mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
362 lines
6.5 KiB
Lua
362 lines
6.5 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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L0_1 = {}
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L0_1.group_id = 133003483
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1727
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L2_1.monster_id = 21020201
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L3_1 = {}
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L3_1.x = 2068.469
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L3_1.y = 208.041
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L3_1.z = -1037.686
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 351.83
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 15
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L2_1.drop_id = 1000100
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L2_1.disableWander = true
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L2_1.pose_id = 401
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L2_1.area_id = 3
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L3_1 = {}
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L3_1.config_id = 1728
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L3_1.monster_id = 21010201
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L4_1 = {}
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L4_1.x = 2065.704
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L4_1.y = 206.929
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L4_1.z = -1030.988
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 40.215
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 15
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L3_1.drop_id = 1000100
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L3_1.pose_id = 9010
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L3_1.area_id = 3
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L4_1 = {}
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L4_1.config_id = 1729
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L4_1.monster_id = 21010201
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L5_1 = {}
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L5_1.x = 2065.878
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L5_1.y = 207.115
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L5_1.z = -1025.978
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 154.063
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 15
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L4_1.drop_id = 1000100
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L4_1.pose_id = 9010
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L4_1.area_id = 3
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L5_1 = {}
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L5_1.config_id = 1730
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L5_1.monster_id = 21010601
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L6_1 = {}
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L6_1.x = 2070.753
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L6_1.y = 207.001
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L6_1.z = -1025.124
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 236.462
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 15
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L5_1.drop_id = 1000100
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L5_1.pose_id = 9011
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L5_1.area_id = 3
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L6_1 = {}
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L6_1.config_id = 1731
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L6_1.monster_id = 21010501
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L7_1 = {}
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L7_1.x = 2066.286
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L7_1.y = 208.257
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L7_1.z = -1036.07
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 15.504
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 15
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L6_1.drop_id = 1000100
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L6_1.disableWander = true
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L6_1.area_id = 3
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 4354
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L2_1.gadget_id = 70300083
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L3_1 = {}
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L3_1.x = 2071.617
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L3_1.y = 206.032
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L3_1.z = -1029.968
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 356.569
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L3_1.y = 286.605
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 2
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L2_1.area_id = 3
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L3_1 = {}
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L3_1.config_id = 4355
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L3_1.gadget_id = 70220013
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L4_1 = {}
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L4_1.x = 2065.14
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L4_1.y = 208.136
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L4_1.z = -1037.923
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 23.216
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 2
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L3_1.area_id = 3
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L4_1 = {}
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L4_1.config_id = 4356
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L4_1.gadget_id = 70300093
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L5_1 = {}
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L5_1.x = 2069.098
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L5_1.y = 206.755
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L5_1.z = -1025.258
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 63.341
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 2
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L4_1.area_id = 3
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 588
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 40
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L3_1 = {}
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L3_1.x = 2070.477
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L3_1.y = 206.227
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L3_1.z = -1029.964
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L2_1.pos = L3_1
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L2_1.area_id = 3
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L1_1[1] = L2_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1000588
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L2_1.name = "ENTER_REGION_588"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ENTER_REGION
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ENTER_REGION_588"
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L2_1.action = "action_EVENT_ENTER_REGION_588"
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L3_1 = {}
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L3_1.config_id = 1000589
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L3_1.name = "ANY_MONSTER_DIE_589"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = ""
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_589"
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L3_1.trigger_count = 5
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L4_1 = {}
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L4_1.config_id = 1000590
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L4_1.name = "ANY_GADGET_DIE_590"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ANY_GADGET_DIE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_ANY_GADGET_DIE_590"
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L4_1.action = "action_EVENT_ANY_GADGET_DIE_590"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 1727
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L6_1 = 1728
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L7_1 = 1729
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L8_1 = 1730
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L9_1 = 1731
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L4_1[5] = L9_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 4354
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L6_1 = 4355
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L7_1 = 4356
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L5_1 = 588
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L4_1[1] = L5_1
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ENTER_REGION_588"
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L6_1 = "ANY_MONSTER_DIE_589"
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L7_1 = "ANY_GADGET_DIE_590"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 588 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_588 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13300348301"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_588 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13300348302"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13300348303"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_589 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 4354 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_GADGET_DIE_590 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "13300348303"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_GADGET_DIE_590 = L1_1
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