local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133003518 L1_1 = {} L1_1.gadget_1 = 518002 L2_1 = {} L3_1 = {} L3_1.config_id = 518001 L3_1.monster_id = 21030301 L4_1 = {} L4_1.x = 2180.199 L4_1.y = 212.563 L4_1.z = -1463.725 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 135.456 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 5 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 518004 L4_1.monster_id = 21020101 L5_1 = {} L5_1.x = 2182.643 L5_1.y = 212.596 L5_1.z = -1463.857 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 156.008 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 5 L4_1.drop_id = 1000100 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 518005 L5_1.monster_id = 21020201 L6_1 = {} L6_1.x = 2179.679 L6_1.y = 212.908 L6_1.z = -1466.953 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 131.256 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 5 L5_1.drop_id = 1000100 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 518006 L6_1.monster_id = 21010101 L7_1 = {} L7_1.x = 2192.53 L7_1.y = 212.274 L7_1.z = -1476.446 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 301.767 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 5 L6_1.drop_id = 1000100 L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 518007 L7_1.monster_id = 21010101 L8_1 = {} L8_1.x = 2192.031 L8_1.y = 212.422 L8_1.z = -1478.049 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 324.498 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 5 L7_1.drop_id = 1000100 L7_1.area_id = 1 L8_1 = {} L8_1.config_id = 518008 L8_1.monster_id = 21010101 L9_1 = {} L9_1.x = 2193.543 L9_1.y = 212.255 L9_1.z = -1475.253 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 278.644 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 5 L8_1.drop_id = 1000100 L8_1.area_id = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 518002 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 15 L4_1 = {} L4_1.x = 2192.71 L4_1.y = 212.376 L4_1.z = -1477.539 L3_1.pos = L4_1 L3_1.area_id = 1 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1518002 L3_1.name = "ENTER_REGION_518002" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_518002" L3_1.action = "" L4_1 = {} L4_1.config_id = 1518013 L4_1.name = "ANY_MONSTER_DIE_518013" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_518013" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_518013" L4_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "quest_value" L3_1.value = 0 L3_1.no_refresh = false L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 518002 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ENTER_REGION_518002" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L4_1 = {} L5_1 = {} L6_1 = 518001 L7_1 = 518004 L8_1 = 518005 L9_1 = 518006 L10_1 = 518007 L11_1 = 518008 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_518013" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L4_1.ban_refresh = true L2_1[1] = L3_1 L2_1[2] = L4_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetEntityType L3_2 = A1_2.target_eid L2_2 = L2_2(A0_2, L3_2) L3_2 = EntityType L3_2 = L3_2.AVATAR if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 2010302 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 == L3_2 then L2_2 = A1_2.param1 L3_2 = L1_1.gadget_1 if L2_2 == L3_2 then L2_2 = true return L2_2 end end end L2_2 = false return L2_2 end condition_EVENT_ENTER_REGION_518002 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_518013 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330035121" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_518013 = L2_1