local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133001110 L1_1 = {} L2_1 = {} L2_1.config_id = 110001 L2_1.monster_id = 22010101 L3_1 = {} L3_1.x = 1485.017 L3_1.y = 330.662 L3_1.z = -1987.81 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 185.618 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L2_1.area_id = 2 L3_1 = {} L3_1.config_id = 110002 L3_1.monster_id = 20011201 L4_1 = {} L4_1.x = 1478.566 L4_1.y = 330.466 L4_1.z = -1982.026 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 177.416 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 110003 L4_1.monster_id = 20011201 L5_1 = {} L5_1.x = 1475.528 L5_1.y = 329.458 L5_1.z = -1992.616 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 34.568 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 110004 L5_1.monster_id = 20010501 L6_1 = {} L6_1.x = 1495.888 L6_1.y = 331.506 L6_1.z = -1985.351 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 235.743 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 110005 L6_1.monster_id = 20010501 L7_1 = {} L7_1.x = 1492.655 L7_1.y = 330.602 L7_1.z = -1998.212 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 314.933 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L6_1.area_id = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 110001 L5_1 = 110002 L6_1 = 110003 L7_1 = 110004 L8_1 = 110005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1