Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133003123.lua
2022-04-29 16:40:51 +02:00

863 lines
16 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1
L0_1 = {}
L0_1.group_id = 133003123
L1_1 = {}
L2_1 = {}
L2_1.config_id = 553
L2_1.monster_id = 21010501
L3_1 = {}
L3_1.x = 2456.333
L3_1.y = 266.418
L3_1.z = -1517.626
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 15.193
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 13
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9003
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 554
L3_1.monster_id = 21010501
L4_1 = {}
L4_1.x = 2464.321
L4_1.y = 264.946
L4_1.z = -1508.254
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 80.126
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 13
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 555
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = 2457.101
L5_1.y = 264.626
L5_1.z = -1505.959
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 295.573
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 13
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 1201
L5_1.monster_id = 21010301
L6_1 = {}
L6_1.x = 2452.903
L6_1.y = 264.78
L6_1.z = -1508.13
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 305.862
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 13
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 1758
L6_1.monster_id = 21010501
L7_1 = {}
L7_1.x = 2456.609
L7_1.y = 266.645
L7_1.z = -1518.67
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 15.193
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 15
L6_1.drop_id = 1000100
L6_1.disableWander = true
L6_1.pose_id = 9002
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 1759
L7_1.monster_id = 21010101
L8_1 = {}
L8_1.x = 2470.991
L8_1.y = 264.66
L8_1.z = -1514.061
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 80.126
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 15
L7_1.drop_id = 1000100
L7_1.disableWander = true
L7_1.area_id = 1
L8_1 = {}
L8_1.config_id = 1760
L8_1.monster_id = 21020201
L9_1 = {}
L9_1.x = 2457.377
L9_1.y = 264.574
L9_1.z = -1507.003
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 163.311
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 15
L8_1.drop_id = 1000100
L8_1.disableWander = true
L8_1.pose_id = 401
L8_1.area_id = 1
L9_1 = {}
L9_1.config_id = 1761
L9_1.monster_id = 21010301
L10_1 = {}
L10_1.x = 2453.18
L10_1.y = 264.873
L10_1.z = -1509.174
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 305.862
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 15
L9_1.drop_id = 1000100
L9_1.pose_id = 9002
L9_1.area_id = 1
L10_1 = {}
L10_1.config_id = 1762
L10_1.monster_id = 21010501
L11_1 = {}
L11_1.x = 2464.428
L11_1.y = 264.86
L11_1.z = -1508.622
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 15.193
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 15
L10_1.drop_id = 1000100
L10_1.disableWander = true
L10_1.pose_id = 9002
L10_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3813
L2_1.gadget_id = 70310001
L3_1 = {}
L3_1.x = 2466.676
L3_1.y = 264.856
L3_1.z = -1506.33
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 35.705
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 3814
L3_1.gadget_id = 70211012
L4_1 = {}
L4_1.x = 2465.954
L4_1.y = 264.863
L4_1.z = -1508.057
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 91.456
L4_1.z = 356.815
L3_1.rot = L4_1
L3_1.level = 6
L3_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L4_1 = GadgetState
L4_1 = L4_1.ChestLocked
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 3815
L4_1.gadget_id = 70220014
L5_1 = {}
L5_1.x = 2457.244
L5_1.y = 264.863
L5_1.z = -1503.362
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 270.471
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 3816
L5_1.gadget_id = 70220014
L6_1 = {}
L6_1.x = 2458.082
L6_1.y = 267.103
L6_1.z = -1520.776
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 270.471
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 10
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 3817
L6_1.gadget_id = 70220013
L7_1 = {}
L7_1.x = 2467.207
L7_1.y = 264.659
L7_1.z = -1510.185
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 181.636
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 10
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 3818
L7_1.gadget_id = 70220013
L8_1 = {}
L8_1.x = 2460.037
L8_1.y = 264.769
L8_1.z = -1504.011
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 222.307
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 10
L7_1.area_id = 1
L8_1 = {}
L8_1.config_id = 3819
L8_1.gadget_id = 70220005
L9_1 = {}
L9_1.x = 2459.764
L9_1.y = 264.63
L9_1.z = -1505.639
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 270.617
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 10
L8_1.area_id = 1
L9_1 = {}
L9_1.config_id = 3820
L9_1.gadget_id = 70310001
L10_1 = {}
L10_1.x = 2452.203
L10_1.y = 266.377
L10_1.z = -1515.927
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 4.536
L10_1.y = 35.705
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 10
L10_1 = GadgetState
L10_1 = L10_1.GearStart
L9_1.state = L10_1
L9_1.area_id = 1
L10_1 = {}
L10_1.config_id = 3822
L10_1.gadget_id = 70310004
L11_1 = {}
L11_1.x = 2460.761
L11_1.y = 264.583
L11_1.z = -1509.331
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 5.824
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 10
L11_1 = GadgetState
L11_1 = L11_1.GearStart
L10_1.state = L11_1
L10_1.area_id = 1
L11_1 = {}
L11_1.config_id = 4357
