local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133004367 L1_1 = {} L2_1 = {} L2_1.config_id = 367001 L2_1.monster_id = 25030301 L3_1 = {} L3_1.x = 2399.523 L3_1.y = 224.31 L3_1.z = -789.096 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 226.726 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 2 L2_1.drop_id = 1000100 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 367002 L3_1.monster_id = 25030301 L4_1 = {} L4_1.x = 2398.575 L4_1.y = 225.265 L4_1.z = -784.955 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 200.148 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 2 L3_1.drop_id = 1000100 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 367008 L4_1.monster_id = 25030301 L5_1 = {} L5_1.x = 2397.656 L5_1.y = 224.752 L5_1.z = -787.117 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 195.415 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 2 L4_1.drop_id = 1000100 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 367010 L5_1.monster_id = 25010201 L6_1 = {} L6_1.x = 2393.137 L6_1.y = 223.732 L6_1.z = -790.928 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 156.693 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 2 L5_1.drop_id = 1000100 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 367011 L6_1.monster_id = 25010201 L7_1 = {} L7_1.x = 2396.597 L7_1.y = 223.755 L7_1.z = -791.335 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 191.811 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 2 L6_1.drop_id = 1000100 L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 367012 L7_1.monster_id = 25020201 L8_1 = {} L8_1.x = 2394.969 L8_1.y = 224.439 L8_1.z = -788.03 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 190.903 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 2 L7_1.drop_id = 1000100 L7_1.area_id = 1 L8_1 = {} L8_1.config_id = 367013 L8_1.monster_id = 25020201 L9_1 = {} L9_1.x = 2392.07 L9_1.y = 224.456 L9_1.z = -787.298 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 190.903 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 2 L8_1.drop_id = 1000100 L8_1.area_id = 1 L9_1 = {} L9_1.config_id = 367014 L9_1.monster_id = 25010301 L10_1 = {} L10_1.x = 2401.895 L10_1.y = 225.554 L10_1.z = -784.093 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 199.898 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 2 L9_1.drop_id = 1000100 L9_1.area_id = 1 L10_1 = {} L10_1.config_id = 367015 L10_1.monster_id = 25010301 L11_1 = {} L11_1.x = 2402.685 L11_1.y = 224.679 L11_1.z = -787.75 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 223.213 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 2 L10_1.drop_id = 1000100 L10_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1367022 L2_1.name = "ANY_MONSTER_DIE_367022" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_367022" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_367022" L3_1 = {} L3_1.config_id = 1367023 L3_1.name = "ANY_MONSTER_DIE_367023" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_367023" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_367023" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 2 L1_1.end_suite = 3 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 367010 L6_1 = 367011 L7_1 = 367012 L8_1 = 367013 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_367022" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 367001 L7_1 = 367002 L8_1 = 367008 L9_1 = 367014 L10_1 = 367015 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_367023" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 133004367 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_367022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133004367 L4_2.suite = 3 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 400004 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_367022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 133004367 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_367023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133004367" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_367023 = L1_1