mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
423 lines
7.9 KiB
Lua
423 lines
7.9 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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L0_1 = {}
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L0_1.group_id = 133003913
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 913005
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L2_1.monster_id = 21020201
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L3_1 = {}
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L3_1.x = 2080.82
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L3_1.y = 205.409
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L3_1.z = -1038.455
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 113.48
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 10
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L2_1.drop_id = 1000100
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L2_1.disableWander = true
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L2_1.area_id = 3
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L3_1 = {}
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L3_1.config_id = 913006
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L3_1.monster_id = 21030301
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L4_1 = {}
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L4_1.x = 2073.566
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L4_1.y = 206.208
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L4_1.z = -1036.669
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 97.274
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 10
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L3_1.drop_id = 1000100
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L3_1.disableWander = true
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L3_1.area_id = 3
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L4_1 = {}
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L4_1.config_id = 913007
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L4_1.monster_id = 21010301
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L5_1 = {}
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L5_1.x = 2075.553
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L5_1.y = 205.656
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L5_1.z = -1031.182
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 121.273
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 10
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L4_1.drop_id = 1000100
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L4_1.disableWander = true
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L4_1.area_id = 3
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L5_1 = {}
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L5_1.config_id = 913008
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L5_1.monster_id = 21010301
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L6_1 = {}
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L6_1.x = 2081.37
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L6_1.y = 205.298
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L6_1.z = -1034.236
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 110.837
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 10
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L5_1.drop_id = 1000100
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L5_1.disableWander = true
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L5_1.area_id = 3
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L6_1 = {}
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L6_1.config_id = 913009
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L6_1.monster_id = 21010201
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L7_1 = {}
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L7_1.x = 2073.81
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L7_1.y = 205.895
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L7_1.z = -1033.825
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 102.4
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 10
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L6_1.drop_id = 1000100
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L6_1.disableWander = true
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L6_1.area_id = 3
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 913001
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L2_1.gadget_id = 70300083
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L3_1 = {}
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L3_1.x = 2077.734
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L3_1.y = 205.434
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L3_1.z = -1033.729
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 295.257
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 2
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L2_1.area_id = 3
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L3_1 = {}
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L3_1.config_id = 913002
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L3_1.gadget_id = 70300122
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L4_1 = {}
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L4_1.x = 2070.802
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L4_1.y = 206.183
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L4_1.z = -1032.173
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 3.628
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L4_1.y = 29.305
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L4_1.z = 0.668
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L3_1.rot = L4_1
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L3_1.level = 2
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L3_1.area_id = 3
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L4_1 = {}
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L4_1.config_id = 913003
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L4_1.gadget_id = 70300122
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L5_1 = {}
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L5_1.x = 2071.602
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L5_1.y = 205.947
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L5_1.z = -1030.145
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 25.563
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 2
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L4_1.area_id = 3
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L5_1 = {}
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L5_1.config_id = 913004
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L5_1.gadget_id = 70300122
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L6_1 = {}
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L6_1.x = 2072.733
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L6_1.y = 206.123
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L6_1.z = -1028.227
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 354.355
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L6_1.y = 24.228
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L6_1.z = 0.807
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L5_1.rot = L6_1
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L5_1.level = 2
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L5_1.area_id = 3
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1913010
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L2_1.name = "ANY_MONSTER_DIE_913010"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_913010"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_913010"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1913011
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L3_1.name = "ANY_GADGET_DIE_913011"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_GADGET_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_913011"
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L3_1.action = "action_EVENT_ANY_GADGET_DIE_913011"
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1913012
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L4_1.name = "ANY_MONSTER_DIE_913012"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = ""
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L4_1.action = "action_EVENT_ANY_MONSTER_DIE_913012"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1913013
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L5_1.name = "QUEST_START_913013"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_QUEST_START
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L5_1.event = L6_1
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L5_1.source = "7082503"
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L5_1.condition = "condition_EVENT_QUEST_START_913013"
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L5_1.action = "action_EVENT_QUEST_START_913013"
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L5_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "monster_killed"
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L2_1.value = 0
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L2_1.no_refresh = false
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L2_1.ban_refresh = true
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L3_1 = {}
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L4_1 = {}
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L5_1 = 913005
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L6_1 = 913006
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L7_1 = 913007
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L8_1 = 913008
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L9_1 = 913009
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L4_1[5] = L9_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 913001
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L6_1 = 913002
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L7_1 = 913003
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L8_1 = 913004
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_913010"
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L6_1 = "ANY_GADGET_DIE_913011"
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L7_1 = "ANY_MONSTER_DIE_913012"
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L8_1 = "QUEST_START_913013"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L3_1.ban_refresh = true
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CheckRemainGadgetCountByGroupId
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 133003913
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_913010 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1330039131"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_913010 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CheckRemainGadgetCountByGroupId
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 133003913
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_GADGET_DIE_913011 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1330039131"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_GADGET_DIE_913011 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "monster_killed"
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L5_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_913012 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "monster_killed"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_QUEST_START_913013 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.RefreshGroup
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 133003913
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L4_2.suite = 2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_START_913013 = L1_1
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