Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133001110.lua
2022-04-29 16:40:51 +02:00

129 lines
2.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133001110
L1_1 = {}
L2_1 = {}
L2_1.config_id = 110001
L2_1.monster_id = 22010101
L3_1 = {}
L3_1.x = 1485.017
L3_1.y = 330.662
L3_1.z = -1987.81
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 185.618
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 110002
L3_1.monster_id = 20011201
L4_1 = {}
L4_1.x = 1478.566
L4_1.y = 330.466
L4_1.z = -1982.026
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 177.416
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 110003
L4_1.monster_id = 20011201
L5_1 = {}
L5_1.x = 1475.528
L5_1.y = 329.458
L5_1.z = -1992.616
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 34.568
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 110004
L5_1.monster_id = 20010501
L6_1 = {}
L6_1.x = 1495.888
L6_1.y = 331.506
L6_1.z = -1985.351
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 235.743
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 110005
L6_1.monster_id = 20010501
L7_1 = {}
L7_1.x = 1492.655
L7_1.y = 330.602
L7_1.z = -1998.212
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 314.933
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L6_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 110001
L5_1 = 110002
L6_1 = 110003
L7_1 = 110004
L8_1 = 110005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1