local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133003009 L1_1 = {} L2_1 = {} L2_1.config_id = 9001 L2_1.monster_id = 20010401 L3_1 = {} L3_1.x = 2572.901 L3_1.y = 364.479 L3_1.z = -1748.68 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 9002 L3_1.monster_id = 20010301 L4_1 = {} L4_1.x = 2575.481 L4_1.y = 364.706 L4_1.z = -1745.932 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 223.4 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 9003 L4_1.monster_id = 20010301 L5_1 = {} L5_1.x = 2568.977 L5_1.y = 363.007 L5_1.z = -1747.327 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 109.46 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 9004 L5_1.monster_id = 20010301 L6_1 = {} L6_1.x = 2574.016 L6_1.y = 365.321 L6_1.z = -1751.819 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 342.09 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_id = 1000100 L5_1.disableWander = true L5_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 9005 L2_1.gadget_id = 70290011 L3_1 = {} L3_1.x = 2574.63 L3_1.y = 364.62 L3_1.z = -1746.753 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 9006 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = 2574.629 L4_1.y = 364.62 L4_1.z = -1746.753 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.point_type = 9135 L3_1.isOneoff = true L3_1.owner = 9005 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 9007 L4_1.gadget_id = 70290011 L5_1 = {} L5_1.x = 2570.198 L5_1.y = 363.472 L5_1.z = -1747.667 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 216.86 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 9008 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = 2570.198 L6_1.y = 363.472 L6_1.z = -1747.667 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 216.866 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.point_type = 9135 L5_1.isOneoff = true L5_1.owner = 9007 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 9009 L6_1.gadget_id = 70290011 L7_1 = {} L7_1.x = 2573.664 L7_1.y = 365.065 L7_1.z = -1750.886 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 110.01 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 9010 L7_1.gadget_id = 70500000 L8_1 = {} L8_1.x = 2573.663 L8_1.y = 365.065 L8_1.z = -1750.886 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 109.976 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.point_type = 9135 L7_1.isOneoff = true L7_1.owner = 9009 L7_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1009011 L2_1.name = "ANY_MONSTER_DIE_9011" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_9011" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_9011" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 9001 L5_1 = 9002 L6_1 = 9003 L7_1 = 9004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 9005 L5_1 = 9006 L6_1 = 9007 L7_1 = 9008 L8_1 = 9009 L9_1 = 9010 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_9011" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_9011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133003009" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_9011 = L1_1