id = 70310017 L4_1 = {} L4_1.x = 1189.592 L4_1.y = 285.663 L4_1.z = -537.791 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 48028 L4_1.gadget_id = 70310017 L5_1 = {} L5_1.x = 1160.392 L5_1.y = 285.623 L5_1.z = -530.762 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.persistent = true L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 48029 L5_1.gadget_id = 70310017 L6_1 = {} L6_1.x = 1153.421 L6_1.y = 285.709 L6_1.z = -559.021 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.persistent = true L5_1.area_id = 10 L6_1 = {} L6_1.config_id = 48030 L6_1.gadget_id = 70310017 L7_1 = {} L7_1.x = 1182.607 L7_1.y = 285.663 L7_1.z = -565.963 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.persistent = true L6_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1048001 L2_1.name = "ANY_MONSTER_DIE_48001" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_48001" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_48001" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1048005 L3_1.name = "ANY_MONSTER_LIVE_48005" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_LIVE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_48005" L3_1.action = "action_EVENT_ANY_MONSTER_LIVE_48005" L4_1 = {} L4_1.config_id = 1048006 L4_1.name = "ANY_MONSTER_LIVE_48006" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_LIVE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_48006" L4_1.action = "action_EVENT_ANY_MONSTER_LIVE_48006" L5_1 = {} L5_1.config_id = 1048007 L5_1.name = "ANY_MONSTER_LIVE_48007" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_LIVE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_48007" L5_1.action = "action_EVENT_ANY_MONSTER_LIVE_48007" L6_1 = {} L6_1.config_id = 1048008 L6_1.name = "ANY_MONSTER_DIE_48008" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_DIE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_48008" L6_1.action = "action_EVENT_ANY_MONSTER_DIE_48008" L7_1 = {} L7_1.config_id = 1048009 L7_1.name = "GADGET_CREATE_48009" L8_1 = EventType L8_1 = L8_1.EVENT_GADGET_CREATE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_GADGET_CREATE_48009" L7_1.action = "action_EVENT_GADGET_CREATE_48009" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1048010 L8_1.name = "GADGET_CREATE_48010" L9_1 = EventType L9_1 = L9_1.EVENT_GADGET_CREATE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_GADGET_CREATE_48010" L8_1.action = "action_EVENT_GADGET_CREATE_48010" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1048011 L9_1.name = "GADGET_CREATE_48011" L10_1 = EventType L10_1 = L10_1.EVENT_GADGET_CREATE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_GADGET_CREATE_48011" L9_1.action = "action_EVENT_GADGET_CREATE_48011" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1048012 L10_1.name = "GADGET_CREATE_48012" L11_1 = EventType L11_1 = L11_1.EVENT_GADGET_CREATE L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_GADGET_CREATE_48012" L10_1.action = "action_EVENT_GADGET_CREATE_48012" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1048016 L11_1.name = "ANY_MONSTER_DIE_48016" L12_1 = EventType L12_1 = L12_1.EVENT_ANY_MONSTER_DIE L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_ANY_MONSTER_DIE_48016" L11_1.action = "action_EVENT_ANY_MONSTER_DIE_48016" L12_1 = {} L12_1.config_id = 1048018 L12_1.name = "GADGET_CREATE_48018" L13_1 = EventType L13_1 = L13_1.EVENT_GADGET_CREATE L12_1.event = L13_1 L12_1.source = "" L12_1.condition = "condition_EVENT_GADGET_CREATE_48018" L12_1.action = "action_EVENT_GADGET_CREATE_48018" L12_1.trigger_count = 0 L13_1 = {} L13_1.config_id = 1048019 L13_1.name = "TIMER_EVENT_48019" L14_1 = EventType L14_1 = L14_1.EVENT_TIMER_EVENT L13_1.event = L14_1 L13_1.source = "interval_0" L13_1.condition = "" L13_1.action = "action_EVENT_TIMER_EVENT_48019" L13_1.trigger_count = 0 L14_1 = {} L14_1.config_id = 1048020 L14_1.name = "TIMER_EVENT_48020" L15_1 = EventType L15_1 = L15_1.EVENT_TIMER_EVENT L14_1.event = L15_1 L14_1.source = "interval_1" L14_1.condition = "" L14_1.action = "action_EVENT_TIMER_EVENT_48020" L14_1.trigger_count = 0 L15_1 = {} L15_1.config_id = 1048021 L15_1.name = "TIMER_EVENT_48021" L16_1 = EventType L16_1 = L16_1.EVENT_TIMER_EVENT L15_1.event = L16_1 L15_1.source = "interval_2" L15_1.condition = "" L15_1.action = "action_EVENT_TIMER_EVENT_48021" L15_1.trigger_count = 0 L16_1 = {} L16_1.config_id = 1048022 L16_1.name = "TIMER_EVENT_48022" L17_1 = EventType L17_1 = L17_1.EVENT_TIMER_EVENT L16_1.event = L17_1 L16_1.source = "interval_3" L16_1.condition = "" L16_1.action = "action_EVENT_TIMER_EVENT_48022" L16_1.trigger_count = 0 L17_1 = {} L17_1.config_id = 1048023 L17_1.name = "VARIABLE_CHANGE_48023" L18_1 = EventType L18_1 = L18_1.EVENT_VARIABLE_CHANGE L17_1.event = L18_1 L17_1.source = "count" L17_1.condition = "condition_EVENT_VARIABLE_CHANGE_48023" L17_1.action = "action_EVENT_VARIABLE_CHANGE_48023" L17_1.trigger_count = 0 L18_1 = {} L18_1.config_id = 1048024 L18_1.name = "GADGET_CREATE_48024" L19_1 = EventType L19_1 = L19_1.EVENT_GADGET_CREATE L18_1.event = L19_1 L18_1.source = "" L18_1.condition = "condition_EVENT_GADGET_CREATE_48024" L18_1.action = "action_EVENT_GADGET_CREATE_48024" L19_1 = {} L19_1.config_id = 1048025 L19_1.name = "GADGET_CREATE_48025" L20_1 = EventType L20_1 = L20_1.EVENT_GADGET_CREATE L19_1.event = L20_1 L19_1.source = "" L19_1.condition = "condition_EVENT_GADGET_CREATE_48025" L19_1.action = "action_EVENT_GADGET_CREATE_48025" L20_1 = {} L20_1.config_id = 1048026 L20_1.name = "GADGET_CREATE_48026" L21_1 = EventType L21_1 = L21_1.EVENT_GADGET_CREATE L20_1.event = L21_1 L20_1.source = "" L20_1.condition = "condition_EVENT_GADGET_CREATE_48026" L20_1.action = "action_EVENT_GADGET_CREATE_48026" L21_1 = {} L21_1.config_id = 1048031 L21_1.name = "GROUP_LOAD_48031" L22_1 = EventType L22_1 = L22_1.EVENT_GROUP_LOAD L21_1.event = L22_1 L21_1.source = "" L21_1.condition = "condition_EVENT_GROUP_LOAD_48031" L21_1.action = "action_EVENT_GROUP_LOAD_48031" L21_1.trigger_count = 0 L22_1 = {} L22_1.config_id = 1048032 L22_1.name = "ANY_MONSTER_DIE_48032" L23_1 = EventType L23_1 = L23_1.EVENT_ANY_MONSTER_DIE L22_1.event = L23_1 L22_1.source = "" L22_1.condition = "condition_EVENT_ANY_MONSTER_DIE_48032" L22_1.action = "action_EVENT_ANY_MONSTER_DIE_48032" L22_1.trigger_count = 2 L23_1 = {} L23_1.config_id = 1048033 L23_1.name = "VARIABLE_CHANGE_48033" L24_1 = EventType L24_1 = L24_1.EVENT_VARIABLE_CHANGE L23_1.event = L24_1 L23_1.source = "" L23_1.condition = "condition_EVENT_VARIABLE_CHANGE_48033" L23_1.action = "action_EVENT_VARIABLE_CHANGE_48033" L23_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 L1_1[21] = L22_1 L1_1[22] = L23_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "count" L2_1.value = 0 L2_1.no_refresh = true L3_1 = {} L3_1.configId = 2 L3_1.name = "monster_die_count" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 3 L4_1.name = "baodi_count" L4_1.value = 0 L4_1.no_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 variables = L1_1 L1_1 = {} L1_1.suite = 2 L1_1.end_suite = 4 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 48013 L5_1 = 48014 L6_1 = 48015 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 48027 L5_1 = 48028 L6_1 = 48029 L7_1 = 48030 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_48008" L5_1 = "ANY_MONSTER_DIE_48016" L6_1 = "VARIABLE_CHANGE_48023" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 48014 L5_1[1] = L6_1 L4_1.monsters = L5_1 L5_1 = {} L6_1 = 48017 L7_1 = 48027 L8_1 = 48028 L9_1 = 48029 L10_1 = 48030 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_48001" L7_1 = "ANY_MONSTER_LIVE_48005" L8_1 = "ANY_MONSTER_LIVE_48007" L9_1 = "GADGET_CREATE_48018" L10_1 = "TIMER_EVENT_48019" L11_1 = "TIMER_EVENT_48020" L12_1 = "TIMER_EVENT_48021" L13_1 = "TIMER_EVENT_48022" L14_1 = "GADGET_CREATE_48024" L15_1 = "GADGET_CREATE_48025" L16_1 = "GADGET_CREATE_48026" L17_1 = "ANY_MONSTER_DIE_48032" L18_1 = "VARIABLE_CHANGE_48033" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L5_1[7] = L12_1 L5_1[8] = L13_1 L5_1[9] = L14_1 L5_1[10] = L15_1 L5_1[11] = L16_1 L5_1[12] = L17_1 L5_1[13] = L18_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 48027 L8_1 = 48028 L9_1 = 48029 L10_1 = 48030 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "GADGET_CREATE_48009" L8_1 = "GADGET_CREATE_48010" L9_1 = "GADGET_CREATE_48011" L10_1 = "GADGET_CREATE_48012" L11_1 = "GROUP_LOAD_48031" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L8_1 = 48017 L9_1 = 48027 L10_1 = 48028 L11_1 = 48029 L12_1 = 48030 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L8_1 = "ANY_MONSTER_DIE_48001" L9_1 = "ANY_MONSTER_LIVE_48006" L10_1 = "GADGET_CREATE_48018" L11_1 = "TIMER_EVENT_48019" L12_1 = "TIMER_EVENT_48020" L13_1 = "TIMER_EVENT_48021" L14_1 = "TIMER_EVENT_48022" L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L7_1[6] = L13_1 L7_1[7] = L14_1 L6_1.triggers = L7_1 L6_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 48014 ~= L2_2 then L2_2 = A1_2.param1 if 48004 ~= L2_2 then L2_2 = false return L2_2 end end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_48001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "13300804801" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CancelGroupTimerEvent L3_2 = A0_2 L4_2 = 133008048 L5_2 = "interval_0" L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CancelGroupTimerEvent L3_2 = A0_2 L4_2 = 133008048 L5_2 = "interval_1" L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CancelGroupTimerEvent L3_2 = A0_2 L4_2 = 133008048 L5_2 = "interval_2" L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CancelGroupTimerEvent L3_2 = A0_2 L4_2 = 133008048 L5_2 = "interval_3" L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cancel_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48027 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48028 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48029 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48030 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GoToGroupSuite L3_2 = A0_2 L4_2 = 133008048 L5_2 = 4 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : goto_groupSuite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 48017 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_48001 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 48013 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_48005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133008048 L5_2 = EntityType L5_2 = L5_2.MONSTER L6_2 = 48013 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 48002 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_48005 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 48014 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_48006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133008048 L5_2 = EntityType L5_2 = L5_2.MONSTER L6_2 = 48014 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 48004 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_48006 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 48015 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_48007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 133008048 L5_2 = EntityType L5_2 = L5_2.MONSTER L6_2 = 48015 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 48003 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_48007 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 48013 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_48008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "baodi_count" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_48008 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 48027 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_48009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48027 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_48009 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 48028 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_48010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48028 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_48010 