mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
261 lines
4.8 KiB
Lua
261 lines
4.8 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 133004922
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 922001
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L2_1.monster_id = 22010101
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L3_1 = {}
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L3_1.x = 2105.752
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L3_1.y = 216.611
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L3_1.z = -487.5
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 174.942
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 28
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L2_1.drop_id = 1000100
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L2_1.pose_id = 9013
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L2_1.area_id = 3
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L3_1 = {}
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L3_1.config_id = 922002
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L3_1.monster_id = 21010201
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L4_1 = {}
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L4_1.x = 2106.711
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L4_1.y = 215.756
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L4_1.z = -490.121
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 198.02
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 28
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L3_1.drop_id = 1000100
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L3_1.pose_id = 9010
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L3_1.area_id = 3
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L4_1 = {}
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L4_1.config_id = 922003
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L4_1.monster_id = 21010201
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L5_1 = {}
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L5_1.x = 2104.302
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L5_1.y = 215.833
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L5_1.z = -490.479
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 189.912
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 28
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L4_1.drop_id = 1000100
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L4_1.pose_id = 9010
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L4_1.area_id = 3
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L5_1 = {}
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L5_1.config_id = 922005
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L5_1.monster_id = 21011001
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L6_1 = {}
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L6_1.x = 2095.374
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L6_1.y = 219.127
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L6_1.z = -488.913
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 130.01
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 28
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L5_1.drop_id = 1000100
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L5_1.area_id = 3
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L6_1 = {}
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L6_1.config_id = 922006
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L6_1.monster_id = 21010901
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L7_1 = {}
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L7_1.x = 2112.822
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L7_1.y = 218.018
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L7_1.z = -491.562
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 245.268
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 28
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L6_1.drop_id = 1000100
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L6_1.area_id = 3
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1922004
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L2_1.name = "ANY_MONSTER_DIE_922004"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_922004"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_922004"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1922007
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L3_1.name = "QUEST_START_922007"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_QUEST_START
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L3_1.event = L4_1
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L3_1.source = "800204"
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L3_1.condition = "condition_EVENT_QUEST_START_922007"
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L3_1.action = "action_EVENT_QUEST_START_922007"
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L3_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "CampClear"
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L2_1.value = 0
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L2_1.no_refresh = true
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 2
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 922001
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L5_1 = 922002
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L6_1 = 922003
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L7_1 = 922005
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L8_1 = 922006
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_922004"
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L5_1 = "QUEST_START_922007"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L2_1.ban_refresh = true
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L3_1.ban_refresh = true
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_922004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13300492201"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "CampClear"
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L5_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_922004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "CampClear"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_QUEST_START_922007 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13300492201"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_START_922007 = L1_1
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