local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133004314 L1_1 = {} L2_1 = {} L2_1.config_id = 314001 L2_1.monster_id = 25070101 L3_1 = {} L3_1.x = 2569.583 L3_1.y = 255.226 L3_1.z = -386.689 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 258.107 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 20 L2_1.drop_id = 1000100 L2_1.area_id = 4 L2_1.guest_ban_drop = 63 L3_1 = {} L3_1.config_id = 314002 L3_1.monster_id = 25020201 L4_1 = {} L4_1.x = 2538.846 L4_1.y = 252.143 L4_1.z = -387.833 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 190.968 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 20 L3_1.drop_id = 1000100 L3_1.pose_id = 2 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 314003 L4_1.monster_id = 25010301 L5_1 = {} L5_1.x = 2552.392 L5_1.y = 254.532 L5_1.z = -398.288 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 20 L4_1.drop_id = 1000100 L4_1.pose_id = 4 L4_1.area_id = 4 L5_1 = {} L5_1.config_id = 314004 L5_1.monster_id = 25010501 L6_1 = {} L6_1.x = 2538.439 L6_1.y = 252.327 L6_1.z = -393.378 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 20 L5_1.drop_id = 1000100 L5_1.pose_id = 9006 L5_1.area_id = 4 L6_1 = {} L6_1.config_id = 314005 L6_1.monster_id = 25010201 L7_1 = {} L7_1.x = 2544.071 L7_1.y = 253.334 L7_1.z = -397.916 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 183.934 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 20 L6_1.drop_id = 1000100 L6_1.pose_id = 9003 L6_1.area_id = 4 L7_1 = {} L7_1.config_id = 314006 L7_1.monster_id = 25030201 L8_1 = {} L8_1.x = 2542.04 L8_1.y = 253.25 L8_1.z = -401.887 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 44.338 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 20 L7_1.drop_id = 1000100 L7_1.pose_id = 9009 L7_1.area_id = 4 L8_1 = {} L8_1.config_id = 314007 L8_1.monster_id = 25030201 L9_1 = {} L9_1.x = 2568.487 L9_1.y = 256.245 L9_1.z = -389.813 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 266.065 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 20 L8_1.drop_id = 1000100 L8_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 314010 L2_1.gadget_id = 70300104 L3_1 = {} L3_1.x = 2534.978 L3_1.y = 252.478 L3_1.z = -408.464 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 4.277 L3_1.y = 348.104 L3_1.z = 7.839 L2_1.rot = L3_1 L2_1.level = 20 L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 314011 L3_1.gadget_id = 70310009 L4_1 = {} L4_1.x = 2544.419 L4_1.y = 253.322 L4_1.z = -399.725 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 3.442 L4_1.y = 0.249 L4_1.z = 8.265 L3_1.rot = L4_1 L3_1.level = 20 L3_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1314008 L2_1.name = "ANY_MONSTER_DIE_314008" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_314008" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_314008" L3_1 = {} L3_1.config_id = 1314009 L3_1.name = "ANY_MONSTER_DIE_314009" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_314009" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_314009" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 314002 L6_1 = 314003 L7_1 = 314004 L8_1 = 314005 L9_1 = 314006 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 314010 L6_1 = 314011 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_314008" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 314001 L7_1 = 314007 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_314009" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_314008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133004314 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = {} L2_2.x = 2544 L2_2.y = 253 L2_2.z = -391 L3_2 = ScriptLib L3_2 = L3_2.ScenePlaySound L4_2 = A0_2 L5_2 = {} L5_2.play_pos = L2_2 L5_2.sound_name = "LevelHornSound001" L5_2.play_type = 1 L5_2.is_broadcast = false L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_soundplay" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = ScriptLib L3_2 = L3_2.ShowReminder L4_2 = A0_2 L5_2 = 400004 L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ANY_MONSTER_DIE_314008 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 314001 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_314009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1110118 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330043141" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_314009 = L1_1