Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133007144.lua
2022-04-29 16:40:51 +02:00

281 lines
5.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133007144
L1_1 = {}
L2_1 = {}
L2_1.config_id = 144001
L2_1.monster_id = 21030101
L3_1 = {}
L3_1.x = 2670.668
L3_1.y = 212.29
L3_1.z = 285.603
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 22
L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L2_1.disableWander = true
L2_1.area_id = 4
L3_1 = {}
L3_1.config_id = 144004
L3_1.monster_id = 21010401
L4_1 = {}
L4_1.x = 2670.199
L4_1.y = 212.218
L4_1.z = 289.745
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 146.468
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 22
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9002
L3_1.area_id = 4
L4_1 = {}
L4_1.config_id = 144005
L4_1.monster_id = 21011001
L5_1 = {}
L5_1.x = 2673.643
L5_1.y = 212.522
L5_1.z = 287.756
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 279.777
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 22
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9003
L4_1.area_id = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 144002
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 2667.801
L3_1.y = 212.035
L3_1.z = 285.099
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 51.526
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 21
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 4
L3_1 = {}
L3_1.config_id = 144006
L3_1.gadget_id = 70310004
L4_1 = {}
L4_1.x = 2671.556
L4_1.y = 212.385
L4_1.z = 287.785
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 109.884
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 23
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 4
L4_1 = {}
L4_1.config_id = 144007
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = 2665.379
L5_1.y = 211.934
L5_1.z = 288.592
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 309.246
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 23
L4_1.area_id = 4
L5_1 = {}
L5_1.config_id = 144008
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = 2664.009
L6_1.y = 211.841
L6_1.z = 286.965
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 46.93
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 23
L5_1.area_id = 4
L6_1 = {}
L6_1.config_id = 144009
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = 2667.896
L7_1.y = 211.878
L7_1.z = 281.867
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.988
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 23
L6_1.area_id = 4
L7_1 = {}
L7_1.config_id = 144010
L7_1.gadget_id = 70220014
L8_1 = {}
L8_1.x = 2672.662
L8_1.y = 212.211
L8_1.z = 282.578
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 94.476
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 23
L7_1.area_id = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1144003
L2_1.name = "ANY_MONSTER_DIE_144003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_144003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_144003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 144001
L5_1 = 144004
L6_1 = 144005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 144002
L5_1 = 144006
L6_1 = 144007
L7_1 = 144008
L8_1 = 144009
L9_1 = 144010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_144003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_144003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 144002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_144003 = L1_1