Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133003474.lua
2022-04-29 16:40:51 +02:00

467 lines
8.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133003474
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1638
L2_1.monster_id = 21010501
L3_1 = {}
L3_1.x = 2519.255
L3_1.y = 202.923
L3_1.z = -1122.435
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 338.2
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 1640
L3_1.monster_id = 21010501
L4_1 = {}
L4_1.x = 2516.671
L4_1.y = 202.669
L4_1.z = -1120.113
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 128.874
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 1653
L4_1.monster_id = 21020201
L5_1 = {}
L5_1.x = 2504.588
L5_1.y = 202.984
L5_1.z = -1135.972
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 70.827
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L4_1.disableWander = true
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 1654
L5_1.monster_id = 21010201
L6_1 = {}
L6_1.x = 2510.529
L6_1.y = 202.494
L6_1.z = -1134.095
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 337.425
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 1655
L6_1.monster_id = 21010201
L7_1 = {}
L7_1.x = 2516.369
L7_1.y = 202.543
L7_1.z = -1132.42
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 351.873
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 1656
L7_1.monster_id = 21010601
L8_1 = {}
L8_1.x = 2525.887
L8_1.y = 204.831
L8_1.z = -1145.989
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 32.3
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L7_1.area_id = 1
L8_1 = {}
L8_1.config_id = 1657
L8_1.monster_id = 21010601
L9_1 = {}
L9_1.x = 2516.287
L9_1.y = 204.412
L9_1.z = -1146.989
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L8_1.area_id = 1
L9_1 = {}
L9_1.config_id = 1658
L9_1.monster_id = 21020101
L10_1 = {}
L10_1.x = 2520.387
L10_1.y = 204.818
L10_1.z = -1145.789
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 357.815
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L9_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4264
L2_1.gadget_id = 70220013
L3_1 = {}
L3_1.x = 2506.13
L3_1.y = 202.494
L3_1.z = -1127.798
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 328.3
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 4275
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 2507.087
L4_1.y = 202.156
L4_1.z = -1124.989
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 7.332
L4_1.y = 342.875
L4_1.z = 359.605
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 4277
L4_1.gadget_id = 70300100
L5_1 = {}
L5_1.x = 2514.057
L5_1.y = 202.482
L5_1.z = -1129.716
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 152.3
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 4278
L5_1.gadget_id = 70300100
L6_1 = {}
L6_1.x = 2508.946
L6_1.y = 202.489
L6_1.z = -1130.577
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 122.9
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 4454
L6_1.gadget_id = 70300098
L7_1 = {}
L7_1.x = 2518.335
L7_1.y = 202.812
L7_1.z = -1121.166
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000569
L2_1.name = "ANY_MONSTER_DIE_569"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_569"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_569"
L3_1 = {}
L3_1.config_id = 1000574
L3_1.name = "ANY_MONSTER_LIVE_574"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_LIVE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_574"
L3_1.action = "action_EVENT_ANY_MONSTER_LIVE_574"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 1638
L5_1 = 1640
L6_1 = 1653
L7_1 = 1654
L8_1 = 1655
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 4264
L5_1 = 4275
L6_1 = 4277
L7_1 = 4278
L8_1 = 4454
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_569"
L5_1 = "ANY_MONSTER_LIVE_574"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_569 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1657
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1658
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1656
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = 2510
L2_2.y = 194
L2_2.z = -1141
L3_2 = ScriptLib
L3_2 = L3_2.ScenePlaySound
L4_2 = A0_2
L5_2 = {}
L5_2.play_pos = L2_2
L5_2.sound_name = "LevelHornSound001"
L5_2.play_type = 1
L5_2.is_broadcast = false
L3_2 = L3_2(L4_2, L5_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_soundplay"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = {}
L3_2.x = 2510
L3_2.y = 194
L3_2.z = -1141
L4_2 = ScriptLib
L4_2 = L4_2.ShowReminderRadius
L5_2 = A0_2
L6_2 = 400004
L7_2 = L3_2
L8_2 = 50
L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = 0
return L4_2
end
action_EVENT_ANY_MONSTER_DIE_569 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1656 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_574 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 1656
L5_2 = 133003474
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 1657
L5_2 = 133003474
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 1658
L5_2 = 133003474
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_574 = L1_1