local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133003469 L1_1 = {} L2_1 = {} L2_1.config_id = 1601 L2_1.monster_id = 21010501 L3_1 = {} L3_1.x = 2144.166 L3_1.y = 222.534 L3_1.z = -1265.124 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 323.783 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 14 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 1602 L3_1.monster_id = 21010501 L4_1 = {} L4_1.x = 2145.823 L4_1.y = 222.604 L4_1.z = -1264.533 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 44.67 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 14 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 1603 L4_1.monster_id = 21020201 L5_1 = {} L5_1.x = 2142.886 L5_1.y = 219.393 L5_1.z = -1248.925 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 179.258 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 14 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 1604 L5_1.monster_id = 21010201 L6_1 = {} L6_1.x = 2142.948 L6_1.y = 218.972 L6_1.z = -1257.864 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 346.254 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 14 L5_1.drop_id = 1000100 L5_1.disableWander = true L5_1.pose_id = 9010 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 1605 L6_1.monster_id = 21010201 L7_1 = {} L7_1.x = 2141.575 L7_1.y = 219.002 L7_1.z = -1251.722 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 162.977 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 14 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.pose_id = 9010 L6_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 4244 L2_1.gadget_id = 70300083 L3_1 = {} L3_1.x = 2139.275 L3_1.y = 217.889 L3_1.z = -1256.253 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 7.493 L3_1.y = 272.66 L3_1.z = 358.188 L2_1.rot = L3_1 L2_1.level = 5 L2_1.area_id = 1 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 567 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 40 L3_1 = {} L3_1.x = 2142.801 L3_1.y = 218.864 L3_1.z = -1253.918 L2_1.pos = L3_1 L2_1.area_id = 1 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000564 L2_1.name = "ANY_MONSTER_DIE_564" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_564" L2_1.trigger_count = 5 L3_1 = {} L3_1.config_id = 1000565 L3_1.name = "ANY_GADGET_DIE_565" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_GADGET_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_565" L3_1.action = "action_EVENT_ANY_GADGET_DIE_565" L4_1 = {} L4_1.config_id = 1000566 L4_1.name = "ANY_MONSTER_DIE_566" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_566" L4_1.trigger_count = 5 L5_1 = {} L5_1.config_id = 1000567 L5_1.name = "ENTER_REGION_567" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_567" L5_1.action = "action_EVENT_ENTER_REGION_567" L5_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 2 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 1601 L5_1 = 1602 L6_1 = 1603 L7_1 = 1604 L8_1 = 1605 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 4244 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 567 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_564" L5_1 = "ANY_GADGET_DIE_565" L6_1 = "ANY_MONSTER_DIE_566" L7_1 = "ENTER_REGION_567" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133003469" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_564 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4244 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_565 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330034691" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_565 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330034691" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_566 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 567 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_567 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330034692" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_567 = L1_1