mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
347 lines
6.4 KiB
Lua
347 lines
6.4 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 133003469
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1601
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L2_1.monster_id = 21010501
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L3_1 = {}
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L3_1.x = 2144.166
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L3_1.y = 222.534
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L3_1.z = -1265.124
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 323.783
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 14
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L2_1.drop_id = 1000100
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L2_1.disableWander = true
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L2_1.area_id = 1
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L3_1 = {}
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L3_1.config_id = 1602
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L3_1.monster_id = 21010501
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L4_1 = {}
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L4_1.x = 2145.823
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L4_1.y = 222.604
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L4_1.z = -1264.533
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 44.67
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 14
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L3_1.drop_id = 1000100
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L3_1.disableWander = true
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L3_1.area_id = 1
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L4_1 = {}
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L4_1.config_id = 1603
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L4_1.monster_id = 21020201
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L5_1 = {}
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L5_1.x = 2142.886
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L5_1.y = 219.393
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L5_1.z = -1248.925
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 179.258
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 14
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L4_1.drop_id = 1000100
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L4_1.disableWander = true
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L4_1.area_id = 1
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L5_1 = {}
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L5_1.config_id = 1604
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L5_1.monster_id = 21010201
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L6_1 = {}
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L6_1.x = 2142.948
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L6_1.y = 218.972
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L6_1.z = -1257.864
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 346.254
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 14
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L5_1.drop_id = 1000100
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L5_1.disableWander = true
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L5_1.pose_id = 9010
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L5_1.area_id = 1
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L6_1 = {}
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L6_1.config_id = 1605
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L6_1.monster_id = 21010201
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L7_1 = {}
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L7_1.x = 2141.575
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L7_1.y = 219.002
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L7_1.z = -1251.722
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 162.977
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 14
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L6_1.drop_id = 1000100
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L6_1.disableWander = true
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L6_1.pose_id = 9010
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L6_1.area_id = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 4244
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L2_1.gadget_id = 70300083
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L3_1 = {}
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L3_1.x = 2139.275
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L3_1.y = 217.889
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L3_1.z = -1256.253
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 7.493
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L3_1.y = 272.66
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L3_1.z = 358.188
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L2_1.rot = L3_1
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L2_1.level = 5
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L2_1.area_id = 1
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L1_1[1] = L2_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 567
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 40
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L3_1 = {}
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L3_1.x = 2142.801
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L3_1.y = 218.864
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L3_1.z = -1253.918
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L2_1.pos = L3_1
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L2_1.area_id = 1
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L1_1[1] = L2_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1000564
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L2_1.name = "ANY_MONSTER_DIE_564"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = ""
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_564"
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L2_1.trigger_count = 5
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L3_1 = {}
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L3_1.config_id = 1000565
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L3_1.name = "ANY_GADGET_DIE_565"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_GADGET_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_565"
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L3_1.action = "action_EVENT_ANY_GADGET_DIE_565"
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L4_1 = {}
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L4_1.config_id = 1000566
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L4_1.name = "ANY_MONSTER_DIE_566"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = ""
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L4_1.action = "action_EVENT_ANY_MONSTER_DIE_566"
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L4_1.trigger_count = 5
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L5_1 = {}
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L5_1.config_id = 1000567
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L5_1.name = "ENTER_REGION_567"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_ENTER_REGION
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_ENTER_REGION_567"
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L5_1.action = "action_EVENT_ENTER_REGION_567"
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L5_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 2
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 1601
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L5_1 = 1602
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L6_1 = 1603
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L7_1 = 1604
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L8_1 = 1605
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 4244
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = 567
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L3_1[1] = L4_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_564"
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L5_1 = "ANY_GADGET_DIE_565"
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L6_1 = "ANY_MONSTER_DIE_566"
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L7_1 = "ENTER_REGION_567"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "133003469"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_564 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 4244 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_GADGET_DIE_565 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1330034691"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_GADGET_DIE_565 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1330034691"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_566 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 567 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_567 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1330034692"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_567 = L1_1
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