Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133001073.lua
2022-04-29 16:40:51 +02:00

1077 lines
20 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1
L0_1 = {}
L0_1.group_id = 133001073
L1_1 = {}
L2_1 = {}
L2_1.config_id = 277
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = 1955.873
L3_1.y = 196.846
L3_1.z = -1171.144
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 15
L2_1.drop_id = 1000100
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 278
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = 1958.839
L4_1.y = 196.961
L4_1.z = -1171.912
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 198.198
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 4
L3_1.drop_id = 1000100
L3_1.pose_id = 9002
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 279
L4_1.monster_id = 21010101
L5_1 = {}
L5_1.x = 1950.363
L5_1.y = 196.924
L5_1.z = -1162.774
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 443
L5_1.monster_id = 21010101
L6_1 = {}
L6_1.x = 1955.681
L6_1.y = 196.822
L6_1.z = -1169.066
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 4
L5_1.drop_id = 1000100
L5_1.disableWander = true
L5_1.pose_id = 9003
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 713
L6_1.monster_id = 21010401
L7_1 = {}
L7_1.x = 1953.378
L7_1.y = 196.196
L7_1.z = -1175.057
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 217.875
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 4
L6_1.drop_id = 1000100
L6_1.disableWander = true
L6_1.area_id = 2
L7_1 = {}
L7_1.config_id = 714
L7_1.monster_id = 21010401
L8_1 = {}
L8_1.x = 1950.178
L8_1.y = 196.93
L8_1.z = -1162.769
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 357.278
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 4
L7_1.drop_id = 1000100
L7_1.disableWander = true
L7_1.area_id = 2
L8_1 = {}
L8_1.config_id = 715
L8_1.monster_id = 21010201
L9_1 = {}
L9_1.x = 1957.876
L9_1.y = 196.825
L9_1.z = -1169.243
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 15
L8_1.drop_id = 1000100
L8_1.disableWander = true
L8_1.pose_id = 9003
L8_1.area_id = 2
L9_1 = {}
L9_1.config_id = 1087
L9_1.monster_id = 21010201
L10_1 = {}
L10_1.x = 1955.748
L10_1.y = 196.761
L10_1.z = -1168.469
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 15
L9_1.drop_id = 1000100
L9_1.disableWander = true
L9_1.pose_id = 9003
L9_1.area_id = 2
L10_1 = {}
L10_1.config_id = 1308
L10_1.monster_id = 21020101
L11_1 = {}
L11_1.x = 1958.102
L11_1.y = 196.791
L11_1.z = -1171.89
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 285.349
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 15
L10_1.drop_id = 1000100
L10_1.disableWander = true
L10_1.pose_id = 401
L10_1.area_id = 2
L11_1 = {}
L11_1.config_id = 1309
L11_1.monster_id = 21010501
L12_1 = {}
L12_1.x = 1956.92
L12_1.y = 196.793
L12_1.z = -1163.801
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 240.961
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 15
L11_1.drop_id = 1000100
L11_1.disableWander = true
L11_1.pose_id = 9002
L11_1.area_id = 2
L12_1 = {}
L12_1.config_id = 1310
L12_1.monster_id = 21010401
L13_1 = {}
L13_1.x = 1952.371
L13_1.y = 196.405
L13_1.z = -1174.709
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 309.785
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 15
L12_1.drop_id = 1000100
L12_1.disableWander = true
L12_1.pose_id = 9002
L12_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1761
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 1960.777
L3_1.y = 196.78
L3_1.z = -1169.664
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 292.048
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 1762
L3_1.gadget_id = 70310001
L4_1 = {}
L4_1.x = 1959.586
L4_1.y = 196.337
L4_1.z = -1177.27
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 189.287
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 5
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 1763
L4_1.gadget_id = 70310001
L5_1 = {}
L5_1.x = 1951.654
L5_1.y = 196.894
L5_1.z = -1163.138
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 189.287
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 5
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 1991
L5_1.gadget_id = 70220005
L6_1 = {}
L6_1.x = 1955.321
L6_1.y = 196.539
L6_1.z = -1175.043
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 252.205
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 5
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 1992
L6_1.gadget_id = 70220005
L7_1 = {}
L7_1.x = 1959.197
L7_1.y = 196.436
L7_1.z = -1176.127
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 315.72
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 5
L6_1.area_id = 2
L7_1 = {}
L7_1.config_id = 2234
L7_1.gadget_id = 70220005
L8_1 = {}
L8_1.x = 1951.327
L8_1.y = 196.976
L8_1.z = -1164.562
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 252.205
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 5
L7_1.area_id = 2
L8_1 = {}
L8_1.config_id = 2235
L8_1.gadget_id = 70220005
L9_1 = {}
L9_1.x = 1950.238
L9_1.y = 197.007
L9_1.z = -1164.132
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 252.205
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 5
L8_1.area_id = 2
L9_1 = {}
L9_1.config_id = 2273
L9_1.gadget_id = 70220005
L10_1 = {}
L10_1.x = 1961.006
L10_1.y = 196.53
L10_1.z = -1174.566
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 252.205
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 5
L9_1.area_id = 2
L10_1 = {}
L10_1.config_id = 3228
L10_1.gadget_id = 70220005
L11_1 = {}
L11_1.x = 1954.719
L11_1.y = 196.519
L11_1.z = -1175.154
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 5
L10_1.area_id = 2
L11_1 = {}
L11_1.config_id = 3229
L11_1.gadget_id = 70220005
L12_1 = {}
L12_1.x = 1958.478
L12_1.y = 196.448
L12_1.z = -1176.016
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 126.014
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 5
L11_1.area_id = 2
L12_1 = {}
L12_1.config_id = 3230
L12_1.gadget_id = 70220005
L13_1 = {}
L13_1.x = 1961.423
L13_1.y = 196.557
L13_1.z = -1174.054
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 62.478
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 5
L12_1.area_id = 2
L13_1 = {}
L13_1.config_id = 3231
L13_1.gadget_id = 70220005
L14_1 = {}
L14_1.x = 1950.879
L14_1.y = 197.029
L14_1.z = -1165.242
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 31.453
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 5
L13_1.area_id = 2
