local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133003913 L1_1 = {} L2_1 = {} L2_1.config_id = 913005 L2_1.monster_id = 21020201 L3_1 = {} L3_1.x = 2080.82 L3_1.y = 205.409 L3_1.z = -1038.455 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 113.48 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 10 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 913006 L3_1.monster_id = 21030301 L4_1 = {} L4_1.x = 2073.566 L4_1.y = 206.208 L4_1.z = -1036.669 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 97.274 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 10 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 913007 L4_1.monster_id = 21010301 L5_1 = {} L5_1.x = 2075.553 L5_1.y = 205.656 L5_1.z = -1031.182 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 121.273 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 913008 L5_1.monster_id = 21010301 L6_1 = {} L6_1.x = 2081.37 L6_1.y = 205.298 L6_1.z = -1034.236 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 110.837 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.drop_id = 1000100 L5_1.disableWander = true L5_1.area_id = 3 L6_1 = {} L6_1.config_id = 913009 L6_1.monster_id = 21010201 L7_1 = {} L7_1.x = 2073.81 L7_1.y = 205.895 L7_1.z = -1033.825 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 102.4 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 10 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 913001 L2_1.gadget_id = 70300083 L3_1 = {} L3_1.x = 2077.734 L3_1.y = 205.434 L3_1.z = -1033.729 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 295.257 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 2 L2_1.area_id = 3 L3_1 = {} L3_1.config_id = 913002 L3_1.gadget_id = 70300122 L4_1 = {} L4_1.x = 2070.802 L4_1.y = 206.183 L4_1.z = -1032.173 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 3.628 L4_1.y = 29.305 L4_1.z = 0.668 L3_1.rot = L4_1 L3_1.level = 2 L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 913003 L4_1.gadget_id = 70300122 L5_1 = {} L5_1.x = 2071.602 L5_1.y = 205.947 L5_1.z = -1030.145 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 25.563 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 2 L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 913004 L5_1.gadget_id = 70300122 L6_1 = {} L6_1.x = 2072.733 L6_1.y = 206.123 L6_1.z = -1028.227 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 354.355 L6_1.y = 24.228 L6_1.z = 0.807 L5_1.rot = L6_1 L5_1.level = 2 L5_1.area_id = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1913010 L2_1.name = "ANY_MONSTER_DIE_913010" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_913010" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_913010" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1913011 L3_1.name = "ANY_GADGET_DIE_913011" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_GADGET_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_913011" L3_1.action = "action_EVENT_ANY_GADGET_DIE_913011" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1913012 L4_1.name = "ANY_MONSTER_DIE_913012" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_913012" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1913013 L5_1.name = "QUEST_START_913013" L6_1 = EventType L6_1 = L6_1.EVENT_QUEST_START L5_1.event = L6_1 L5_1.source = "7082503" L5_1.condition = "condition_EVENT_QUEST_START_913013" L5_1.action = "action_EVENT_QUEST_START_913013" L5_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "monster_killed" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L5_1 = 913005 L6_1 = 913006 L7_1 = 913007 L8_1 = 913008 L9_1 = 913009 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 913001 L6_1 = 913002 L7_1 = 913003 L8_1 = 913004 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_913010" L6_1 = "ANY_GADGET_DIE_913011" L7_1 = "ANY_MONSTER_DIE_913012" L8_1 = "QUEST_START_913013" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CheckRemainGadgetCountByGroupId L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133003913 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_913010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330039131" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_913010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CheckRemainGadgetCountByGroupId L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133003913 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_913011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330039131" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_913011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_killed" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_913012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_killed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_START_913013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133003913 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_913013 = L1_1