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 48029 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_48011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48029 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_48011 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 48030 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_48012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48030 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_48012 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 48015 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_48016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "baodi_count" L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_48016 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 48017 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_48018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48027 L5_2 = GadgetState L5_2 = L5_2.GearStop L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48028 L5_2 = GadgetState L5_2 = L5_2.GearStop L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48029 L5_2 = GadgetState L5_2 = L5_2.GearStop L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48030 L5_2 = GadgetState L5_2 = L5_2.GearStop L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 133008048 L5_2 = "interval_0" L6_2 = 5 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_48018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48030 L5_2 = GadgetState L5_2 = L5_2.GearStop L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48027 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 133008048 L5_2 = "interval_1" L6_2 = 25 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_48019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48027 L5_2 = GadgetState L5_2 = L5_2.GearStop L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48028 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 133008048 L5_2 = "interval_2" L6_2 = 25 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_48020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48028 L5_2 = GadgetState L5_2 = L5_2.GearStop L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48029 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 133008048 L5_2 = "interval_3" L6_2 = 25 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_48021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48029 L5_2 = GadgetState L5_2 = L5_2.GearStop L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48030 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 133008048 L5_2 = "interval_0" L6_2 = 25 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_48022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "count" L5_2 = 133008048 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 ~= 4 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_48023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.GoToGroupSuite L3_2 = A0_2 L4_2 = 133008048 L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : goto_groupSuite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddEntityGlobalFloatValueByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = 48013 L4_2[1] = L5_2 L5_2 = "_MONSTERAFFIX_AIHITFEELING_LEVELTRIGGER" L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 48013 L5_2 = 133008048 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddEntityGlobalFloatValueByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = 48015 L4_2[1] = L5_2 L5_2 = "_MONSTERAFFIX_AIHITFEELING_LEVELTRIGGER" L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 48015 L5_2 = 133008048 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_48023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "baodi_count" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = A1_2.param1 if 48017 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_48024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 48002 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_48024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "baodi_count" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = A1_2.param1 if 48017 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_48025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 48003 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_48025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "baodi_count" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 3 then L2_2 = false return L2_2 end L2_2 = A1_2.param1 if 48017 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_48026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 48002 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 48003 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_48026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 133008312 L5_2 = 312001 L2_2 = L2_2(L3_2, L4_2, L5_2) if -1 == L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_48031 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133008312 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_48031 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 48015 ~= L2_2 then L2_2 = A1_2.param1 if 48003 ~= L2_2 then L2_2 = A1_2.param1 if 48013 ~= L2_2 then L2_2 = A1_2.param1 if 48002 ~= L2_2 then L2_2 = false return L2_2 end end end end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_48032 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_die_count" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_48032 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_die_count" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_48033 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.AddEntityGlobalFloatValueByConfigId L3_2 = A0_2 L4_2 = {} L5_2 = 48014 L4_2[1] = L5_2 L5_2 = "_MONSTERAFFIX_AIHITFEELING_LEVELTRIGGER" L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 48014 L5_2 = 133008048 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GoToGroupSuite L3_2 = A0_2 L4_2 = 133008048 L5_2 = 5 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : goto_groupSuite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_48033 = L1_1