mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
306 lines
5.9 KiB
Lua
306 lines
5.9 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133008042
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 42001
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L2_1.monster_id = 21030501
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L3_1 = {}
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L3_1.x = 1086.921
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L3_1.y = 252.865
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L3_1.z = -360.016
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 220.686
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 30
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L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
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L2_1.disableWander = true
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L2_1.pose_id = 9012
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L2_1.climate_area_id = 1
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L2_1.area_id = 10
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L3_1 = {}
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L3_1.config_id = 42004
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L3_1.monster_id = 21010901
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L4_1 = {}
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L4_1.x = 1091.565
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L4_1.y = 253.933
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L4_1.z = -359.025
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 201.232
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 30
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L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
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L3_1.climate_area_id = 1
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L3_1.area_id = 10
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L4_1 = {}
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L4_1.config_id = 42006
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L4_1.monster_id = 21010901
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L5_1 = {}
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L5_1.x = 1082.717
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L5_1.y = 252.806
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L5_1.z = -355.793
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 155.747
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 30
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L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
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L4_1.climate_area_id = 1
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L4_1.area_id = 10
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L5_1 = {}
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L5_1.config_id = 42007
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L5_1.monster_id = 21011401
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L6_1 = {}
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L6_1.x = 1089.244
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L6_1.y = 255.428
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L6_1.z = -371.819
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 126.713
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 30
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L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L5_1.disableWander = true
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L5_1.pose_id = 9010
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L5_1.climate_area_id = 1
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L5_1.area_id = 10
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L6_1 = {}
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L6_1.config_id = 42008
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L6_1.monster_id = 21020601
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L7_1 = {}
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L7_1.x = 1081.915
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L7_1.y = 252.659
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L7_1.z = -361.799
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 106.641
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 30
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L6_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
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L6_1.disableWander = true
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L6_1.climate_area_id = 1
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L6_1.area_id = 10
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 42002
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L2_1.gadget_id = 70211146
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L3_1 = {}
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L3_1.x = 1079.147
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L3_1.y = 252.833
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L3_1.z = -352.519
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 143.263
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 26
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L2_1.drop_tag = "\233\155\170\229\177\177\231\142\137\233\171\147\233\171\152\231\186\167\232\146\153\229\190\183"
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L3_1 = GadgetState
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L3_1 = L3_1.ChestLocked
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L2_1.state = L3_1
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L2_1.isOneoff = true
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L2_1.persistent = true
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L3_1 = {}
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L3_1.name = "chest"
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L3_1.exp = 4
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L2_1.explore = L3_1
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L2_1.area_id = 10
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L3_1 = {}
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L3_1.config_id = 42009
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L3_1.gadget_id = 70360099
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L4_1 = {}
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L4_1.x = 1085.903
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L4_1.y = 252.775
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L4_1.z = -360.768
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 3.566
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L4_1.y = 0.139
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L4_1.z = 4.467
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L3_1.rot = L4_1
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L3_1.level = 30
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L3_1.area_id = 10
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1042003
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L2_1.name = "ANY_MONSTER_DIE_42003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_42003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_42003"
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L3_1 = {}
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L3_1.config_id = 1042005
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L3_1.name = "MONSTER_BATTLE_42005"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_MONSTER_BATTLE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_MONSTER_BATTLE_42005"
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L3_1.action = "action_EVENT_MONSTER_BATTLE_42005"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 42001
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L5_1 = 42007
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L6_1 = 42008
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 42002
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L5_1 = 42009
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_42003"
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L5_1 = "MONSTER_BATTLE_42005"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_42003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 42002
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 4001
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_42003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 42008 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_MONSTER_BATTLE_42005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 42004
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 42006
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L4_2.delay_time = 0
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_MONSTER_BATTLE_42005 = L1_1
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