Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133007903.lua
2022-04-29 16:40:51 +02:00

394 lines
7.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 133007903
L1_1 = {}
L2_1 = {}
L2_1.config_id = 903001
L2_1.monster_id = 22010301
L3_1 = {}
L3_1.x = 2860.511
L3_1.y = 213.825
L3_1.z = 296.087
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 207.768
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.area_id = 4
L3_1 = {}
L3_1.config_id = 903002
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = 2852.525
L4_1.y = 213.825
L4_1.z = 290.271
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 80.83
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.pose_id = 9012
L3_1.area_id = 4
L4_1 = {}
L4_1.config_id = 903003
L4_1.monster_id = 21010301
L5_1 = {}
L5_1.x = 2860.731
L5_1.y = 213.825
L5_1.z = 286.418
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 327.272
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.pose_id = 9012
L4_1.area_id = 4
L5_1 = {}
L5_1.config_id = 903004
L5_1.monster_id = 21010201
L6_1 = {}
L6_1.x = 2857.615
L6_1.y = 213.825
L6_1.z = 285.585
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 359.185
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_id = 1000100
L5_1.disableWander = true
L5_1.pose_id = 9012
L5_1.area_id = 4
L6_1 = {}
L6_1.config_id = 903005
L6_1.monster_id = 21010201
L7_1 = {}
L7_1.x = 2854.123
L7_1.y = 213.891
L7_1.z = 287.356
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 46.693
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.drop_id = 1000100
L6_1.disableWander = true
L6_1.pose_id = 9012
L6_1.area_id = 4
L7_1 = {}
L7_1.config_id = 903006
L7_1.monster_id = 21020101
L8_1 = {}
L8_1.x = 2850.257
L8_1.y = 213.825
L8_1.z = 292.819
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 101.314
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 30
L7_1.drop_id = 1000100
L7_1.area_id = 4
L8_1 = {}
L8_1.config_id = 903007
L8_1.monster_id = 22010304
L9_1 = {}
L9_1.x = 2861.075
L9_1.y = 213.573
L9_1.z = 298.305
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 197.368
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 30
L8_1.drop_id = 1000100
L8_1.area_id = 4
L9_1 = {}
L9_1.config_id = 903008
L9_1.monster_id = 21030101
L10_1 = {}
L10_1.x = 2854.699
L10_1.y = 213.659
L10_1.z = 283.516
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 22.255
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 30
L9_1.drop_id = 1000100
L9_1.area_id = 4
L10_1 = {}
L10_1.config_id = 903009
L10_1.monster_id = 21020101
L11_1 = {}
L11_1.x = 2864.368
L11_1.y = 213.638
L11_1.z = 286.01
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 312.219
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 30
L10_1.drop_id = 1000100
L10_1.area_id = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1903010
L2_1.name = "QUEST_START_903010"
L3_1 = EventType
L3_1 = L3_1.EVENT_QUEST_START
L2_1.event = L3_1
L2_1.source = "1800023"
L2_1.condition = ""
L2_1.action = "action_EVENT_QUEST_START_903010"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1903011
L3_1.name = "ANY_MONSTER_DIE_903011"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_903011"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_903011"
L4_1 = {}
L4_1.config_id = 1903012
L4_1.name = "ANY_MONSTER_DIE_903012"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_903012"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_903012"
L5_1 = {}
L5_1.config_id = 1903013
L5_1.name = "QUEST_START_903013"
L6_1 = EventType
L6_1 = L6_1.EVENT_QUEST_START
L5_1.event = L6_1
L5_1.source = "1800023"
L5_1.condition = ""
L5_1.action = "action_EVENT_QUEST_START_903013"
L5_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 903001
L5_1 = 903002
L6_1 = 903003
L7_1 = 903004
L8_1 = 903005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "QUEST_START_903010"
L5_1 = "ANY_MONSTER_DIE_903011"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 903006
L6_1 = 903007
L7_1 = 903008
L8_1 = 903009
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_903012"
L6_1 = "QUEST_START_903013"
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133007903
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_903010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_903011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133007903
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 400004
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_903011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_903012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133007903"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_903012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133007903
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_903013 = L1_1