mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
385 lines
7.1 KiB
Lua
385 lines
7.1 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
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L0_1 = {}
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L0_1.group_id = 133002410
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 410001
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L2_1.monster_id = 25020201
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L3_1 = {}
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L3_1.x = 1382.352
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L3_1.y = 272.751
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L3_1.z = -656.902
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 317.927
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 35
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L2_1.drop_id = 1000100
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L2_1.disableWander = true
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L2_1.climate_area_id = 1
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L2_1.area_id = 10
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L3_1 = {}
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L3_1.config_id = 410002
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L3_1.monster_id = 25020201
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L4_1 = {}
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L4_1.x = 1374.922
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L4_1.y = 271.332
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L4_1.z = -657.431
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 6.204
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 35
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L3_1.drop_id = 1000100
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L3_1.disableWander = true
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L3_1.climate_area_id = 1
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L3_1.area_id = 10
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L4_1 = {}
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L4_1.config_id = 410003
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L4_1.monster_id = 25030201
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L5_1 = {}
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L5_1.x = 1378.956
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L5_1.y = 269.732
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L5_1.z = -650.956
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 317.927
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 35
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L4_1.drop_id = 1000100
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L4_1.disableWander = true
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L4_1.climate_area_id = 1
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L4_1.area_id = 10
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L5_1 = {}
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L5_1.config_id = 410004
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L5_1.monster_id = 25030301
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L6_1 = {}
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L6_1.x = 1376.945
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L6_1.y = 269.689
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L6_1.z = -651.573
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 338.918
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 35
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L5_1.drop_id = 1000100
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L5_1.disableWander = true
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L5_1.climate_area_id = 1
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L5_1.area_id = 10
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L6_1 = {}
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L6_1.config_id = 410005
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L6_1.monster_id = 25070101
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L7_1 = {}
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L7_1.x = 1369.864
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L7_1.y = 269.343
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L7_1.z = -650.305
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 74.91
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 35
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L6_1.drop_id = 1000100
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L6_1.disableWander = true
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L6_1.climate_area_id = 1
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L6_1.area_id = 10
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L7_1 = {}
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L7_1.config_id = 410006
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L7_1.monster_id = 25070101
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L8_1 = {}
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L8_1.x = 1369.375
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L8_1.y = 268.653
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L8_1.z = -646.768
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 74.91
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 35
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L7_1.drop_id = 1000100
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L7_1.disableWander = true
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L7_1.climate_area_id = 1
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L7_1.area_id = 10
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L8_1 = {}
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L8_1.config_id = 410007
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L8_1.monster_id = 25010401
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L9_1 = {}
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L9_1.x = 1366.972
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L9_1.y = 270.771
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L9_1.z = -654.998
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 74.91
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 35
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L8_1.drop_id = 1000100
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L8_1.disableWander = true
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L8_1.climate_area_id = 1
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L8_1.area_id = 10
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L9_1 = {}
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L9_1.config_id = 410008
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L9_1.monster_id = 25010401
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L10_1 = {}
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L10_1.x = 1364.505
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L10_1.y = 269.481
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L10_1.z = -648.043
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 74.91
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 35
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L9_1.drop_id = 1000100
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L9_1.disableWander = true
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L9_1.climate_area_id = 1
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L9_1.area_id = 10
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L10_1 = {}
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L10_1.config_id = 410009
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L10_1.monster_id = 25010501
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L11_1 = {}
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L11_1.x = 1366.615
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L11_1.y = 268.137
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L11_1.z = -643.069
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L10_1.pos = L11_1
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L11_1 = {}
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L11_1.x = 0.0
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L11_1.y = 94.864
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L11_1.z = 0.0
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L10_1.rot = L11_1
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L10_1.level = 35
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L10_1.drop_id = 1000100
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L10_1.disableWander = true
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L10_1.climate_area_id = 1
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L10_1.area_id = 10
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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L1_1[8] = L9_1
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L1_1[9] = L10_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1410010
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L2_1.name = "ANY_MONSTER_DIE_410010"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_410010"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_410010"
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L3_1 = {}
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L3_1.config_id = 1410011
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L3_1.name = "ANY_MONSTER_DIE_410011"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_410011"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_410011"
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L4_1 = {}
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L4_1.config_id = 1410012
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L4_1.name = "GROUP_LOAD_410012"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_GROUP_LOAD
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = ""
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L4_1.action = "action_EVENT_GROUP_LOAD_410012"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 410001
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L5_1 = 410002
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L6_1 = 410003
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L7_1 = 410004
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_410010"
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L5_1 = "GROUP_LOAD_410012"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 410005
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L6_1 = 410006
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L7_1 = 410007
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L8_1 = 410008
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L9_1 = 410009
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L4_1[5] = L9_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_410011"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L4_1.monsters = L5_1
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L5_1 = {}
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_410010 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.RefreshGroup
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 133002410
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L4_2.suite = 2
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 1110175
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_410010 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_410011 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "4121007"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_410011 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 1110174
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GROUP_LOAD_410012 = L1_1
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