mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
* added lua context to ScriptLib function calls where missing * fixed parameters for some calls
608 lines
12 KiB
Lua
608 lines
12 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133001152
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 779
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L2_1.monster_id = 20011001
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L3_1 = {}
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L3_1.x = 1839.939
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L3_1.y = 226.298
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L3_1.z = -1103.226
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 3
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L2_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
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L2_1.area_id = 3
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L3_1 = {}
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L3_1.config_id = 780
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L3_1.monster_id = 20011001
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L4_1 = {}
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L4_1.x = 1840.267
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L4_1.y = 226.527
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L4_1.z = -1107.635
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 3
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L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
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L3_1.area_id = 3
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L4_1 = {}
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L4_1.config_id = 781
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L4_1.monster_id = 20011001
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L5_1 = {}
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L5_1.x = 1836.412
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L5_1.y = 226.635
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L5_1.z = -1101.103
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 3
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L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
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L4_1.area_id = 3
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L5_1 = {}
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L5_1.config_id = 1076
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L5_1.monster_id = 20011101
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L6_1 = {}
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L6_1.x = 1834.778
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L6_1.y = 225.752
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L6_1.z = -1099.379
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 3
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L5_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
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L5_1.area_id = 3
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 190
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 27.7
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L3_1 = {}
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L3_1.x = 1999.754
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L3_1.y = 197.271
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L3_1.z = -1281.554
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L2_1.pos = L3_1
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L2_1.area_id = 2
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L3_1 = {}
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L3_1.config_id = 191
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L4_1 = RegionShape
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L4_1 = L4_1.SPHERE
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L3_1.shape = L4_1
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L3_1.radius = 18.4
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L4_1 = {}
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L4_1.x = 2004.913
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L4_1.y = 199.856
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L4_1.z = -1214.684
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L3_1.pos = L4_1
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L3_1.area_id = 2
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L4_1 = {}
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L4_1.config_id = 262
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L5_1 = RegionShape
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L5_1 = L5_1.SPHERE
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L4_1.shape = L5_1
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L4_1.radius = 46.3
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L5_1 = {}
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L5_1.x = 1925.659
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L5_1.y = 197.189
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L5_1.z = -1391.112
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L4_1.pos = L5_1
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L4_1.area_id = 2
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L5_1 = {}
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L5_1.config_id = 324
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L6_1 = RegionShape
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L6_1 = L6_1.SPHERE
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L5_1.shape = L6_1
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L5_1.radius = 23.1
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L6_1 = {}
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L6_1.x = 1954.803
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L6_1.y = 193.661
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L6_1.z = -1220.576
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L5_1.pos = L6_1
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L5_1.area_id = 2
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1000190
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L2_1.name = "ENTER_REGION_190"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ENTER_REGION
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ENTER_REGION_190"
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L2_1.action = "action_EVENT_ENTER_REGION_190"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1000191
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L3_1.name = "ENTER_REGION_191"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ENTER_REGION
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ENTER_REGION_191"
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L3_1.action = "action_EVENT_ENTER_REGION_191"
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1000262
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L4_1.name = "ENTER_REGION_262"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ENTER_REGION
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_ENTER_REGION_262"
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L4_1.action = "action_EVENT_ENTER_REGION_262"
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L5_1 = {}
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L5_1.config_id = 1000324
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L5_1.name = "ENTER_REGION_324"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_ENTER_REGION
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_ENTER_REGION_324"
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L5_1.action = "action_EVENT_ENTER_REGION_324"
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L5_1.trigger_count = 0
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L6_1 = {}
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L6_1.config_id = 1000325
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L6_1.name = "TIMER_EVENT_325"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_TIMER_EVENT
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L6_1.event = L7_1
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L6_1.source = "s_unlock"
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L6_1.condition = ""
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L6_1.action = "action_EVENT_TIMER_EVENT_325"
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L6_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "lock"
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L2_1.value = 0
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L2_1.no_refresh = false
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = 190
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L5_1 = 191
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L6_1 = 324
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ENTER_REGION_190"
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L5_1 = "ENTER_REGION_191"
