mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
306 lines
5.4 KiB
Lua
306 lines
5.4 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
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L0_1 = {}
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L0_1.group_id = 133002280
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1013
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L2_1.monster_id = 21010201
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L3_1 = {}
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L3_1.x = 2020.3
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L3_1.y = 204.597
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L3_1.z = -924.087
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 168.692
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 15
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L2_1.drop_id = 1000100
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L2_1.area_id = 3
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L3_1 = {}
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L3_1.config_id = 1014
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L3_1.monster_id = 21010101
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L4_1 = {}
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L4_1.x = 2019.705
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L4_1.y = 204.823
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L4_1.z = -928.93
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 19.776
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 15
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L3_1.drop_id = 1000100
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L3_1.area_id = 3
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L4_1 = {}
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L4_1.config_id = 1015
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L4_1.monster_id = 21010301
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L5_1 = {}
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L5_1.x = 2017.238
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L5_1.y = 204.962
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L5_1.z = -924.719
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 205.832
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 15
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L4_1.drop_id = 1000100
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L4_1.area_id = 3
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L5_1 = {}
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L5_1.config_id = 1016
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L5_1.monster_id = 21010301
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L6_1 = {}
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L6_1.x = 2017.588
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L6_1.y = 205.566
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L6_1.z = -929.464
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 49.989
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 15
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L5_1.drop_id = 1000100
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L5_1.area_id = 3
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L6_1 = {}
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L6_1.config_id = 1017
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L6_1.monster_id = 21010501
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L7_1 = {}
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L7_1.x = 2019.036
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L7_1.y = 204.737
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L7_1.z = -915.55
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 188.352
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 15
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L6_1.drop_id = 1000100
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L6_1.disableWander = true
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L6_1.area_id = 3
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L7_1 = {}
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L7_1.config_id = 1018
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L7_1.monster_id = 21011001
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L8_1 = {}
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L8_1.x = 2024.658
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L8_1.y = 205.187
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L8_1.z = -936.267
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 336.186
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 15
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L7_1.drop_id = 1000100
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L7_1.disableWander = true
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L7_1.area_id = 3
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L8_1 = {}
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L8_1.config_id = 1019
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L8_1.monster_id = 21020201
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L9_1 = {}
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L9_1.x = 2023.186
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L9_1.y = 205.427
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L9_1.z = -937.406
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 345.084
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 15
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L8_1.drop_id = 1000100
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L8_1.disableWander = true
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L8_1.area_id = 3
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L9_1 = {}
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L9_1.config_id = 1020
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L9_1.monster_id = 21011001
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L10_1 = {}
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L10_1.x = 2022.333
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L10_1.y = 204.854
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L10_1.z = -915.787
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 202.807
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 15
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L9_1.drop_id = 1000100
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L9_1.disableWander = true
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L9_1.area_id = 3
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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L1_1[8] = L9_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1000371
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L2_1.name = "ANY_MONSTER_DIE_371"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_371"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_371"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1000372
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L3_1.name = "ANY_MONSTER_DIE_372"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_372"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_372"
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L3_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 1013
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L6_1 = 1014
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L7_1 = 1015
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L8_1 = 1016
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_371"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L6_1 = 1017
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L7_1 = 1018
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L8_1 = 1019
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L9_1 = 1020
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L5_1[3] = L8_1
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L5_1[4] = L9_1
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L4_1.monsters = L5_1
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L5_1 = {}
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L6_1 = "ANY_MONSTER_DIE_372"
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L5_1[1] = L6_1
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_371 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1330022801"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_371 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_372 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1330022802"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_372 = L1_1
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