Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133003518.lua
hartie95 0195075dab Added the context to all GetEntityType calls
* used this shell command `grep -rl "L2_2 = L2_2.GetEntityType" . | xargs sed -i '/L2_2 = L2_2.GetEntityType/, /L3_2 = EntityType/ s/L2_2 = L2_2(L3_2)/L2_2 = L2_2(A0_2, L3_2)/'`
2022-09-03 18:02:23 +02:00

274 lines
4.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 133003518
L1_1 = {}
L1_1.gadget_1 = 518002
L2_1 = {}
L3_1 = {}
L3_1.config_id = 518001
L3_1.monster_id = 21030301
L4_1 = {}
L4_1.x = 2180.199
L4_1.y = 212.563
L4_1.z = -1463.725
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 135.456
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 5
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 518004
L4_1.monster_id = 21020101
L5_1 = {}
L5_1.x = 2182.643
L5_1.y = 212.596
L5_1.z = -1463.857
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 156.008
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 5
L4_1.drop_id = 1000100
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 518005
L5_1.monster_id = 21020201
L6_1 = {}
L6_1.x = 2179.679
L6_1.y = 212.908
L6_1.z = -1466.953
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 131.256
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 5
L5_1.drop_id = 1000100
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 518006
L6_1.monster_id = 21010101
L7_1 = {}
L7_1.x = 2192.53
L7_1.y = 212.274
L7_1.z = -1476.446
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 301.767
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 5
L6_1.drop_id = 1000100
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 518007
L7_1.monster_id = 21010101
L8_1 = {}
L8_1.x = 2192.031
L8_1.y = 212.422
L8_1.z = -1478.049
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 324.498
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 5
L7_1.drop_id = 1000100
L7_1.area_id = 1
L8_1 = {}
L8_1.config_id = 518008
L8_1.monster_id = 21010101
L9_1 = {}
L9_1.x = 2193.543
L9_1.y = 212.255
L9_1.z = -1475.253
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 278.644
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 5
L8_1.drop_id = 1000100
L8_1.area_id = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 518002
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 15
L4_1 = {}
L4_1.x = 2192.71
L4_1.y = 212.376
L4_1.z = -1477.539
L3_1.pos = L4_1
L3_1.area_id = 1
L2_1[1] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1518002
L3_1.name = "ENTER_REGION_518002"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_518002"
L3_1.action = ""
L4_1 = {}
L4_1.config_id = 1518013
L4_1.name = "ANY_MONSTER_DIE_518013"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_518013"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_518013"
L4_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "quest_value"
L3_1.value = 0
L3_1.no_refresh = false
L2_1[1] = L3_1
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 518002
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ENTER_REGION_518002"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L4_1 = {}
L5_1 = {}
L6_1 = 518001
L7_1 = 518004
L8_1 = 518005
L9_1 = 518006
L10_1 = 518007
L11_1 = 518008
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_518013"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L4_1.ban_refresh = true
L2_1[1] = L3_1
L2_1[2] = L4_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GetEntityType
L3_2 = A1_2.target_eid
L2_2 = L2_2(A0_2, L3_2)
L3_2 = EntityType
L3_2 = L3_2.AVATAR
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.GetQuestState
L3_2 = A0_2
L4_2 = A1_2.target_eid
L5_2 = 2010302
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = QuestState
L3_2 = L3_2.UNFINISHED
if L2_2 == L3_2 then
L2_2 = A1_2.param1
L3_2 = L1_1.gadget_1
if L2_2 == L3_2 then
L2_2 = true
return L2_2
end
end
end
L2_2 = false
return L2_2
end
condition_EVENT_ENTER_REGION_518002 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_518013 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1330035121"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_518013 = L2_1