local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1 L0_1 = {} L0_1.group_id = 133003123 L1_1 = {} L2_1 = {} L2_1.config_id = 553 L2_1.monster_id = 21010501 L3_1 = {} L3_1.x = 2456.333 L3_1.y = 266.418 L3_1.z = -1517.626 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 15.193 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 13 L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9003 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 554 L3_1.monster_id = 21010501 L4_1 = {} L4_1.x = 2464.321 L4_1.y = 264.946 L4_1.z = -1508.254 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 80.126 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 13 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 555 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = 2457.101 L5_1.y = 264.626 L5_1.z = -1505.959 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 295.573 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 13 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 1201 L5_1.monster_id = 21010301 L6_1 = {} L6_1.x = 2452.903 L6_1.y = 264.78 L6_1.z = -1508.13 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 305.862 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 13 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 1758 L6_1.monster_id = 21010501 L7_1 = {} L7_1.x = 2456.609 L7_1.y = 266.645 L7_1.z = -1518.67 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 15.193 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 15 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.pose_id = 9002 L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 1759 L7_1.monster_id = 21010101 L8_1 = {} L8_1.x = 2470.991 L8_1.y = 264.66 L8_1.z = -1514.061 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 80.126 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 15 L7_1.drop_id = 1000100 L7_1.disableWander = true L7_1.area_id = 1 L8_1 = {} L8_1.config_id = 1760 L8_1.monster_id = 21020201 L9_1 = {} L9_1.x = 2457.377 L9_1.y = 264.574 L9_1.z = -1507.003 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 163.311 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 15 L8_1.drop_id = 1000100 L8_1.disableWander = true L8_1.pose_id = 401 L8_1.area_id = 1 L9_1 = {} L9_1.config_id = 1761 L9_1.monster_id = 21010301 L10_1 = {} L10_1.x = 2453.18 L10_1.y = 264.873 L10_1.z = -1509.174 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 305.862 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 15 L9_1.drop_id = 1000100 L9_1.pose_id = 9002 L9_1.area_id = 1 L10_1 = {} L10_1.config_id = 1762 L10_1.monster_id = 21010501 L11_1 = {} L11_1.x = 2464.428 L11_1.y = 264.86 L11_1.z = -1508.622 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 15.193 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 15 L10_1.drop_id = 1000100 L10_1.disableWander = true L10_1.pose_id = 9002 L10_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3813 L2_1.gadget_id = 70310001 L3_1 = {} L3_1.x = 2466.676 L3_1.y = 264.856 L3_1.z = -1506.33 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 35.705 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 10 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 3814 L3_1.gadget_id = 70211012 L4_1 = {} L4_1.x = 2465.954 L4_1.y = 264.863 L4_1.z = -1508.057 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 91.456 L4_1.z = 356.815 L3_1.rot = L4_1 L3_1.level = 6 L3_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L4_1 = GadgetState L4_1 = L4_1.ChestLocked L3_1.state = L4_1 L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 3815 L4_1.gadget_id = 70220014 L5_1 = {} L5_1.x = 2457.244 L5_1.y = 264.863 L5_1.z = -1503.362 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 270.471 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 3816 L5_1.gadget_id = 70220014 L6_1 = {} L6_1.x = 2458.082 L6_1.y = 267.103 L6_1.z = -1520.776 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 270.471 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 3817 L6_1.gadget_id = 70220013 L7_1 = {} L7_1.x = 2467.207 L7_1.y = 264.659 L7_1.z = -1510.185 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 181.636 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 10 L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 3818 L7_1.gadget_id = 70220013 L8_1 = {} L8_1.x = 2460.037 L8_1.y = 264.769 L8_1.z = -1504.011 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 222.307 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 10 L7_1.area_id = 1 L8_1 = {} L8_1.config_id = 3819 L8_1.gadget_id = 70220005 L9_1 = {} L9_1.x = 2459.764 L9_1.y = 264.63 L9_1.z = -1505.639 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 270.617 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 10 L8_1.area_id = 1 L9_1 = {} L9_1.config_id = 3820 L9_1.gadget_id = 70310001 L10_1 = {} L10_1.x = 2452.203 L10_1.y = 266.377 L10_1.z = -1515.927 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 4.536 L10_1.y = 35.705 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 10 L10_1 = GadgetState L10_1 = L10_1.GearStart L9_1.state = L10_1 L9_1.area_id = 1 L10_1 = {} L10_1.config_id = 3822 L10_1.gadget_id = 70310004 L11_1 = {} L11_1.x = 2460.761 L11_1.y = 264.583 L11_1.z = -1509.331 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 5.824 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 10 L11_1 = GadgetState L11_1 = L11_1.GearStart L10_1.state = L11_1 L10_1.area_id = 1 L11_1 = {} L11_1.config_id = 4357 L11_1.gadget_id = 70310001 L12_1 = {} L12_1.x = 2466.61 L12_1.y = 264.939 L12_1.z = -1506.346 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 35.705 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 10 L12_1 = GadgetState L12_1 = L12_1.GearStart L11_1.state = L12_1 L11_1.area_id = 1 L12_1 = {} L12_1.config_id = 4358 L12_1.gadget_id = 70220014 L13_1 = {} L13_1.x = 2457.184 L13_1.y = 264.859 L13_1.z = -1503.377 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 270.471 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 10 L12_1.area_id = 1 L13_1 = {} L13_1.config_id = 4359 L13_1.gadget_id = 70220014 L14_1 = {} L14_1.x = 2458.024 L14_1.y = 267.109 L14_1.z = -1520.791 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 270.471 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 10 L13_1.area_id = 1 L14_1 = {} L14_1.config_id = 4360 L14_1.gadget_id = 70220013 L15_1 = {} L15_1.x = 2467.211 L15_1.y = 264.656 L15_1.z = -1510.202 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 181.636 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 10 L14_1.area_id = 1 L15_1 = {} L15_1.config_id = 4361 L15_1.gadget_id = 70220013 L16_1 = {} L16_1.x = 2459.977 L16_1.y = 264.822 L16_1.z = -1504.026 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 222.307 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 10 L15_1.area_id = 1 L16_1 = {} L16_1.config_id = 4362 L16_1.gadget_id = 70220005 L17_1 = {} L17_1.x = 2459.704 L17_1.y = 264.675 L17_1.z = -1505.654 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 270.617 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 10 L16_1.area_id = 1 L17_1 = {} L17_1.config_id = 4363 L17_1.gadget_id = 70310001 L18_1 = {} L18_1.x = 2452.177 L18_1.y = 266.392 L18_1.z = -1515.896 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 4.536 L18_1.y = 35.705 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 10 L18_1 = GadgetState L18_1 = L18_1.GearStart L17_1.state = L18_1 L17_1.area_id = 1 L18_1 = {} L18_1.config_id = 4364 L18_1.gadget_id = 70310004 L19_1 = {} L19_1.x = 2460.701 L19_1.y = 264.58 L19_1.z = -1509.346 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 5.824 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 10 L19_1 = GadgetState L19_1 = L19_1.GearStart L18_1.state = L19_1 L18_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000476 L2_1.name = "ANY_MONSTER_DIE_476" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_476" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_476" L3_1 = {} L3_1.config_id = 1000591 L3_1.name = "ANY_MONSTER_DIE_591" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_591" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_591" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1000592 L4_1.name = "MONSTER_BATTLE_592" L5_1 = EventType L5_1 = L5_1.EVENT_MONSTER_BATTLE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_MONSTER_BATTLE_592" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1000593 L5_1.name = "QUEST_FINISH_593" L6_1 = EventType L6_1 = L6_1.EVENT_QUEST_FINISH L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_QUEST_FINISH_593" L5_1.action = "action_EVENT_QUEST_FINISH_593" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1000594 L6_1.name = "QUEST_FINISH_594" L7_1 = EventType L7_1 = L7_1.EVENT_QUEST_FINISH L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_QUEST_FINISH_594" L6_1.action = "action_EVENT_QUEST_FINISH_594" L6_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 553 L5_1 = 554 L6_1 = 555 L7_1 = 1201 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3813 L5_1 = 3814 L6_1 = 3815 L7_1 = 3816 L8_1 = 3817 L9_1 = 3818 L10_1 = 3819 L11_1 = 3820 L12_1 = 3822 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_476" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 1758 L6_1 = 1760 L7_1 = 1761 L8_1 = 1762 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 4357 L6_1 = 4358 L7_1 = 4359 L8_1 = 4360 L9_1 = 4361 L10_1 = 4362 L11_1 = 4363 L12_1 = 4364 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_591" L6_1 = "MONSTER_BATTLE_592" L7_1 = "QUEST_FINISH_593" L8_1 = "QUEST_FINISH_594" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_476 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3814 L5_2 = GadgetState L5_2 = L5_2.Default L4_2.state = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : unlock_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_476 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_591 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330031231" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_591 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330031232" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_592 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2001007 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_FINISH_593 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 1758 L5_2 = 133003123 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 1760 L5_2 = 133003123 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 1761 L5_2 = 133003123 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 1762 L5_2 = 133003123 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1759 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_593 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2001010 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_FINISH_594 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 1759 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_594 = L1_1