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L6_1 = "ENTER_REGION_324"
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L7_1 = "TIMER_EVENT_325"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 190 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "lock"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_190 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonsterFaceAvatar
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L3_2 = A0_2
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L4_2 = {}
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L4_2.entity_id = 0
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L5_2 = {}
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L6_2 = 780
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L7_2 = 781
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L5_2[1] = L6_2
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L5_2[2] = L7_2
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L4_2.monsters = L5_2
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L5_2 = {}
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L6_2 = 5
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L7_2 = 10
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L5_2[1] = L6_2
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L5_2[2] = L7_2
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L4_2.ranges = L5_2
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L4_2.angle = 15
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L2_2 = L2_2(L3_2, L4_2)
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintLog
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L4_2 = tostring
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L5_2 = L2_2
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L4_2 = L4_2(L5_2)
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L3_2(A0_2, L4_2)
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L3_2 = ScriptLib
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L3_2 = L3_2.SetGroupVariableValue
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L4_2 = A0_2
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L5_2 = "lock"
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L6_2 = 1
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L3_2 = L3_2(L4_2, L5_2, L6_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : set_groupVariable"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = ScriptLib
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L3_2 = L3_2.CreateGroupTimerEvent
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L4_2 = A0_2
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L5_2 = 133001152
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L6_2 = "s_unlock"
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L7_2 = 3600
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L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : create_timerevent_by_group"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_ENTER_REGION_190 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 191 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "lock"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_191 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonsterFaceAvatar
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L3_2 = A0_2
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L4_2 = {}
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L4_2.entity_id = 0
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L5_2 = {}
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L6_2 = 781
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L7_2 = 779
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L5_2[1] = L6_2
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L5_2[2] = L7_2
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L4_2.monsters = L5_2
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L5_2 = {}
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L6_2 = 5
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L7_2 = 10
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L5_2[1] = L6_2
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L5_2[2] = L7_2
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L4_2.ranges = L5_2
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L4_2.angle = 15
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L2_2 = L2_2(L3_2, L4_2)
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintLog
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L4_2 = tostring
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L5_2 = L2_2
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L4_2 = L4_2(L5_2)
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L3_2(A0_2, L4_2)
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L3_2 = ScriptLib
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L3_2 = L3_2.SetGroupVariableValue
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L4_2 = A0_2
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L5_2 = "lock"
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L6_2 = 1
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L3_2 = L3_2(L4_2, L5_2, L6_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : set_groupVariable"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = ScriptLib
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L3_2 = L3_2.CreateGroupTimerEvent
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L4_2 = A0_2
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L5_2 = 133001152
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L6_2 = "s_unlock"
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L7_2 = 3600
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L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : create_timerevent_by_group"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_ENTER_REGION_191 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 262 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
|
|
L5_2 = EntityType
|
|
L5_2 = L5_2.AVATAR
|
|
L4_2.entity_type = L5_2
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 < 1 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_ENTER_REGION_262 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.CreateMonsterFaceAvatar
|
|
L3_2 = A0_2
|
|
L4_2 = {}
|
|
L4_2.entity_id = 0
|
|
L5_2 = {}
|
|
L6_2 = 781
|
|
L7_2 = 779
|
|
L8_2 = 780
|
|
L9_2 = 1076
|
|
L5_2[1] = L6_2
|
|
L5_2[2] = L7_2
|
|
L5_2[3] = L8_2
|
|
L5_2[4] = L9_2
|
|
L4_2.monsters = L5_2
|
|
L5_2 = {}
|
|
L6_2 = 5
|
|
L7_2 = 10
|
|
L5_2[1] = L6_2
|
|
L5_2[2] = L7_2
|
|
L4_2.ranges = L5_2
|
|
L4_2.angle = 15
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
L3_2 = ScriptLib
|
|
L3_2 = L3_2.PrintLog
|
|
L4_2 = tostring
|
|
L5_2 = L2_2
|
|
L4_2 = L4_2(L5_2)
|
|
L3_2(A0_2, L4_2)
|
|
L3_2 = 0
|
|
return L3_2
|
|
end
|
|
action_EVENT_ENTER_REGION_262 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = A1_2.param1
|
|
if L2_2 ~= 324 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GetRegionEntityCount
|
|
L3_2 = A0_2
|
|
L4_2 = {}
|
|
L5_2 = A1_2.source_eid
|
|
L4_2.region_eid = L5_2
|
|
L5_2 = EntityType
|
|
L5_2 = L5_2.AVATAR
|
|
L4_2.entity_type = L5_2
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 < 1 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GetGroupVariableValue
|
|
L3_2 = A0_2
|
|
L4_2 = "lock"
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 ~= 0 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_ENTER_REGION_324 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.CreateMonsterFaceAvatar
|
|
L3_2 = A0_2
|
|
L4_2 = {}
|
|
L4_2.entity_id = 0
|
|
L5_2 = {}
|
|
L6_2 = 780
|
|
L7_2 = 781
|
|
L5_2[1] = L6_2
|
|
L5_2[2] = L7_2
|
|
L4_2.monsters = L5_2
|
|
L5_2 = {}
|
|
L6_2 = 5
|
|
L7_2 = 10
|
|
L5_2[1] = L6_2
|
|
L5_2[2] = L7_2
|
|
L4_2.ranges = L5_2
|
|
L4_2.angle = 15
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
L3_2 = ScriptLib
|
|
L3_2 = L3_2.PrintLog
|
|
L4_2 = tostring
|
|
L5_2 = L2_2
|
|
L4_2 = L4_2(L5_2)
|
|
L3_2(A0_2, L4_2)
|
|
L3_2 = ScriptLib
|
|
L3_2 = L3_2.SetGroupVariableValue
|
|
L4_2 = A0_2
|
|
L5_2 = "lock"
|
|
L6_2 = 1
|
|
L3_2 = L3_2(L4_2, L5_2, L6_2)
|
|
if 0 ~= L3_2 then
|
|
L3_2 = ScriptLib
|
|
L3_2 = L3_2.PrintContextLog
|
|
L4_2 = A0_2
|
|
L5_2 = "@@ LUA_WARNING : set_groupVariable"
|
|
L3_2(L4_2, L5_2)
|
|
L3_2 = -1
|
|
return L3_2
|
|
end
|
|
L3_2 = ScriptLib
|
|
L3_2 = L3_2.CreateGroupTimerEvent
|
|
L4_2 = A0_2
|
|
L5_2 = 133001152
|
|
L6_2 = "s_unlock"
|
|
L7_2 = 3600
|
|
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
|
|
if 0 ~= L3_2 then
|
|
L3_2 = ScriptLib
|
|
L3_2 = L3_2.PrintContextLog
|
|
L4_2 = A0_2
|
|
L5_2 = "@@ LUA_WARNING : create_timerevent_by_group"
|
|
L3_2(L4_2, L5_2)
|
|
L3_2 = -1
|
|
return L3_2
|
|
end
|
|
L3_2 = 0
|
|
return L3_2
|
|
end
|
|
action_EVENT_ENTER_REGION_324 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetGroupVariableValue
|
|
L3_2 = A0_2
|
|
L4_2 = "lock"
|
|
L5_2 = 0
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_groupVariable"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_TIMER_EVENT_325 = L1_1
|