mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
381 lines
6.9 KiB
Lua
381 lines
6.9 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 133003575
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 575001
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L2_1.monster_id = 21010601
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L3_1 = {}
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L3_1.x = 2185.779
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L3_1.y = 254.766
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L3_1.z = -1687.482
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 275.236
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 15
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L2_1.drop_id = 1000100
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L2_1.disableWander = true
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L2_1.pose_id = 9011
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L2_1.area_id = 1
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L3_1 = {}
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L3_1.config_id = 575002
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L3_1.monster_id = 21010601
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L4_1 = {}
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L4_1.x = 2197.106
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L4_1.y = 254.2
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L4_1.z = -1683.93
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 15
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L3_1.drop_id = 1000100
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L3_1.disableWander = true
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L3_1.pose_id = 9011
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L3_1.area_id = 1
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L4_1 = {}
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L4_1.config_id = 575003
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L4_1.monster_id = 21010201
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L5_1 = {}
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L5_1.x = 2194.055
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L5_1.y = 255.155
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L5_1.z = -1688.501
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 352.699
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L5_1.y = 262.145
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L5_1.z = 356.278
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L4_1.rot = L5_1
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L4_1.level = 15
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L4_1.drop_id = 1000100
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L4_1.disableWander = true
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L4_1.pose_id = 9010
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L4_1.area_id = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 575004
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L2_1.gadget_id = 70300083
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L3_1 = {}
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L3_1.x = 2193.868
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L3_1.y = 253.797
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L3_1.z = -1680.989
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 339.465
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 15
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L2_1.area_id = 1
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L3_1 = {}
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L3_1.config_id = 575005
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L3_1.gadget_id = 70300083
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L4_1 = {}
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L4_1.x = 2187.003
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L4_1.y = 254.103
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L4_1.z = -1683.29
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 339.465
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 15
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L3_1.area_id = 1
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L4_1 = {}
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L4_1.config_id = 575006
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L4_1.gadget_id = 70300100
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L5_1 = {}
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L5_1.x = 2184.367
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L5_1.y = 254.654
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L5_1.z = -1687.286
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 15
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L4_1.area_id = 1
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L5_1 = {}
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L5_1.config_id = 575007
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L5_1.gadget_id = 70300100
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L6_1 = {}
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L6_1.x = 2196.973
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L6_1.y = 253.965
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L6_1.z = -1682.171
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 15
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L5_1.area_id = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 575009
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 18.9
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L3_1 = {}
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L3_1.x = 2191.237
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L3_1.y = 251.973
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L3_1.z = -1675.731
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L2_1.pos = L3_1
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L2_1.area_id = 1
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L3_1 = {}
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L3_1.config_id = 575010
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L4_1 = RegionShape
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L4_1 = L4_1.SPHERE
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L3_1.shape = L4_1
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L3_1.radius = 18.9
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L4_1 = {}
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L4_1.x = 2191.237
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L4_1.y = 251.973
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L4_1.z = -1675.731
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L3_1.pos = L4_1
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L3_1.area_id = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1575008
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L2_1.name = "ANY_MONSTER_DIE_575008"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_575008"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_575008"
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L3_1 = {}
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L3_1.config_id = 1575009
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L3_1.name = "ENTER_REGION_575009"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ENTER_REGION
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ENTER_REGION_575009"
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L3_1.action = ""
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L4_1 = {}
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L4_1.config_id = 1575010
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L4_1.name = "ENTER_REGION_575010"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ENTER_REGION
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_ENTER_REGION_575010"
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L4_1.action = "action_EVENT_ENTER_REGION_575010"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 575001
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L6_1 = 575002
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L7_1 = 575003
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 575004
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L6_1 = 575005
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L7_1 = 575006
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L8_1 = 575007
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L5_1 = 575009
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L4_1[1] = L5_1
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_575008"
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L6_1 = "ENTER_REGION_575009"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L4_1.monsters = L5_1
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L5_1 = {}
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L4_1.gadgets = L5_1
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L5_1 = {}
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L6_1 = 575010
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L5_1[1] = L6_1
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L4_1.regions = L5_1
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L5_1 = {}
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L6_1 = "ENTER_REGION_575010"
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L5_1[1] = L6_1
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_575008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1330035751"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_575008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 575009 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_575009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 575010 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_575010 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = {}
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L2_2.x = 2189
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L2_2.y = 249
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L2_2.z = -1656
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L3_2 = ScriptLib
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L3_2 = L3_2.ShowReminderRadius
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L4_2 = A0_2
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L5_2 = 1110148
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L6_2 = L2_2
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L7_2 = 50
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L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = ScriptLib
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L3_2 = L3_2.AddQuestProgress
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L4_2 = A0_2
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L5_2 = "1330035752"
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L3_2 = L3_2(L4_2, L5_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : add_quest_progress"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_ENTER_REGION_575010 = L1_1
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