local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133007144 L1_1 = {} L2_1 = {} L2_1.config_id = 144001 L2_1.monster_id = 21030101 L3_1 = {} L3_1.x = 2670.668 L3_1.y = 212.29 L3_1.z = 285.603 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 22 L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L2_1.disableWander = true L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 144004 L3_1.monster_id = 21010401 L4_1 = {} L4_1.x = 2670.199 L4_1.y = 212.218 L4_1.z = 289.745 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 146.468 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 22 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9002 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 144005 L4_1.monster_id = 21011001 L5_1 = {} L5_1.x = 2673.643 L5_1.y = 212.522 L5_1.z = 287.756 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 279.777 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 22 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.pose_id = 9003 L4_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 144002 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 2667.801 L3_1.y = 212.035 L3_1.z = 285.099 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 51.526 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 21 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 144006 L3_1.gadget_id = 70310004 L4_1 = {} L4_1.x = 2671.556 L4_1.y = 212.385 L4_1.z = 287.785 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 109.884 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 23 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 144007 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = 2665.379 L5_1.y = 211.934 L5_1.z = 288.592 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 309.246 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 23 L4_1.area_id = 4 L5_1 = {} L5_1.config_id = 144008 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = 2664.009 L6_1.y = 211.841 L6_1.z = 286.965 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 46.93 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 23 L5_1.area_id = 4 L6_1 = {} L6_1.config_id = 144009 L6_1.gadget_id = 70220014 L7_1 = {} L7_1.x = 2667.896 L7_1.y = 211.878 L7_1.z = 281.867 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.988 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 23 L6_1.area_id = 4 L7_1 = {} L7_1.config_id = 144010 L7_1.gadget_id = 70220014 L8_1 = {} L8_1.x = 2672.662 L8_1.y = 212.211 L8_1.z = 282.578 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 94.476 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 23 L7_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1144003 L2_1.name = "ANY_MONSTER_DIE_144003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_144003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_144003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 144001 L5_1 = 144004 L6_1 = 144005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 144002 L5_1 = 144006 L6_1 = 144007 L7_1 = 144008 L8_1 = 144009 L9_1 = 144010 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_144003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_144003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 144002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_144003 = L1_1