L11_1.gadget_id = 70310001
L12_1 = {}
L12_1.x = 2466.61
L12_1.y = 264.939
L12_1.z = -1506.346
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 35.705
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 10
L12_1 = GadgetState
L12_1 = L12_1.GearStart
L11_1.state = L12_1
L11_1.area_id = 1
L12_1 = {}
L12_1.config_id = 4358
L12_1.gadget_id = 70220014
L13_1 = {}
L13_1.x = 2457.184
L13_1.y = 264.859
L13_1.z = -1503.377
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 270.471
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 10
L12_1.area_id = 1
L13_1 = {}
L13_1.config_id = 4359
L13_1.gadget_id = 70220014
L14_1 = {}
L14_1.x = 2458.024
L14_1.y = 267.109
L14_1.z = -1520.791
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 270.471
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 10
L13_1.area_id = 1
L14_1 = {}
L14_1.config_id = 4360
L14_1.gadget_id = 70220013
L15_1 = {}
L15_1.x = 2467.211
L15_1.y = 264.656
L15_1.z = -1510.202
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 181.636
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 10
L14_1.area_id = 1
L15_1 = {}
L15_1.config_id = 4361
L15_1.gadget_id = 70220013
L16_1 = {}
L16_1.x = 2459.977
L16_1.y = 264.822
L16_1.z = -1504.026
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 222.307
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 10
L15_1.area_id = 1
L16_1 = {}
L16_1.config_id = 4362
L16_1.gadget_id = 70220005
L17_1 = {}
L17_1.x = 2459.704
L17_1.y = 264.675
L17_1.z = -1505.654
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 270.617
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 10
L16_1.area_id = 1
L17_1 = {}
L17_1.config_id = 4363
L17_1.gadget_id = 70310001
L18_1 = {}
L18_1.x = 2452.177
L18_1.y = 266.392
L18_1.z = -1515.896
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 4.536
L18_1.y = 35.705
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 10
L18_1 = GadgetState
L18_1 = L18_1.GearStart
L17_1.state = L18_1
L17_1.area_id = 1
L18_1 = {}
L18_1.config_id = 4364
L18_1.gadget_id = 70310004
L19_1 = {}
L19_1.x = 2460.701
L19_1.y = 264.58
L19_1.z = -1509.346
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 5.824
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 10
L19_1 = GadgetState
L19_1 = L19_1.GearStart
L18_1.state = L19_1
L18_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000476
L2_1.name = "ANY_MONSTER_DIE_476"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_476"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_476"
L3_1 = {}
L3_1.config_id = 1000591
L3_1.name = "ANY_MONSTER_DIE_591"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_591"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_591"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1000592
L4_1.name = "MONSTER_BATTLE_592"
L5_1 = EventType
L5_1 = L5_1.EVENT_MONSTER_BATTLE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_MONSTER_BATTLE_592"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1000593
L5_1.name = "QUEST_FINISH_593"
L6_1 = EventType
L6_1 = L6_1.EVENT_QUEST_FINISH
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_QUEST_FINISH_593"
L5_1.action = "action_EVENT_QUEST_FINISH_593"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1000594
L6_1.name = "QUEST_FINISH_594"
L7_1 = EventType
L7_1 = L7_1.EVENT_QUEST_FINISH
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_QUEST_FINISH_594"
L6_1.action = "action_EVENT_QUEST_FINISH_594"
L6_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 553
L5_1 = 554
L6_1 = 555
L7_1 = 1201
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3813
L5_1 = 3814
L6_1 = 3815
L7_1 = 3816
L8_1 = 3817
L9_1 = 3818
L10_1 = 3819
L11_1 = 3820
L12_1 = 3822
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_476"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 1758
L6_1 = 1760
L7_1 = 1761
L8_1 = 1762
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 4357
L6_1 = 4358
L7_1 = 4359
L8_1 = 4360
L9_1 = 4361
L10_1 = 4362
L11_1 = 4363
L12_1 = 4364
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_591"
L6_1 = "MONSTER_BATTLE_592"
L7_1 = "QUEST_FINISH_593"
L8_1 = "QUEST_FINISH_594"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_476 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3814
L5_2 = GadgetState
L5_2 = L5_2.Default
L4_2.state = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : unlock_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_476 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_591 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1330031231"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_591 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1330031232"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_592 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2001007 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_QUEST_FINISH_593 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 1758
L5_2 = 133003123
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 1760
L5_2 = 133003123
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 1761
L5_2 = 133003123
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 1762
L5_2 = 133003123
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1759
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_593 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2001010 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_QUEST_FINISH_594 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1759
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_594 = L1_1