Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133003009.lua
2022-04-29 16:40:51 +02:00

278 lines
4.6 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133003009
L1_1 = {}
L2_1 = {}
L2_1.config_id = 9001
L2_1.monster_id = 20010401
L3_1 = {}
L3_1.x = 2572.901
L3_1.y = 364.479
L3_1.z = -1748.68
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 9002
L3_1.monster_id = 20010301
L4_1 = {}
L4_1.x = 2575.481
L4_1.y = 364.706
L4_1.z = -1745.932
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 223.4
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 9003
L4_1.monster_id = 20010301
L5_1 = {}
L5_1.x = 2568.977
L5_1.y = 363.007
L5_1.z = -1747.327
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 109.46
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 9004
L5_1.monster_id = 20010301
L6_1 = {}
L6_1.x = 2574.016
L6_1.y = 365.321
L6_1.z = -1751.819
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 342.09
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_id = 1000100
L5_1.disableWander = true
L5_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 9005
L2_1.gadget_id = 70290011
L3_1 = {}
L3_1.x = 2574.63
L3_1.y = 364.62
L3_1.z = -1746.753
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 9006
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 2574.629
L4_1.y = 364.62
L4_1.z = -1746.753
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.point_type = 9135
L3_1.isOneoff = true
L3_1.owner = 9005
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 9007
L4_1.gadget_id = 70290011
L5_1 = {}
L5_1.x = 2570.198
L5_1.y = 363.472
L5_1.z = -1747.667
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 216.86
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 9008
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = 2570.198
L6_1.y = 363.472
L6_1.z = -1747.667
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 216.866
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.point_type = 9135
L5_1.isOneoff = true
L5_1.owner = 9007
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 9009
L6_1.gadget_id = 70290011
L7_1 = {}
L7_1.x = 2573.664
L7_1.y = 365.065
L7_1.z = -1750.886
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 110.01
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 9010
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = 2573.663
L8_1.y = 365.065
L8_1.z = -1750.886
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 109.976
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.point_type = 9135
L7_1.isOneoff = true
L7_1.owner = 9009
L7_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1009011
L2_1.name = "ANY_MONSTER_DIE_9011"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_9011"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_9011"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 9001
L5_1 = 9002
L6_1 = 9003
L7_1 = 9004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 9005
L5_1 = 9006
L6_1 = 9007
L7_1 = 9008
L8_1 = 9009
L9_1 = 9010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_9011"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_9011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133003009"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_9011 = L1_1