L14_1 = {}
L14_1.config_id = 3232
L14_1.gadget_id = 70220005
L15_1 = {}
L15_1.x = 1949.822
L15_1.y = 197.058
L15_1.z = -1164.91
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 169.147
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 5
L14_1.area_id = 2
L15_1 = {}
L15_1.config_id = 3233
L15_1.gadget_id = 70310001
L16_1 = {}
L16_1.x = 1951.559
L16_1.y = 196.908
L16_1.z = -1163.335
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 359.869
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 5
L15_1.area_id = 2
L16_1 = {}
L16_1.config_id = 3234
L16_1.gadget_id = 70310001
L17_1 = {}
L17_1.x = 1960.065
L17_1.y = 196.342
L17_1.z = -1177.363
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 129.521
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 5
L16_1.area_id = 2
L17_1 = {}
L17_1.config_id = 3235
L17_1.gadget_id = 70220014
L18_1 = {}
L18_1.x = 1960.459
L18_1.y = 196.825
L18_1.z = -1164.351
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 92.34
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 5
L17_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000081
L2_1.name = "ANY_MONSTER_DIE_81"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_81"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_81"
L2_1.trigger_count = 0
L2_1.tlog_tag = "\229\176\143\229\185\179\229\142\159_\232\144\165\229\156\176_g73_\231\187\147\230\157\159"
L3_1 = {}
L3_1.config_id = 1000461
L3_1.name = "MONSTER_BATTLE_461"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_MONSTER_BATTLE_461"
L3_1.action = "action_EVENT_MONSTER_BATTLE_461"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1000462
L4_1.name = "MONSTER_BATTLE_462"
L5_1 = EventType
L5_1 = L5_1.EVENT_MONSTER_BATTLE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_MONSTER_BATTLE_462"
L4_1.action = "action_EVENT_MONSTER_BATTLE_462"
L5_1 = {}
L5_1.config_id = 1000463
L5_1.name = "MONSTER_BATTLE_463"
L6_1 = EventType
L6_1 = L6_1.EVENT_MONSTER_BATTLE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_MONSTER_BATTLE_463"
L5_1.action = "action_EVENT_MONSTER_BATTLE_463"
L6_1 = {}
L6_1.config_id = 1000464
L6_1.name = "ANY_MONSTER_DIE_464"
L7_1 = EventType
L7_1 = L7_1.EVENT_ANY_MONSTER_DIE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_464"
L6_1.action = "action_EVENT_ANY_MONSTER_DIE_464"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1000465
L7_1.name = "QUEST_FINISH_465"
L8_1 = EventType
L8_1 = L8_1.EVENT_QUEST_FINISH
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_QUEST_FINISH_465"
L7_1.action = "action_EVENT_QUEST_FINISH_465"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1000486
L8_1.name = "QUEST_FINISH_486"
L9_1 = EventType
L9_1 = L9_1.EVENT_QUEST_FINISH
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_QUEST_FINISH_486"
L8_1.action = "action_EVENT_QUEST_FINISH_486"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1000487
L9_1.name = "QUEST_FINISH_487"
L10_1 = EventType
L10_1 = L10_1.EVENT_QUEST_FINISH
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_QUEST_FINISH_487"
L9_1.action = "action_EVENT_QUEST_FINISH_487"
L9_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "allow_spawn_mon"
L2_1.value = 0
L2_1.no_refresh = false
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 278
L5_1 = 443
L6_1 = 713
L7_1 = 714
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 1761
L5_1 = 1762
L6_1 = 1763
L7_1 = 1991
L8_1 = 1992
L9_1 = 2234
L10_1 = 2235
L11_1 = 2273
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_81"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 1308
L6_1 = 1309
L7_1 = 1310
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 3228
L6_1 = 3229
L7_1 = 3230
L8_1 = 3231
L9_1 = 3232
L10_1 = 3233
L11_1 = 3234
L12_1 = 3235
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "MONSTER_BATTLE_461"
L6_1 = "MONSTER_BATTLE_462"
L7_1 = "MONSTER_BATTLE_463"
L8_1 = "ANY_MONSTER_DIE_464"
L9_1 = "QUEST_FINISH_465"
L10_1 = "QUEST_FINISH_486"
L11_1 = "QUEST_FINISH_487"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_81 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 1761
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_81 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1308 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_BATTLE_461 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1330010732"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_461 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1309 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_BATTLE_462 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1330010732"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_462 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1310 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_BATTLE_463 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1330010732"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_463 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_464 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1330010731"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_464 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2000907 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_QUEST_FINISH_465 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 279
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 1308
L5_2 = 133001073
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 1309
L5_2 = 133001073
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 1310
L5_2 = 133001073
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 279
L5_2 = 133001073
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_465 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2001010 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_QUEST_FINISH_486 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 279
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 1308
L5_2 = 133001073
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 1309
L5_2 = 133001073
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 1310
L5_2 = 133001073
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 279
L5_2 = 133001073
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_486 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 2000910 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_QUEST_FINISH_487 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 279
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_487 = L1_1