Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133004367.lua
2022-04-29 16:40:51 +02:00

337 lines
6.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 133004367
L1_1 = {}
L2_1 = {}
L2_1.config_id = 367001
L2_1.monster_id = 25030301
L3_1 = {}
L3_1.x = 2399.523
L3_1.y = 224.31
L3_1.z = -789.096
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 226.726
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 2
L2_1.drop_id = 1000100
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 367002
L3_1.monster_id = 25030301
L4_1 = {}
L4_1.x = 2398.575
L4_1.y = 225.265
L4_1.z = -784.955
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 200.148
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 2
L3_1.drop_id = 1000100
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 367008
L4_1.monster_id = 25030301
L5_1 = {}
L5_1.x = 2397.656
L5_1.y = 224.752
L5_1.z = -787.117
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 195.415
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 2
L4_1.drop_id = 1000100
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 367010
L5_1.monster_id = 25010201
L6_1 = {}
L6_1.x = 2393.137
L6_1.y = 223.732
L6_1.z = -790.928
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 156.693
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 2
L5_1.drop_id = 1000100
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 367011
L6_1.monster_id = 25010201
L7_1 = {}
L7_1.x = 2396.597
L7_1.y = 223.755
L7_1.z = -791.335
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 191.811
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 2
L6_1.drop_id = 1000100
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 367012
L7_1.monster_id = 25020201
L8_1 = {}
L8_1.x = 2394.969
L8_1.y = 224.439
L8_1.z = -788.03
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 190.903
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 2
L7_1.drop_id = 1000100
L7_1.area_id = 1
L8_1 = {}
L8_1.config_id = 367013
L8_1.monster_id = 25020201
L9_1 = {}
L9_1.x = 2392.07
L9_1.y = 224.456
L9_1.z = -787.298
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 190.903
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 2
L8_1.drop_id = 1000100
L8_1.area_id = 1
L9_1 = {}
L9_1.config_id = 367014
L9_1.monster_id = 25010301
L10_1 = {}
L10_1.x = 2401.895
L10_1.y = 225.554
L10_1.z = -784.093
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 199.898
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 2
L9_1.drop_id = 1000100
L9_1.area_id = 1
L10_1 = {}
L10_1.config_id = 367015
L10_1.monster_id = 25010301
L11_1 = {}
L11_1.x = 2402.685
L11_1.y = 224.679
L11_1.z = -787.75
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 223.213
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 2
L10_1.drop_id = 1000100
L10_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1367022
L2_1.name = "ANY_MONSTER_DIE_367022"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_367022"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_367022"
L3_1 = {}
L3_1.config_id = 1367023
L3_1.name = "ANY_MONSTER_DIE_367023"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_367023"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_367023"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 2
L1_1.end_suite = 3
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 367010
L6_1 = 367011
L7_1 = 367012
L8_1 = 367013
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_367022"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 367001
L7_1 = 367002
L8_1 = 367008
L9_1 = 367014
L10_1 = 367015
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_367023"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 133004367
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_367022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133004367
L4_2.suite = 3
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 400004
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_367022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 133004367
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_367023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133004367"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_367023 = L1_1