local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133004922 L1_1 = {} L2_1 = {} L2_1.config_id = 922001 L2_1.monster_id = 22010101 L3_1 = {} L3_1.x = 2105.752 L3_1.y = 216.611 L3_1.z = -487.5 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 174.942 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 28 L2_1.drop_id = 1000100 L2_1.pose_id = 9013 L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 922002 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = 2106.711 L4_1.y = 215.756 L4_1.z = -490.121 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 198.02 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 28 L3_1.drop_id = 1000100 L3_1.pose_id = 9010 L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 922003 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = 2104.302 L5_1.y = 215.833 L5_1.z = -490.479 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 189.912 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 28 L4_1.drop_id = 1000100 L4_1.pose_id = 9010 L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 922005 L5_1.monster_id = 21011001 L6_1 = {} L6_1.x = 2095.374 L6_1.y = 219.127 L6_1.z = -488.913 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 130.01 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 28 L5_1.drop_id = 1000100 L5_1.area_id = 3 L6_1 = {} L6_1.config_id = 922006 L6_1.monster_id = 21010901 L7_1 = {} L7_1.x = 2112.822 L7_1.y = 218.018 L7_1.z = -491.562 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 245.268 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 28 L6_1.drop_id = 1000100 L6_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1922004 L2_1.name = "ANY_MONSTER_DIE_922004" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_922004" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_922004" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1922007 L3_1.name = "QUEST_START_922007" L4_1 = EventType L4_1 = L4_1.EVENT_QUEST_START L3_1.event = L4_1 L3_1.source = "800204" L3_1.condition = "condition_EVENT_QUEST_START_922007" L3_1.action = "action_EVENT_QUEST_START_922007" L3_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "CampClear" L2_1.value = 0 L2_1.no_refresh = true L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 2 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 922001 L5_1 = 922002 L6_1 = 922003 L7_1 = 922005 L8_1 = 922006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_922004" L5_1 = "QUEST_START_922007" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_922004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "13300492201" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "CampClear" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_922004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "CampClear" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_START_922007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "13300492201" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_922007 = L1_1