mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
362 lines
6.4 KiB
Lua
362 lines
6.4 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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L0_1 = {}
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L0_1.group_id = 133004314
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 314001
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L2_1.monster_id = 25070101
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L3_1 = {}
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L3_1.x = 2569.583
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L3_1.y = 255.226
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L3_1.z = -386.689
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 258.107
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 20
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L2_1.drop_id = 1000100
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L2_1.area_id = 4
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L2_1.guest_ban_drop = 63
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L3_1 = {}
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L3_1.config_id = 314002
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L3_1.monster_id = 25020201
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L4_1 = {}
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L4_1.x = 2538.846
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L4_1.y = 252.143
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L4_1.z = -387.833
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 190.968
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 20
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L3_1.drop_id = 1000100
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L3_1.pose_id = 2
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L3_1.area_id = 4
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L4_1 = {}
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L4_1.config_id = 314003
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L4_1.monster_id = 25010301
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L5_1 = {}
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L5_1.x = 2552.392
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L5_1.y = 254.532
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L5_1.z = -398.288
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 20
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L4_1.drop_id = 1000100
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L4_1.pose_id = 4
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L4_1.area_id = 4
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L5_1 = {}
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L5_1.config_id = 314004
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L5_1.monster_id = 25010501
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L6_1 = {}
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L6_1.x = 2538.439
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L6_1.y = 252.327
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L6_1.z = -393.378
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 20
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L5_1.drop_id = 1000100
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L5_1.pose_id = 9006
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L5_1.area_id = 4
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L6_1 = {}
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L6_1.config_id = 314005
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L6_1.monster_id = 25010201
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L7_1 = {}
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L7_1.x = 2544.071
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L7_1.y = 253.334
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L7_1.z = -397.916
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 183.934
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 20
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L6_1.drop_id = 1000100
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L6_1.pose_id = 9003
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L6_1.area_id = 4
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L7_1 = {}
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L7_1.config_id = 314006
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L7_1.monster_id = 25030201
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L8_1 = {}
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L8_1.x = 2542.04
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L8_1.y = 253.25
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L8_1.z = -401.887
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 44.338
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 20
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L7_1.drop_id = 1000100
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L7_1.pose_id = 9009
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L7_1.area_id = 4
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L8_1 = {}
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L8_1.config_id = 314007
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L8_1.monster_id = 25030201
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L9_1 = {}
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L9_1.x = 2568.487
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L9_1.y = 256.245
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L9_1.z = -389.813
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 266.065
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 20
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L8_1.drop_id = 1000100
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L8_1.area_id = 4
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 314010
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L2_1.gadget_id = 70300104
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L3_1 = {}
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L3_1.x = 2534.978
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L3_1.y = 252.478
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L3_1.z = -408.464
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 4.277
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L3_1.y = 348.104
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L3_1.z = 7.839
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L2_1.rot = L3_1
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L2_1.level = 20
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L2_1.area_id = 4
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L3_1 = {}
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L3_1.config_id = 314011
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L3_1.gadget_id = 70310009
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L4_1 = {}
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L4_1.x = 2544.419
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L4_1.y = 253.322
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L4_1.z = -399.725
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 3.442
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L4_1.y = 0.249
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L4_1.z = 8.265
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L3_1.rot = L4_1
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L3_1.level = 20
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L3_1.area_id = 4
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1314008
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L2_1.name = "ANY_MONSTER_DIE_314008"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_314008"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_314008"
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L3_1 = {}
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L3_1.config_id = 1314009
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L3_1.name = "ANY_MONSTER_DIE_314009"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_314009"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_314009"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 314002
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L6_1 = 314003
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L7_1 = 314004
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L8_1 = 314005
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L9_1 = 314006
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L4_1[5] = L9_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 314010
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L6_1 = 314011
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_314008"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L6_1 = 314001
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L7_1 = 314007
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L4_1.monsters = L5_1
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L5_1 = {}
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L6_1 = "ANY_MONSTER_DIE_314009"
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L5_1[1] = L6_1
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_314008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 133004314
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L5_2 = 3
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = {}
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L2_2.x = 2544
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L2_2.y = 253
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L2_2.z = -391
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L3_2 = ScriptLib
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L3_2 = L3_2.ScenePlaySound
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L4_2 = A0_2
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L5_2 = {}
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L5_2.play_pos = L2_2
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L5_2.sound_name = "LevelHornSound001"
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L5_2.play_type = 1
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L5_2.is_broadcast = false
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L3_2 = L3_2(L4_2, L5_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_soundplay"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = ScriptLib
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L3_2 = L3_2.ShowReminder
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L4_2 = A0_2
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L5_2 = 400004
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L3_2 = L3_2(L4_2, L5_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_reminder_ui"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_ANY_MONSTER_DIE_314008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if L2_2 ~= 314001 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_314009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 1110118
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1330043141"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_314009 = L1_1
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